Type | HP | GP | EXP | Attack | Hit % | ||
None | 0 | 0 | 0 | 0 | 0 | ||
Magic Atk. | Speed | Defense | Evade % | Mag. Def. | Mag. Ev. % | ||
0 | 0 | 0 | 0 | 0 | 0 | ||
Level | Stolen/Dropped Items | Dropped Item % | |||||
0 | None | 0 | |||||
Added Attack Properties | Status Immunities | ||||||
None | None | ||||||
Elemental Absorb | Weakness | ||||||
None | None | ||||||
Type | HP | GP | EXP | Attack | Hit % | ||
None | 0 | 0 | 0 | 0 | 0 | ||
Magic Atk. | Speed | Defense | Evade % | Mag. Def. | Mag. Ev. % | ||
0 | 0 | 0 | 0 | 0 | 0 | ||
Level | Stolen/Dropped Items | Dropped Item % | |||||
0 | None | 0 | |||||
Added Attack Properties | Status Immunities | ||||||
None | None | ||||||
Elemental Absorb | Weakness | ||||||
None | None | ||||||
Type | HP | GP | EXP | Attack | Hit % | ||
None | 0 | 0 | 0 | 0 | 0 | ||
Magic Atk. | Speed | Defense | Evade % | Mag. Def. | Mag. Ev. % | ||
0 | 0 | 0 | 0 | 0 | 0 | ||
Level | Stolen/Dropped Items | Dropped Item % | |||||
0 | None | 0 | |||||
Added Attack Properties | Status Immunities | ||||||
None | None | ||||||
Elemental Absorb | Weakness | ||||||
None | None | ||||||
Type | HP | GP | EXP | Attack | Hit % | ||
None | 0 | 0 | 0 | 0 | 0 | ||
Magic Atk. | Speed | Defense | Evade % | Mag. Def. | Mag. Ev. % | ||
0 | 0 | 0 | 0 | 0 | 0 | ||
Level | Stolen/Dropped Items | Dropped Item % | |||||
0 | None | 0 | |||||
Added Attack Properties | Status Immunities | ||||||
None | None | ||||||
Elemental Absorb | Weakness | ||||||
None | None | ||||||
Type | HP | GP | EXP | Attack | Hit % | ||
None | 0 | 0 | 0 | 0 | 0 | ||
Magic Atk. | Speed | Defense | Evade % | Mag. Def. | Mag. Ev. % | ||
0 | 0 | 0 | 0 | 0 | 0 | ||
Level | Stolen/Dropped Items | Dropped Item % | |||||
0 | None | 0 | |||||
Added Attack Properties | Status Immunities | ||||||
None | None | ||||||
Elemental Absorb | Weakness | ||||||
None | None | ||||||
Type | HP | GP | EXP | Attack | Hit % | ||
None | 0 | 0 | 0 | 0 | 0 | ||
Magic Atk. | Speed | Defense | Evade % | Mag. Def. | Mag. Ev. % | ||
0 | 0 | 0 | 0 | 0 | 0 | ||
Level | Stolen/Dropped Items | Dropped Item % | |||||
0 | None | 0 | |||||
Added Attack Properties | Status Immunities | ||||||
None | None | ||||||
Elemental Absorb | Weakness | ||||||
None | None | ||||||
Type | HP | GP | EXP | Attack | Hit % | ||
None | 0 | 0 | 0 | 0 | 0 | ||
Magic Atk. | Speed | Defense | Evade % | Mag. Def. | Mag. Ev. % | ||
0 | 0 | 0 | 0 | 0 | 0 | ||
Level | Stolen/Dropped Items | Dropped Item % | |||||
0 | None | 0 | |||||
Added Attack Properties | Status Immunities | ||||||
None | None | ||||||
Elemental Absorb | Weakness | ||||||
None | None | ||||||
Type | HP | GP | EXP | Attack | Hit % | ||
None | 0 | 0 | 0 | 0 | 0 | ||
Magic Atk. | Speed | Defense | Evade % | Mag. Def. | Mag. Ev. % | ||
0 | 0 | 0 | 0 | 0 | 0 | ||
Level | Stolen/Dropped Items | Dropped Item % | |||||
0 | None | 0 | |||||
Added Attack Properties | Status Immunities | ||||||
None | None | ||||||
Elemental Absorb | Weakness | ||||||
None | None | ||||||
Type | HP | GP | EXP | Attack | Hit % | ||
None | 0 | 0 | 0 | 0 | 0 | ||
Magic Atk. | Speed | Defense | Evade % | Mag. Def. | Mag. Ev. % | ||
0 | 0 | 0 | 0 | 0 | 0 | ||
Level | Stolen/Dropped Items | Dropped Item % | |||||
0 | None | 0 | |||||
Added Attack Properties | Status Immunities | ||||||
None | None | ||||||
Elemental Absorb | Weakness | ||||||
None | None | ||||||
Type | HP | GP | EXP | Attack | Hit % | ||
None | 0 | 0 | 0 | 0 | 0 | ||
Magic Atk. | Speed | Defense | Evade % | Mag. Def. | Mag. Ev. % | ||
0 | 0 | 0 | 0 | 0 | 0 | ||
Level | Stolen/Dropped Items | Dropped Item % | |||||
0 | None | 0 | |||||
Added Attack Properties | Status Immunities | ||||||
None | None | ||||||
Elemental Absorb | Weakness | ||||||
None | None | ||||||
Type | HP | GP | EXP | Attack | Hit % | ||
None | 0 | 0 | 0 | 0 | 0 | ||
Magic Atk. | Speed | Defense | Evade % | Mag. Def. | Mag. Ev. % | ||
0 | 0 | 0 | 0 | 0 | 0 | ||
Level | Stolen/Dropped Items | Dropped Item % | |||||
0 | None | 0 | |||||
Added Attack Properties | Status Immunities | ||||||
None | None | ||||||
Elemental Absorb | Weakness | ||||||
None | None | ||||||
Type | HP | GP | EXP | Attack | Hit % | ||
None | 0 | 0 | 0 | 0 | 0 | ||
Magic Atk. | Speed | Defense | Evade % | Mag. Def. | Mag. Ev. % | ||
0 | 0 | 0 | 0 | 0 | 0 | ||
Level | Stolen/Dropped Items | Dropped Item % | |||||
0 | None | 0 | |||||
Added Attack Properties | Status Immunities | ||||||
None | None | ||||||
Elemental Absorb | Weakness | ||||||
None | None | ||||||
Type | HP | GP | EXP | Attack | Hit % | ||
None | 0 | 0 | 0 | 0 | 0 | ||
Magic Atk. | Speed | Defense | Evade % | Mag. Def. | Mag. Ev. % | ||
0 | 0 | 0 | 0 | 0 | 0 | ||
Level | Stolen/Dropped Items | Dropped Item % | |||||
0 | None | 0 | |||||
Added Attack Properties | Status Immunities | ||||||
None | None | ||||||
Elemental Absorb | Weakness | ||||||
None | None | ||||||
Type | HP | GP | EXP | Attack | Hit % | ||
None | 0 | 0 | 0 | 0 | 0 | ||
Magic Atk. | Speed | Defense | Evade % | Mag. Def. | Mag. Ev. % | ||
0 | 0 | 0 | 0 | 0 | 0 | ||
Level | Stolen/Dropped Items | Dropped Item % | |||||
0 | None | 0 | |||||
Added Attack Properties | Status Immunities | ||||||
None | None | ||||||
Elemental Absorb | Weakness | ||||||
None | None | ||||||
Type | HP | GP | EXP | Attack | Hit % | ||
None | 0 | 0 | 0 | 0 | 0 | ||
Magic Atk. | Speed | Defense | Evade % | Mag. Def. | Mag. Ev. % | ||
0 | 0 | 0 | 0 | 0 | 0 | ||
Level | Stolen/Dropped Items | Dropped Item % | |||||
0 | None | 0 | |||||
Added Attack Properties | Status Immunities | ||||||
None | None | ||||||
Elemental Absorb | Weakness | ||||||
None | None | ||||||
Type | HP | GP | EXP | Attack | Hit % | ||
None | 0 | 0 | 0 | 0 | 0 | ||
Magic Atk. | Speed | Defense | Evade % | Mag. Def. | Mag. Ev. % | ||
0 | 0 | 0 | 0 | 0 | 0 | ||
Level | Stolen/Dropped Items | Dropped Item % | |||||
0 | None | 0 | |||||
Added Attack Properties | Status Immunities | ||||||
None | None | ||||||
Elemental Absorb | Weakness | ||||||
None | None | ||||||
Type | HP | GP | EXP | Attack | Hit % | ||
None | 0 | 0 | 0 | 0 | 0 | ||
Magic Atk. | Speed | Defense | Evade % | Mag. Def. | Mag. Ev. % | ||
0 | 0 | 0 | 0 | 0 | 0 | ||
Level | Stolen/Dropped Items | Dropped Item % | |||||
0 | None | 0 | |||||
Added Attack Properties | Status Immunities | ||||||
None | None | ||||||
Elemental Absorb | Weakness | ||||||
None | None | ||||||
Type | HP | GP | EXP | Attack | Hit % | ||
None | 0 | 0 | 0 | 0 | 0 | ||
Magic Atk. | Speed | Defense | Evade % | Mag. Def. | Mag. Ev. % | ||
0 | 0 | 0 | 0 | 0 | 0 | ||
Level | Stolen/Dropped Items | Dropped Item % | |||||
0 | None | 0 | |||||
Added Attack Properties | Status Immunities | ||||||
None | None | ||||||
Elemental Absorb | Weakness | ||||||
None | None | ||||||
Type | HP | GP | EXP | Attack | Hit % | ||
None | 0 | 0 | 0 | 0 | 0 | ||
Magic Atk. | Speed | Defense | Evade % | Mag. Def. | Mag. Ev. % | ||
0 | 0 | 0 | 0 | 0 | 0 | ||
Level | Stolen/Dropped Items | Dropped Item % | |||||
0 | None | 0 | |||||
Added Attack Properties | Status Immunities | ||||||
None | None | ||||||
Elemental Absorb | Weakness | ||||||
None | None | ||||||
Type | HP | GP | EXP | Attack | Hit % | ||
None | 0 | 0 | 0 | 0 | 0 | ||
Magic Atk. | Speed | Defense | Evade % | Mag. Def. | Mag. Ev. % | ||
0 | 0 | 0 | 0 | 0 | 0 | ||
Level | Stolen/Dropped Items | Dropped Item % | |||||
0 | None | 0 | |||||
Added Attack Properties | Status Immunities | ||||||
None | None | ||||||
Elemental Absorb | Weakness | ||||||
None | None | ||||||
Type | HP | GP | EXP | Attack | Hit % | ||
None | 0 | 0 | 0 | 0 | 0 | ||
Magic Atk. | Speed | Defense | Evade % | Mag. Def. | Mag. Ev. % | ||
0 | 0 | 0 | 0 | 0 | 0 | ||
Level | Stolen/Dropped Items | Dropped Item % | |||||
0 | None | 0 | |||||
Added Attack Properties | Status Immunities | ||||||
None | None | ||||||
Elemental Absorb | Weakness | ||||||
None | None | ||||||
Type | HP | GP | EXP | Attack | Hit % | ||
None | 0 | 0 | 0 | 0 | 0 | ||
Magic Atk. | Speed | Defense | Evade % | Mag. Def. | Mag. Ev. % | ||
0 | 0 | 0 | 0 | 0 | 0 | ||
Level | Stolen/Dropped Items | Dropped Item % | |||||
0 | None | 0 | |||||
Added Attack Properties | Status Immunities | ||||||
None | None | ||||||
Elemental Absorb | Weakness | ||||||
None | None | ||||||
Type | HP | GP | EXP | Attack | Hit % | ||
None | 0 | 0 | 0 | 0 | 0 | ||
Magic Atk. | Speed | Defense | Evade % | Mag. Def. | Mag. Ev. % | ||
0 | 0 | 0 | 0 | 0 | 0 | ||
Level | Stolen/Dropped Items | Dropped Item % | |||||
0 | None | 0 | |||||
Added Attack Properties | Status Immunities | ||||||
None | None | ||||||
Elemental Absorb | Weakness | ||||||
None | None | ||||||
Type | HP | GP | EXP | Attack | Hit % | ||
None | 0 | 0 | 0 | 0 | 0 | ||
Magic Atk. | Speed | Defense | Evade % | Mag. Def. | Mag. Ev. % | ||
0 | 0 | 0 | 0 | 0 | 0 | ||
Level | Stolen/Dropped Items | Dropped Item % | |||||
0 | None | 0 | |||||
Added Attack Properties | Status Immunities | ||||||
None | None | ||||||
Elemental Absorb | Weakness | ||||||
None | None | ||||||
Type | HP | GP | EXP | Attack | Hit % | ||
None | 0 | 0 | 0 | 0 | 0 | ||
Magic Atk. | Speed | Defense | Evade % | Mag. Def. | Mag. Ev. % | ||
0 | 0 | 0 | 0 | 0 | 0 | ||
Level | Stolen/Dropped Items | Dropped Item % | |||||
0 | None | 0 | |||||
Added Attack Properties | Status Immunities | ||||||
None | None | ||||||
Elemental Absorb | Weakness | ||||||
None | None | ||||||
Type | HP | GP | EXP | Attack | Hit % | ||
None | 0 | 0 | 0 | 0 | 0 | ||
Magic Atk. | Speed | Defense | Evade % | Mag. Def. | Mag. Ev. % | ||
0 | 0 | 0 | 0 | 0 | 0 | ||
Level | Stolen/Dropped Items | Dropped Item % | |||||
0 | None | 0 | |||||
Added Attack Properties | Status Immunities | ||||||
None | None | ||||||
Elemental Absorb | Weakness | ||||||
None | None | ||||||
Type | HP | GP | EXP | Attack | Hit % | ||
None | 0 | 0 | 0 | 0 | 0 | ||
Magic Atk. | Speed | Defense | Evade % | Mag. Def. | Mag. Ev. % | ||
0 | 0 | 0 | 0 | 0 | 0 | ||
Level | Stolen/Dropped Items | Dropped Item % | |||||
0 | None | 0 | |||||
Added Attack Properties | Status Immunities | ||||||
None | None | ||||||
Elemental Absorb | Weakness | ||||||
None | None | ||||||
Type | HP | GP | EXP | Attack | Hit % | ||
None | 0 | 0 | 0 | 0 | 0 | ||
Magic Atk. | Speed | Defense | Evade % | Mag. Def. | Mag. Ev. % | ||
0 | 0 | 0 | 0 | 0 | 0 | ||
Level | Stolen/Dropped Items | Dropped Item % | |||||
0 | None | 0 | |||||
Added Attack Properties | Status Immunities | ||||||
None | None | ||||||
Elemental Absorb | Weakness | ||||||
None | None | ||||||
Type | HP | GP | EXP | Attack | Hit % | ||
None | 0 | 0 | 0 | 0 | 0 | ||
Magic Atk. | Speed | Defense | Evade % | Mag. Def. | Mag. Ev. % | ||
0 | 0 | 0 | 0 | 0 | 0 | ||
Level | Stolen/Dropped Items | Dropped Item % | |||||
0 | None | 0 | |||||
Added Attack Properties | Status Immunities | ||||||
None | None | ||||||
Elemental Absorb | Weakness | ||||||
None | None | ||||||
Type | HP | GP | EXP | Attack | Hit % | ||
None | 0 | 0 | 0 | 0 | 0 | ||
Magic Atk. | Speed | Defense | Evade % | Mag. Def. | Mag. Ev. % | ||
0 | 0 | 0 | 0 | 0 | 0 | ||
Level | Stolen/Dropped Items | Dropped Item % | |||||
0 | None | 0 | |||||
Added Attack Properties | Status Immunities | ||||||
None | None | ||||||
Elemental Absorb | Weakness | ||||||
None | None | ||||||
Type | HP | GP | EXP | Attack | Hit % | ||
None | 0 | 0 | 0 | 0 | 0 | ||
Magic Atk. | Speed | Defense | Evade % | Mag. Def. | Mag. Ev. % | ||
0 | 0 | 0 | 0 | 0 | 0 | ||
Level | Stolen/Dropped Items | Dropped Item % | |||||
0 | None | 0 | |||||
Added Attack Properties | Status Immunities | ||||||
None | None | ||||||
Elemental Absorb | Weakness | ||||||
None | None | ||||||
Strategy | |||||||
Like Omega, Shinryuu, and the world famous Emerald and Ruby Weapons, this guy is a side, optional boss. And that means he is absolutely the toughest guy in the game. His speed is immense, he's amazingly powerful in magic strength and physical strength, and he's not afraid to flex it. Amongst his weapons include a one-shot kill Glare, a brutal physical attack that he throws out two or sometimes three at a time, and everyone's favorite, Mega Flare. You'll see the countdown begin at 3 and progress to 0. However, if you strike him during the countdown, he'll cease the countdown and move onto a new, and believe it or not a more deadly, attack pattern. If you do strike him, he'll cast ![]() ![]() This battle will take a lot of strategy. This won't be your simple attack and heal when needed kind of battle. Before fighting, I highly suggest you have both Rosa and Porom in your party. I also suggest having a nice nest egg of Phoenix Downs. One more bit of advice, if you were stockpiling all your Megalixirs, now's the time to unload them all. You will be using a lot of them. Your allies will have to consistently be using Phoenix Downs and Megalixirs, no matter who they are. You really have no time to wait for the right character to come up. Have Cecil and the rest of your heavy hitters smack the dragon as much as they can. Whoever falls, the next person up should revive them. When Rosa and Porom come up, have them use ![]() Or, you could just take Kain and hit him repeatedly with the ![]() ![]() | |||||||
Type | HP | GP | EXP | Attack | Hit % | ||
None | 0 | 0 | 0 | 0 | 0 | ||
Magic Atk. | Speed | Defense | Evade % | Mag. Def. | Mag. Ev. % | ||
0 | 0 | 0 | 0 | 0 | 0 | ||
Level | Stolen/Dropped Items | Dropped Item % | |||||
0 | None | 0 | |||||
Added Attack Properties | Status Immunities | ||||||
None | None | ||||||
Elemental Absorb | Weakness | ||||||
None | None | ||||||
Type | HP | GP | EXP | Attack | Hit % | ||
None | 0 | 0 | 0 | 0 | 0 | ||
Magic Atk. | Speed | Defense | Evade % | Mag. Def. | Mag. Ev. % | ||
0 | 0 | 0 | 0 | 0 | 0 | ||
Level | Stolen/Dropped Items | Dropped Item % | |||||
0 | None | 0 | |||||
Added Attack Properties | Status Immunities | ||||||
None | None | ||||||
Elemental Absorb | Weakness | ||||||
None | None | ||||||
Type | HP | GP | EXP | Attack | Hit % | ||
None | 0 | 0 | 0 | 0 | 0 | ||
Magic Atk. | Speed | Defense | Evade % | Mag. Def. | Mag. Ev. % | ||
0 | 0 | 0 | 0 | 0 | 0 | ||
Level | Stolen/Dropped Items | Dropped Item % | |||||
0 | None | 0 | |||||
Added Attack Properties | Status Immunities | ||||||
None | None | ||||||
Elemental Absorb | Weakness | ||||||
None | None | ||||||
Type | HP | GP | EXP | Attack | Hit % | ||
None | 0 | 0 | 0 | 0 | 0 | ||
Magic Atk. | Speed | Defense | Evade % | Mag. Def. | Mag. Ev. % | ||
0 | 0 | 0 | 0 | 0 | 0 | ||
Level | Stolen/Dropped Items | Dropped Item % | |||||
0 | None | 0 | |||||
Added Attack Properties | Status Immunities | ||||||
None | None | ||||||
Elemental Absorb | Weakness | ||||||
None | None | ||||||
Type | HP | GP | EXP | Attack | Hit % | ||
None | 0 | 0 | 0 | 0 | 0 | ||
Magic Atk. | Speed | Defense | Evade % | Mag. Def. | Mag. Ev. % | ||
0 | 0 | 0 | 0 | 0 | 0 | ||
Level | Stolen/Dropped Items | Dropped Item % | |||||
0 | None | 0 | |||||
Added Attack Properties | Status Immunities | ||||||
None | None | ||||||
Elemental Absorb | Weakness | ||||||
None | None | ||||||
Strategy | |||||||
This guy appears when you try to take Yang's weapon. He holds no punches and is actually pretty simple to figure out. He starts out doing two physical strikes and then unleashes Tornado, a strong wind attack against everyone. Dole out the damage with Cecil using his sword. Yang is best suited using Power. Rosa will need to make sure everyone is healed after the power of Tornado. Your best source of damage is going to come from Yang and his stored up power hit. Now, sometimes if you keep him alive too long, Storm Dragon will dish out Maelstrom which brings everyone in the group down to single digit HP. Getting cured is of the essence otherwise you won't live that much longer. It'll take a couple dollops of raw pain to take him out, but don't fret. | |||||||
Type | HP | GP | EXP | Attack | Hit % | ||
None | 0 | 0 | 0 | 0 | 0 | ||
Magic Atk. | Speed | Defense | Evade % | Mag. Def. | Mag. Ev. % | ||
0 | 0 | 0 | 0 | 0 | 0 | ||
Level | Stolen/Dropped Items | Dropped Item % | |||||
0 | None | 0 | |||||
Added Attack Properties | Status Immunities | ||||||
None | None | ||||||
Elemental Absorb | Weakness | ||||||
None | None | ||||||
Strategy | |||||||
Edward's harp is guarded by this guy. He hits pretty heavily, and often. He counter attacks all physical attacks with a physical attack of his own. He'll also come up with Vampire every once in a while. That's it in his bag of tricks, so this should be the easiest fight of the bunch. Just throw all your strongest stuff at him and be mindful of the counter attacks. A curing here and there and this guy will go down like a sack of bricks. | |||||||
Type | HP | GP | EXP | Attack | Hit % | ||
None | 0 | 0 | 0 | 0 | 0 | ||
Magic Atk. | Speed | Defense | Evade % | Mag. Def. | Mag. Ev. % | ||
0 | 0 | 0 | 0 | 0 | 0 | ||
Level | Stolen/Dropped Items | Dropped Item % | |||||
0 | None | 0 | |||||
Added Attack Properties | Status Immunities | ||||||
None | None | ||||||
Elemental Absorb | Weakness | ||||||
None | None | ||||||
Strategy | |||||||
This is the battle that awaits you when you try to take Palom's dagger. As you should know from previous battles, your physical attacks will be moot against the flans, so you and I both hope you have some mages to carve some powerful magic into them. You'll notice that you can't attack Master Flan until his supporting flans are gone. Even worse, the first thing he does is cast ![]() | |||||||
Type | HP | GP | EXP | Attack | Hit % | ||
None | 0 | 0 | 0 | 0 | 0 | ||
Magic Atk. | Speed | Defense | Evade % | Mag. Def. | Mag. Ev. % | ||
0 | 0 | 0 | 0 | 0 | 0 | ||
Level | Stolen/Dropped Items | Dropped Item % | |||||
0 | None | 0 | |||||
Added Attack Properties | Status Immunities | ||||||
None | None | ||||||
Elemental Absorb | Weakness | ||||||
None | None | ||||||
Strategy | |||||||
When you approach Porom's staff, this guy will appear. He has pretty low level physical hits, but he has a lot of HP. He'll start off hitting physically and throw in the occasional Earthquake. It shouldn't be a whole lot of damage, none that couldn't be made up with a quick ![]() ![]() | |||||||
Type | HP | GP | EXP | Attack | Hit % | ||
None | 0 | 0 | 0 | 0 | 0 | ||
Magic Atk. | Speed | Defense | Evade % | Mag. Def. | Mag. Ev. % | ||
0 | 0 | 0 | 0 | 0 | 0 | ||
Level | Stolen/Dropped Items | Dropped Item % | |||||
0 | None | 0 | |||||
Added Attack Properties | Status Immunities | ||||||
None | None | ||||||
Elemental Absorb | Weakness | ||||||
None | None | ||||||
Strategy | |||||||
This is the guy you face when you approach the pick designated for Cid. His speed is slow, but he makes up for that with some really powerful attacks. He'll start out with Flame which burns up all allies. He'll then come at you with Laser which will most likely one-hit kill the character it selects. That said, this battle is easy. His slow speed and surprisingly low defense will prove ideal. He takes a lot of damage from Cid's hammer. If you still have Yang and Palom in your party, have Yang use Power for a huge hit, and Palom deliver a blast of ![]() | |||||||
Type | HP | GP | EXP | Attack | Hit % | ||
None | 0 | 0 | 0 | 0 | 0 | ||
Magic Atk. | Speed | Defense | Evade % | Mag. Def. | Mag. Ev. % | ||
0 | 0 | 0 | 0 | 0 | 0 | ||
Level | Stolen/Dropped Items | Dropped Item % | |||||
0 | None | 0 | |||||
Added Attack Properties | Status Immunities | ||||||
None | None | ||||||
Elemental Absorb | Weakness | ||||||
None | None | ||||||
Type | HP | GP | EXP | Attack | Hit % | ||
None | 0 | 0 | 0 | 0 | 0 | ||
Magic Atk. | Speed | Defense | Evade % | Mag. Def. | Mag. Ev. % | ||
0 | 0 | 0 | 0 | 0 | 0 | ||
Level | Stolen/Dropped Items | Dropped Item % | |||||
0 | None | 0 | |||||
Added Attack Properties | Status Immunities | ||||||
None | None | ||||||
Elemental Absorb | Weakness | ||||||
None | None | ||||||
Type | HP | GP | EXP | Attack | Hit % | ||
None | 0 | 0 | 0 | 0 | 0 | ||
Magic Atk. | Speed | Defense | Evade % | Mag. Def. | Mag. Ev. % | ||
0 | 0 | 0 | 0 | 0 | 0 | ||
Level | Stolen/Dropped Items | Dropped Item % | |||||
0 | None | 0 | |||||
Added Attack Properties | Status Immunities | ||||||
None | None | ||||||
Elemental Absorb | Weakness | ||||||
None | None | ||||||
Type | HP | GP | EXP | Attack | Hit % | ||
None | 0 | 0 | 0 | 0 | 0 | ||
Magic Atk. | Speed | Defense | Evade % | Mag. Def. | Mag. Ev. % | ||
0 | 0 | 0 | 0 | 0 | 0 | ||
Level | Stolen/Dropped Items | Dropped Item % | |||||
0 | None | 0 | |||||
Added Attack Properties | Status Immunities | ||||||
None | None | ||||||
Elemental Absorb | Weakness | ||||||
None | None | ||||||
Type | HP | GP | EXP | Attack | Hit % | ||
None | 0 | 0 | 0 | 0 | 0 | ||
Magic Atk. | Speed | Defense | Evade % | Mag. Def. | Mag. Ev. % | ||
0 | 0 | 0 | 0 | 0 | 0 | ||
Level | Stolen/Dropped Items | Dropped Item % | |||||
0 | None | 0 | |||||
Added Attack Properties | Status Immunities | ||||||
None | None | ||||||
Elemental Absorb | Weakness | ||||||
None | None | ||||||
Strategy | |||||||
Any kind of Bahamut is bad. But one of the Lunar variety? And only one character to fight him with? Yeah, that's the making for a very tough fight. His attack sequence is really easy. 3… 2… 1…. Mega Flare. He'll counter every attack you throw at him with a pretty heavy physical strike. His flare takes away pretty much 5000 every time. Timing is going to be everything in this battle. It'll be important to use Jump just in time to miss the Mega Flare. The problem is Bahamut has incredible speed meaning if you try to jump when he's at 1, you're in trouble as he'll blow the Mega Flare in your face. If you aren't completely dead from the flare, use an Elixir on yourself. Use the Megalixirs if necessary. You may end up using a bunch of them, so don't be shy. This is the fight you save them for. If you consistently stay completely fueled and time Jump just right, you'll have a good game plan. Unfortunately, Lunar Bahamut has no sympathy that it's only Kain battling, so like his other lunar brethren, he has a buttload of HP. If you don't have a nice stockpile of Elixirs and Megalixirs, this may be a very hard bout. There is one huge helper if you have it, though. If you have a Light Curtain or Lunar Curtain in your inventory, that will be the difference maker. These certain items cast ![]() | |||||||
Type | HP | GP | EXP | Attack | Hit % | ||
None | 0 | 0 | 0 | 0 | 0 | ||
Magic Atk. | Speed | Defense | Evade % | Mag. Def. | Mag. Ev. % | ||
0 | 0 | 0 | 0 | 0 | 0 | ||
Level | Stolen/Dropped Items | Dropped Item % | |||||
0 | None | 0 | |||||
Added Attack Properties | Status Immunities | ||||||
None | None | ||||||
Elemental Absorb | Weakness | ||||||
None | None | ||||||
Strategy | |||||||
Well as if you couldn't tell, Lunar Levy is much like his Earthen counterpart. He'll open up with a pretty strong Tidal Wave and continually use it throughout the battle. Also in his arsenal is a decently damaging ![]() ![]() If you can avoid that fate, then this guy should go down. Pound away at him with your heavy hitters. Have Palom (and Rydia if she is also with you) wail away at the serpent with ![]() | |||||||
Type | HP | GP | EXP | Attack | Hit % | ||
None | 0 | 0 | 0 | 0 | 0 | ||
Magic Atk. | Speed | Defense | Evade % | Mag. Def. | Mag. Ev. % | ||
0 | 0 | 0 | 0 | 0 | 0 | ||
Level | Stolen/Dropped Items | Dropped Item % | |||||
0 | None | 0 | |||||
Added Attack Properties | Status Immunities | ||||||
None | None | ||||||
Elemental Absorb | Weakness | ||||||
None | None | ||||||
Strategy | |||||||
Think back to your previous battle with the vicious swordsman. Lightning, ![]() ![]() Prepare the Phoenix Downs and ![]() ![]() ![]() | |||||||
Type | HP | GP | EXP | Attack | Hit % | ||
None | 0 | 0 | 0 | 0 | 0 | ||
Magic Atk. | Speed | Defense | Evade % | Mag. Def. | Mag. Ev. % | ||
0 | 0 | 0 | 0 | 0 | 0 | ||
Level | Stolen/Dropped Items | Dropped Item % | |||||
0 | None | 0 | |||||
Added Attack Properties | Status Immunities | ||||||
None | None | ||||||
Elemental Absorb | Weakness | ||||||
None | None | ||||||
Strategy | |||||||
Like her Earthen self, Lunar Asura has three faces, each one dictating an attack. She'll revolve her heads after she's been attacked physically. Her normal, pretty face strikes with a physical attack, or heal herself with ![]() Asura has an obscene amount of HP which isn't helped by the fact that she can restore herself pretty heartily. You can use the same approach when you fought her last and cast ![]() ![]() | |||||||
Type | HP | GP | EXP | Attack | Hit % | ||
None | 0 | 0 | 0 | 0 | 0 | ||
Magic Atk. | Speed | Defense | Evade % | Mag. Def. | Mag. Ev. % | ||
0 | 0 | 0 | 0 | 0 | 0 | ||
Level | Stolen/Dropped Items | Dropped Item % | |||||
0 | None | 0 | |||||
Added Attack Properties | Status Immunities | ||||||
None | None | ||||||
Elemental Absorb | Weakness | ||||||
None | None | ||||||
Strategy | |||||||
This guy is a behemoth. He has very strong physical attacks, and like his Earth brethren, he wallops you with a powerful Earthquake attack. A quick ![]() | |||||||
Type | HP | GP | EXP | Attack | Hit % | ||
None | 0 | 0 | 0 | 0 | 0 | ||
Magic Atk. | Speed | Defense | Evade % | Mag. Def. | Mag. Ev. % | ||
0 | 0 | 0 | 0 | 0 | 0 | ||
Level | Stolen/Dropped Items | Dropped Item % | |||||
0 | None | 0 | |||||
Added Attack Properties | Status Immunities | ||||||
None | None | ||||||
Elemental Absorb | Weakness | ||||||
None | None | ||||||
Strategy | |||||||
This battle is pretty simple. Dragon really won't bring much of anything. He'll start by drilling the entire party with Poison Gas. Also in his arsenal is Sleeping Gas, which more often than not completely misses, as well as a pretty powerful physical attack. The physical attack is really the only thing you have to worry about save for the long intervals between the poison damaging. Dragon also likes to use Recover sparingly to bring back some health. Here's a simple strategy. Hold no punches and just drill him with everything you've got. He's got shoddy defense and no immediate counter attacks. From time to time he'll dissipate into mist, which will result in a shot of Cold Mist if you attack him. But otherwise, just blow him away with the best of what you got. Physical strikes are big, so this would be a good fight if you have your heavy hitters. But he's just as susceptible to powerful magic, so either is welcome. Dragon won't stand a chance. | |||||||
Type | HP | GP | EXP | Attack | Hit % | ||
None | 0 | 0 | 0 | 0 | 0 | ||
Magic Atk. | Speed | Defense | Evade % | Mag. Def. | Mag. Ev. % | ||
0 | 0 | 0 | 0 | 0 | 0 | ||
Level | Stolen/Dropped Items | Dropped Item % | |||||
0 | None | 0 | |||||
Added Attack Properties | Status Immunities | ||||||
None | None | ||||||
Elemental Absorb | Weakness | ||||||
None | None | ||||||
Strategy | |||||||
This guy is one tough customer. So much so that his “big attack” is really the least of your worries. His big attack happens when he turns red. It'll look bad, but it's only a mid-level Flame attack which will be lucky if takes off any more than 1500. This guy counters everything. If you strike him physically, he'll counter with his very powerful physical attack. If you think you're smart to throw an ice elemental spell at him, he'll counter with a crushing Glare. As his HP runs down, he'll change up his attack scheme to include a punishing ![]() This battle is about attacking smart. Because of the brutality of his physical attack, just laying into him is a bad idea. If all your guys are on the lower half of their HP, refrain from attacking until you get the HP back over half. The fire spells really shouldn't get you, unless you're dumb enough to use ice spells and get blasted by Glare. If Porom or Rosa is with you, a casting of ![]() | |||||||
Type | HP | GP | EXP | Attack | Hit % | ||
None | 0 | 0 | 0 | 0 | 0 | ||
Magic Atk. | Speed | Defense | Evade % | Mag. Def. | Mag. Ev. % | ||
0 | 0 | 0 | 0 | 0 | 0 | ||
Level | Stolen/Dropped Items | Dropped Item % | |||||
0 | None | 0 | |||||
Added Attack Properties | Status Immunities | ||||||
None | None | ||||||
Elemental Absorb | Weakness | ||||||
None | None | ||||||
Strategy | |||||||
Take one guess at what his specialty is. If you guessed lightning, have a cookie. He'll counter every physical attack against him with ![]() If you're leveled, it shouldn't be that hard. In fact, this is one of the easier lunar guardian fights. Have your white mage keep the HP up, and just lay into him with your best attacks. I've found that Yang's Deadly move is bread and butter, raking in over 8000 every time. If there's one thing Lunar Ramuh has going for him, it's that he has a seemingly limitless amount of health. You could be delving at him with your best stuff and he just won't go away. But with due diligence, you'll be the victor. | |||||||
Type | HP | GP | EXP | Attack | Hit % | ||
None | 0 | 0 | 0 | 0 | 0 | ||
Magic Atk. | Speed | Defense | Evade % | Mag. Def. | Mag. Ev. % | ||
0 | 0 | 0 | 0 | 0 | 0 | ||
Level | Stolen/Dropped Items | Dropped Item % | |||||
0 | None | 0 | |||||
Added Attack Properties | Status Immunities | ||||||
None | None | ||||||
Elemental Absorb | Weakness | ||||||
None | None | ||||||
Strategy | |||||||
Surprise, surprise. The source of the blizzard is Lunar Shiva. True to form, Shiva will try to best you with plenty of ice elemental attacks. Her coupe de grace is a powerful blast called Ice Storm. But even at that, properly equipped, it's easily survivable. Shiva doesn't have much else up her sleeves. She will consistently batter you with a mediocre physical attack and also douse a decently powered ![]() ![]() Otherwise, this should be the easiest lunar guardian fight you should face. This is the perfect fight to have your heavy hitters in, so long as you have a designated healer to get some HP back after a Blaze or Ice Storm or two. Just drill her with everything you have. Her defense is quite low, so she'll take the physical harm pretty strikingly. There really should be no problem against her. Shiva will be done like Thanksgiving dinner. | |||||||
Type | HP | GP | EXP | Attack | Hit % | ||
None | 0 | 0 | 0 | 0 | 0 | ||
Magic Atk. | Speed | Defense | Evade % | Mag. Def. | Mag. Ev. % | ||
0 | 0 | 0 | 0 | 0 | 0 | ||
Level | Stolen/Dropped Items | Dropped Item % | |||||
0 | None | 0 | |||||
Added Attack Properties | Status Immunities | ||||||
None | None | ||||||
Elemental Absorb | Weakness | ||||||
None | None | ||||||
Strategy | |||||||
This guy, like his “brother”, has a lot of nasty surprises. His arsenal is fully loaded. He'll throw out Big Bang every so often, so have your healer at the ready for a quick ![]() ![]() You might want to be careful if you have Palom or Rydia in your party as he'll counter every black magic spell with ![]() ![]() ![]() ![]() Your attack strategy will vary depending on who you have in your party. Just keep in mind that the bulk of your offense is going to come from the heavy hitters: Cecil, Yang, Kain, and/or Cid. You might want to be careful when you use Cecil if he is equipped with the ![]() ![]() ![]() Kain should continuously jump. If you completed his trial and have Double Jump, that's even better. If you have Yang with you, and if you have completed his trial and have Deadly, use that. If you did not and are still stuck with Power, bypass it and go for a normal physical attack. The damage done by Deadly makes up for the time it takes. Power does not. If Edge is with you, have him throw out everything you have in your inventory. Cid will strike with his powerful hammer. Rosa is obviously your designated healer. Porom is as well, albeit if Palom is with her, and you completed their trial, use their Twin magic and hope for the Double Meteor attack. Rydia is best off using her strongest summon, which hopefully is ![]() If you keep the attacks coming consistently and pop Megalixirs and ![]() | |||||||
Caves of Narshe: Final Fantasy IV
Version 6
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
Version 6
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.