Deathgaze
To find Deathgaze...yeah, finding Deathgaze tends to be a pain. There are 4096 'tiles' on the Overworld Map. Deathgaze possesses one of them. If you cross that tile with the Falcon, Deathgaze will attack you. Deathgaze will remain on the same tile until you fight him; if he escapes, he'll possess another random tile. Altitude doesn't matter.
You'll just want to fly around, searching for him. Make sure that you watch your levels; Deathgaze will instantly kill any character whose level is divisible by 5, so a group where two or more characters are vulnerable to Lv. 5 Death should be trained a little. Put on some good music while you're at it; Searching for Friends (the theme playing when flying the Falcon) gets repetitive after a while. May I suggest Soulwax, partly because they're awesome and partly to boost European economy?
Deathgaze Bestiary #331 |
Type |
Level |
HP |
MP |
Gil |
EXP |
None | 68 | 55555 | 38000 | 0 | 0 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
35 | 8 | 30 | 150 | 170 | 30 | |
Stolen Items |
Dropped Items |
|||||
None | None | |||||
Status Immunities | Elemental Immunities | |||||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | None | |||||
Elemental Absorb | Elemental Weakness | |||||
![]() ![]() | ![]() ![]() | |||||
Lores | Command Immunities | |||||
Control | ||||||
Strategy | ||||||
No restrictions. However, ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() You've heard it all over the place... Deathgaze soaring over the skies of this new world, terrorizing all in its path. An ancient demon who knows no remorse; no satisfactory pack of unlikely heroes could possibly let this continue! Deathgaze is a relatively simple yet tough opponent, so prepare well. Deathgaze will start every battle by using ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() So Deathgaze has inherent Safe and Shell status boosts, a weakness to Fire- and Holy-elemental attacks to consider, the ability to absorb Ice- and Poison-elemental attacks and no status ailment vulnerabilities to exploit. How are we going to take this guy down as effectively as possible? Breaking Rods have always been powerful, but against Deathgaze, they're a blessing; since spells executed by breaking Rods gain a barrier-piercing property, you'll be able to break ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Never mind Mog's Dances, they're far too weak here; ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
Sorry for the text-behemoth, there. The theme you should pick up from it is speed. You probably have only two turns to damage this thing, and you can heal afterwards anyways. Equip Reflect Rings on everybody and go all-out offensive with your strongest attacks. When a character goes down, revive him or her; you shouldn't have to bother with healing beyond that (as long as you remember to do it as soon as you're out of the battle!). A combination of
Reflect Rings and
Thunder Shields or
Minerva Bustier will give you immunity to the
Death and
Blizzaga spells (bounce off) and the
Aero attack (Wind-element is nullified).
Deathgaze will take a long time to take down if you're not breaking Rods, and you may have to find him quite a few times if your level is low. However, once you defeat him, you'll gain the Magicite remains of the Bahamut Esper. That's good! Not only does the god-king of all dragons teach
Flare at a x2 rate (
Flare is very powerful, barrier-piercing and non-elemental!), his summon attack Sun Flare is extremely powerful, barrier-piercing, and non-elemental. You'll enjoy him on your side. Trust me.
Version 6
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