Final Fantasy VI All Enemies and Bosses
Harpy ![]() |
Type |
Level |
HP |
MP |
Gil |
EXP |
None | 42 | 3615 | 233 | 1221 | 1994 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
13 | 10 | 0 | 115 | 145 | 0 | |
Stolen Items |
Dropped Items |
|||||
Common: Fenix Down | None | |||||
Status Immunities | Elemental Immunities | |||||
None | ||||||
Elemental Absorb | Elemental Weakness | |||||
None | None | |||||
Lores | Command Immunities | |||||
None | ||||||
Metamorph Package | ||||||
Harvester ![]() |
Type |
Level |
HP |
MP |
Gil |
EXP |
Humanoid | 16 | 428 | 85 | 314 | 291 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
13 | 10 | 0 | 105 | 150 | 0 | |
Stolen Items |
Dropped Items |
|||||
Common: | ||||||
Status Immunities | Elemental Immunities | |||||
None | ||||||
Elemental Absorb | Elemental Weakness | |||||
None | ||||||
Lores | Command Immunities | |||||
None | None | |||||
Metamorph Package | ||||||
Hazer ![]() |
Type |
Level |
HP |
MP |
Gil |
EXP |
Humanoid | 12 | 120 | 100 | 101 | 35 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
5 | 7 | 0 | 110 | 150 | 0 | |
Stolen Items |
Dropped Items |
|||||
Common: Potion | Common: Tonic | |||||
Status Immunities | Elemental Immunities | |||||
None | ||||||
Elemental Absorb | Elemental Weakness | |||||
None | ||||||
Lores | Command Immunities | |||||
None | None | |||||
Metamorph Package | ||||||
HeavyArmor ![]() |
Type |
Level |
HP |
MP |
Gil |
EXP |
None | 13 | 495 | 150 | 195 | 80 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
53 | 11 | 0 | 150 | 110 | 0 | |
Stolen Items |
Dropped Items |
|||||
Common: | Common: Tonic | |||||
Status Immunities | Elemental Immunities | |||||
None | ||||||
Elemental Absorb | Elemental Weakness | |||||
None | ||||||
Lores | Command Immunities | |||||
None | None | |||||
Metamorph Package | ||||||
Hemophyte ![]() |
Type |
Level |
HP |
MP |
Gil |
EXP |
Humanoid | 56 | 6800 | 1600 | 200 | 3090 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
12 | 14 | 0 | 110 | 145 | 0 | |
Stolen Items |
Dropped Items |
|||||
Common: | None | |||||
Status Immunities | Elemental Immunities | |||||
None | ||||||
Elemental Absorb | Elemental Weakness | |||||
None | None | |||||
Lores | Command Immunities | |||||
None | None | |||||
Metamorph Package | ||||||
HermitCrab ![]() |
Type |
Level |
HP |
MP |
Gil |
EXP |
None | 26 | 305 | 35 | 400 | 267 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
5 | 5 | 0 | 150 | 80 | 0 | |
Stolen Items |
Dropped Items |
|||||
Common: Potion | Common: Warp Stone | |||||
Status Immunities | Elemental Immunities | |||||
None | ||||||
Elemental Absorb | Elemental Weakness | |||||
None | ||||||
Lores | Command Immunities | |||||
None | None | |||||
Metamorph Package | ||||||
Hidon ![]() |
Type |
Level |
HP |
MP |
Gil |
EXP |
Undead | 43 | 25000 | 12500 | 0 | 0 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
13 | 10 | 0 | 110 | 160 | 0 | |
Stolen Items |
Dropped Items |
|||||
Common: Warp Stone | ||||||
Status Immunities | Elemental Immunities | |||||
None | ||||||
Elemental Absorb | Elemental Weakness | |||||
Lores | Command Immunities | |||||
Control | ||||||
Strategy | ||||||
Hidon attacks with Battle and Throw up your barriers where possible ( The Now, behold the power of | ||||||
Hidonite ![]() |
Type |
Level |
HP |
MP |
Gil |
EXP |
None | 43 | 3500 | 1000 | 0 | 0 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
13 | 10 | 0 | 85 | 150 | 0 | |
Stolen Items |
Dropped Items |
|||||
None | None | |||||
Status Immunities | Elemental Immunities | |||||
None | ||||||
Elemental Absorb | Elemental Weakness | |||||
Lores | Command Immunities | |||||
None | None | |||||
Hidonite (2) ![]() |
Type |
Level |
HP |
MP |
Gil |
EXP |
None | 43 | 3500 | 1000 | 0 | 0 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
13 | 10 | 0 | 115 | 120 | 0 | |
Stolen Items |
Dropped Items |
|||||
None | None | |||||
Status Immunities | Elemental Immunities | |||||
None | ||||||
Elemental Absorb | Elemental Weakness | |||||
None | ||||||
Lores | Command Immunities | |||||
None | None | |||||
Hidonite (3) ![]() |
Type |
Level |
HP |
MP |
Gil |
EXP |
Undead | 43 | 3500 | 1000 | 0 | 0 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
13 | 10 | 0 | 105 | 130 | 0 | |
Stolen Items |
Dropped Items |
|||||
None | None | |||||
Status Immunities | Elemental Immunities | |||||
None | ||||||
Elemental Absorb | Elemental Weakness | |||||
Lores | Command Immunities | |||||
None | Control | |||||
Hidonite (4) ![]() |
Type |
Level |
HP |
MP |
Gil |
EXP |
None | 43 | 3500 | 1000 | 0 | 0 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
13 | 10 | 0 | 95 | 140 | 0 | |
Stolen Items |
Dropped Items |
|||||
None | None | |||||
Status Immunities | Elemental Immunities | |||||
None | ||||||
Elemental Absorb | Elemental Weakness | |||||
None | ||||||
Lores | Command Immunities | |||||
None | Control | |||||
Hipocampus ![]() |
Type |
Level |
HP |
MP |
Gil |
EXP |
Undead | 37 | 2444 | 82 | 669 | 981 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
15 | 10 | 0 | 115 | 160 | 0 | |
Stolen Items |
Dropped Items |
|||||
Common: Warp Stone | Common: Warp Stone | |||||
Status Immunities | Elemental Immunities | |||||
None | ||||||
Elemental Absorb | Elemental Weakness | |||||
Lores | Command Immunities | |||||
None | None | |||||
Metamorph Package | ||||||
Hit ![]() |
Type |
Level |
HP |
MP |
Gil |
EXP |
Humanoid | 73 | 28000 | 10000 | 0 | 0 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
6 | 9 | 0 | 115 | 153 | 0 | |
Stolen Items |
Dropped Items |
|||||
Common: Elixir | None | |||||
Status Immunities | Elemental Immunities | |||||
None | ||||||
Elemental Absorb | Elemental Weakness | |||||
None | ||||||
Lores | Command Immunities | |||||
None | Control, Sketch, Scan | |||||
Strategy | ||||||
Tiger will act very rarely, but, when it does, the effects tend to be less than desirable for your part of this ordeal. Characters that absorb Fire are relatively safe from Tiger's attacks, but it'll be rough for the others. Tiger's normal AI script reads Nothing - strong attack - Nothing - 1/3 Battle - loop, but once you pound it below 11520 it'll get mad and start using the strong attacks every turn, with a 1/3 chance of using !Doom Tusk in the same turn immediately afterwards. This frenzied Tiger is far and away the most troublesome opponent of this tier and is priority number one as a result. Since his elemental weakness is the popular and easily exploitable Ice-elemental variant, If you'd thought that you had seen the last of those repetitive machine moves when you destroyed the Empire's most powerful weapon, you had better think again. Tools is less than picky with its AI script and will randomly use any of its attacks in any situation with only one quirk: Once Tools hits 11520 HP, it'll stop using Atomic Ray and start using the ever-so-slightly stronger Absolute0 attack. Magic uses spells. A lot of them. It has all kinds of conditions too, so allow me to present them to you: Normally, it's Hit hits you. Every turn it uses Battle. It never rests or does something remotely interesting; it just sits there and pounds every character it can get its hands on. When it dies, it uses !10 Hits once and follows up with nine Battle attacks before croaking for good. Obviously you were supposed to expect a tenth hit here, but luckily you have me to suck the fun out of every single one of those little tricks. You should still be buffed up from the previous battle, so there's no need to redo it now. Don't touch Focus all your attacks on Tiger. Like I said, After you've killed Magic (there's no special tricks), you'll probably have one or more characters who have lost their positive statuses due to !Doom Tusk, dying in some other manner, or | ||||||
Hoover ![]() |
Type |
Level |
HP |
MP |
Gil |
EXP |
None | 49 | 12018 | 10500 | 10000 | 7524 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
54 | 22 | 30 | 130 | 60 | 0 | |
Stolen Items |
Dropped Items |
|||||
Common: Remedy | None | |||||
Status Immunities | Elemental Immunities | |||||
None | ||||||
Elemental Absorb | Elemental Weakness | |||||
None | ||||||
Lores | Command Immunities | |||||
None | None | |||||
Metamorph Package | ||||||
Hornet ![]() |
Type |
Level |
HP |
MP |
Gil |
EXP |
None | 6 | 92 | 0 | 64 | 48 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
16 | 10 | 0 | 100 | 150 | 0 | |
Stolen Items |
Dropped Items |
|||||
None | None | |||||
Status Immunities | Elemental Immunities | |||||
None | ||||||
Elemental Absorb | Elemental Weakness | |||||
None | ||||||
Lores | Command Immunities | |||||
None | None | |||||
Metamorph Package | ||||||
Humpty ![]() |
Type |
Level |
HP |
MP |
Gil |
EXP |
Undead | 27 | 800 | 100 | 326 | 421 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
8 | 10 | 0 | 145 | 135 | 0 | |
Stolen Items |
Dropped Items |
|||||
Common: Green Cherry | None | |||||
Status Immunities | Elemental Immunities | |||||
None | ||||||
Elemental Absorb | Elemental Weakness | |||||
Lores | Command Immunities | |||||
None | None | |||||
Metamorph Package | ||||||
Ice Dragon ![]() |
Type |
Level |
HP |
MP |
Gil |
EXP |
None | 74 | 24400 | 9000 | 0 | 0 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
13 | 10 | 0 | 110 | 150 | 0 | |
Stolen Items |
Dropped Items |
|||||
None | Common: | |||||
Status Immunities | Elemental Immunities | |||||
None | ||||||
Elemental Absorb | Elemental Weakness | |||||
Lores | Command Immunities | |||||
None | Control | |||||
Metamorph Package | ||||||
Strategy | ||||||
Go ahead and gawk at those status vulnerabilities if you like. However, I can't say that the Ice Dragon is the weakest of the eight brethren; as you'll see in the future, Gold Drgn is about as silly, while White Drgn is even more pathetic. The Ice Dragon can be fairly easily screwed over though. Sadly for Ice Dragon, his element is easily absorbed, his amount of HP rather low, and his status vulnerabilities are downright horrible, but I'll try and treat Ice Dragon with the same amount of dignity I firmly believe everybody deserves. Except for Nerapa, obviously. What does Ice Dragon do? He can use all three spells normally. If you damage him, he might counter with Battle. If he dies, he might use one final Surge attack before rolling over, but that's about it. Honestly, Ice Dragon might very well be the least interesting boss in the game. How to stop him? There are tons of ways! It doesn't really matter who you bring here. All you need is the If you have the equipment and the status ailments to throw around, Ice Dragon is a joke. If you don't, his Absolute0 and Surge attacks will hurt real bad. The Mute status effect will prevent it from being able to use N. Cross and Absolute0. If, for some reason, you don't opt for | ||||||
Ifrit ![]() |
Type |
Level |
HP |
MP |
Gil |
EXP |
None | 21 | 3300 | 600 | 0 | 0 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
25 | 7 | 20 | 215 | 115 | 0 | |
Stolen Items |
Dropped Items |
|||||
None | None | |||||
Status Immunities | Elemental Immunities | |||||
Elemental Absorb | Elemental Weakness | |||||
Lores | Command Immunities | |||||
None | Control, Scan | |||||
Strategy | ||||||
The battle against Ifrit and, if you allow it, Shiva, is not your classic battle of good vs. evil. Nay, two scared, dying members of an abused race turn like a dog in a corner on whoever comes near them. Ifrit is the fire Djinni. Next to a physical attack, he performs Shiva, the Ice Queen, will come at you with the more basic The trick here is to defeat one of them. If this happens, the Espers will realize they're not fighting someone coming for their death and they will sense So, you can forget about your Magic skill. If you're sure you won't be able to pull off a Blitzkrieg against Ifrit anyway, you might want to start the battle off with a Along with the violence, summoning | ||||||
Inferno ![]() |
Type |
Level |
HP |
MP |
Gil |
EXP |
None | 67 | 30800 | 9700 | 0 | 0 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
13 | 10 | 0 | 130 | 145 | 0 | |
Stolen Items |
Dropped Items |
|||||
Common: | None | |||||
Status Immunities | Elemental Immunities | |||||
None | ||||||
Elemental Absorb | Elemental Weakness | |||||
Lores | Command Immunities | |||||
None | Control | |||||
Strategy | ||||||
The battle against Inferno is a rather simple one, although it is frustrating that the main body and the blades don't share elemental properties. As you would expect, the main body is the one with all the fancy spells and with the most HP. Rough is the left blade, and it just attacks physically with Battle and !Rapier. Once you destroy it, it'll take 20 seconds to grow back. Striker, the right blade, is a tad meaner than Rough; next to Battle, it also uses Shrapnel, the magical non-elemental attack that's as strong as a level 3 spell. Like Rough, it grows back 20 seconds after you destroy it. Inferno uses a barrage of magical and mostly elemental attacks, such as Your strategy is simple. You have no business caring about Rough and Striker whatsoever. Cast The biggest weakness of Inferno is the | ||||||
Ing ![]() |
Type |
Level |
HP |
MP |
Gil |
EXP |
Undead | 21 | 1100 | 50 | 442 | 740 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
18 | 12 | 0 | 110 | 150 | 0 | |
Stolen Items |
Dropped Items |
|||||
Common: | Common: Revivify | |||||
Status Immunities | Elemental Immunities | |||||
None | ||||||
Elemental Absorb | Elemental Weakness | |||||
Lores | Command Immunities | |||||
None | None | |||||
Metamorph Package | ||||||
Remedy 128/256 Success Rate | ||||||
Caves of Narshe: Final Fantasy VI
Version 6
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
Version 6
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.








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