Final Fantasy VI All Enemies and Bosses
Enemies | Bosses | All | GBA Additions
Imperial Soldier Bestiary #37 |
Type |
Level |
HP |
MP |
Gil |
EXP |
Humanoid | 11 | 100 | 15 | 48 | 0 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
12 | 10 | 0 | 80 | 150 | 0 | |
Stolen Items |
Dropped Items |
|||||
Common: Potion | ||||||
Status Immunities | Elemental Immunities | |||||
![]() ![]() | None | |||||
Elemental Absorb | Elemental Weakness | |||||
None | ![]() | |||||
Lores | Command Immunities | |||||
None | None | |||||
Metamorph Package | ||||||
Inferno Bestiary #348 |
Type |
Level |
HP |
MP |
Gil |
EXP |
None | 67 | 30800 | 9700 | 0 | 0 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
13 | 10 | 0 | 130 | 145 | 0 | |
Stolen Items |
Dropped Items |
|||||
Common: ![]() | None | |||||
Status Immunities | Elemental Immunities | |||||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | None | |||||
Elemental Absorb | Elemental Weakness | |||||
![]() | ![]() | |||||
Lores | Command Immunities | |||||
None | Control | |||||
Strategy | ||||||
The battle against Inferno is a rather simple one, although it is frustrating that the main body and the blades don't share elemental properties. As you would expect, the main body is the one with all the fancy spells and with the most HP. Rahu is the left blade, and it just attacks physically with Battle and !Rapier. Once you destroy it, it'll take 20 seconds to grow back. Ketu, the right blade, is a tad meaner than Rahu; next to Battle, it also uses Metal Cutter, the magical non-elemental attack that's as strong as a level 3 spell. Like Rahu, it grows back 20 seconds after you destroy it. Inferno uses a barrage of magical and mostly elemental attacks, such as ![]() ![]() ![]() ![]() Your strategy is simple. You have no business caring about Rahu and Ketu whatsoever. Cast ![]() ![]() ![]() ![]() ![]() ![]() The biggest weakness of Inferno is the ![]() ![]() | ||||||
InnoSent Bestiary #257 |
Type |
Level |
HP |
MP |
Gil |
EXP |
None | 52 | 6600 | 390 | 1950 | 2400 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
13 | 12 | 0 | 155 | 155 | 0 | |
Stolen Items |
Dropped Items |
|||||
Common: ![]() | None | |||||
Status Immunities | Elemental Immunities | |||||
![]() ![]() ![]() | None | |||||
Elemental Absorb | Elemental Weakness | |||||
None | ![]() ![]() | |||||
Lores | Command Immunities | |||||
None | ||||||
Metamorph Package | ||||||
Intangir Bestiary #97 |
Type |
Level |
HP |
MP |
Gil |
EXP |
None | 26 | 32000 | 16000 | 0 | 0 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
25 | 10 | 50 | 150 | 150 | 0 | |
Stolen Items |
Dropped Items |
|||||
Common: Magicite Shard | Common: Antidote | |||||
Status Immunities | Elemental Immunities | |||||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | None | |||||
Elemental Absorb | Elemental Weakness | |||||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | None | |||||
Lores | Command Immunities | |||||
None | ||||||
Metamorph Package | ||||||
Io Bestiary #215 |
Type |
Level |
HP |
MP |
Gil |
EXP |
None | 39 | 7862 | 1550 | 1995 | 3253 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
13 | 10 | 0 | 110 | 150 | 0 | |
Stolen Items |
Dropped Items |
|||||
None | None | |||||
Status Immunities | Elemental Immunities | |||||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() | |||||
Elemental Absorb | Elemental Weakness | |||||
None | ![]() ![]() ![]() | |||||
Lores | Command Immunities | |||||
None | None | |||||
Metamorph Package | ||||||
Ipooh Bestiary #281 |
Type |
Level |
HP |
MP |
Gil |
EXP |
None | 11 | 360 | 60 | 0 | 0 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
18 | 10 | 0 | 105 | 150 | 0 | |
Stolen Items |
Dropped Items |
|||||
Common: Hi-Potion | None | |||||
Status Immunities | Elemental Immunities | |||||
![]() ![]() ![]() ![]() ![]() ![]() | None | |||||
Elemental Absorb | Elemental Weakness | |||||
None | ![]() | |||||
Lores | Command Immunities | |||||
None | None | |||||
Iron Fist Bestiary #58 |
Type |
Level |
HP |
MP |
Gil |
EXP |
Humanoid | 15 | 333 | 65 | 249 | 144 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
13 | 10 | 0 | 75 | 145 | 0 | |
Stolen Items |
Dropped Items |
|||||
Common: ![]() | ||||||
Status Immunities | Elemental Immunities | |||||
None | None | |||||
Elemental Absorb | Elemental Weakness | |||||
![]() | None | |||||
Lores | Command Immunities | |||||
None | ||||||
Metamorph Package | ||||||
Joker Bestiary #69 |
Type |
Level |
HP |
MP |
Gil |
EXP |
Humanoid | 17 | 467 | 90 | 320 | 194 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
13 | 10 | 0 | 125 | 150 | 0 | |
Stolen Items |
Dropped Items |
|||||
Common: ![]() | ||||||
Status Immunities | Elemental Immunities | |||||
![]() | None | |||||
Elemental Absorb | Elemental Weakness | |||||
None | ![]() ![]() | |||||
Lores | Command Immunities | |||||
None | None | |||||
Metamorph Package | ||||||
Antidote 255/256 Success Rate | ||||||
Junk Bestiary #256 |
Type |
Level |
HP |
MP |
Gil |
EXP |
None | 53 | 2000 | 200 | 1100 | 2200 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
2 | 10 | 0 | 190 | 170 | 0 | |
Stolen Items |
Dropped Items |
|||||
Common: ![]() | None | |||||
Status Immunities | Elemental Immunities | |||||
![]() ![]() ![]() | None | |||||
Elemental Absorb | Elemental Weakness | |||||
None | ![]() ![]() | |||||
Lores | Command Immunities | |||||
None | ||||||
Metamorph Package | ||||||
Kaiser Dragon Bestiary #383 |
Type |
Level |
HP |
MP |
Gil |
EXP |
None | 97 | 65500 | 60000 | 0 | 0 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
30 | 22 | 0 | 200 | 200 | 0 | |
Stolen Items |
Dropped Items |
|||||
None | None | |||||
Status Immunities | Elemental Immunities | |||||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | None | |||||
Elemental Absorb | Elemental Weakness | |||||
![]() | None | |||||
Lores | Command Immunities | |||||
None | Control | |||||
Strategy | ||||||
Kaiser Dragon is the ultimate victory of Final Fantasy III (US!) junkies the world over. We knew this thing was lying dormant in the game's code for years. We figured out the highlights of this guy's speech when you could play but Tetris on handheld consoles. We invented this guy's HP loop trick, and all Square-Enix could do was copy it. But we're not smug. Well, not most of us, apparently. There's basically two phases in this battle. First, you'll have to survive Kaiser's first four lives, during which he'll use attacks according to a particular weakness. By survive, that's all I mean: his HP will replenish with each of these four shifts, so any damage you inflict doesn't count. Second, once he's down to his last life and won't replenish his HP again - this is the part where you attack and stuff - you'll have to stay alive, deal sufficient damage and survive Kaiser Dragon's final ![]() At the start of the battle, Kaiser Dragon will use Barrier Change to assume an offensive skillset. Here's what he'll use; you can use the attacks listed to determine his weakness at the time:
Some elemental skillsets are more dangerous than others. The Fire-elemental one is nasty because ![]() ![]() ![]() ![]() ![]() Since Kaiser Dragon's attack pattern depends on its weakness in this phase, you can actually change its attack pattern with the ![]() ![]() ![]() ![]() ![]() ![]() ![]() Kaiser Dragon's first phase is relatively simple. You'll need to see Kaiser Dragon use Barrier Change five times before you can attack. Any damage you inflict in this first phase won't actually register in its fifth and meaningful life (all your damage will be reset) and it'll only get you nasty counterattacks. So far so good. If a character falls (likely due to ![]() ![]() ![]() ![]() Kaiser Dragon's last and true life, after its fifth elemental shift, is simple but brutal. Every 15 ATB intervals, regardless of its normal AI script, it'll have a 2/3 chance of using Heartless Angel, possibly followed by a 1/3 Mind Blast attack. This is where your ![]() ![]() ![]() Kaiser Dragon's normal AI script includes ![]() ![]() If you're wrapped in ![]() ![]() You will need ![]() ![]() ![]() Your offense may be a problem, since Kaiser Dragon will only have a single randomly decided weakness when things get serious, and will nullify or absorb the other seven. You can use Libra to check its current weakness; there's a good chance your mages will be able to nail it even when lacking the likes of ![]() ![]() ![]() ![]() ![]() ![]() In the end, the fight versus Kaiser Dragon is a bit of a luck fight. Either way, you'll need to be tightly prepared with ![]() ![]() ![]() | ||||||
Kamui Bestiary #200 |
Type |
Level |
HP |
MP |
Gil |
EXP |
Humanoid | 44 | 4211 | 219 | 869 | 1583 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
19 | 11 | 30 | 100 | 150 | 30 | |
Stolen Items |
Dropped Items |
|||||
Common: Holy Water | ||||||
Status Immunities | Elemental Immunities | |||||
![]() ![]() ![]() ![]() | None | |||||
Elemental Absorb | Elemental Weakness | |||||
None | ![]() ![]() | |||||
Lores | Command Immunities | |||||
None | ||||||
Metamorph Package | ||||||
Kefka Bestiary #287 |
Type |
Level |
HP |
MP |
Gil |
EXP |
Humanoid | 18 | 3000 | 3000 | 0 | 0 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
25 | 9 | 30 | 55 | 160 | 30 | |
Stolen Items |
Dropped Items |
|||||
Common: Peace Ring | ||||||
Status Immunities | Elemental Immunities | |||||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | None | |||||
Elemental Absorb | Elemental Weakness | |||||
None | None | |||||
Lores | Command Immunities | |||||
None | Control, Scan | |||||
Strategy | ||||||
Kefka is vulnerable to Stop, so have Gau use the Alacran and/or Acrophies Rages for best results. Always have Runic in place, as he knows some very powerful spells that can one-hit KO your characters when focused in a single-target blast, regardless of row. Have your other character(s) give it their best shot. Terra's ![]() ![]() ![]() | ||||||
Kefka (Final) Bestiary #365 |
Type |
Level |
HP |
MP |
Gil |
EXP |
Humanoid | 71 | 62000 | 38000 | 0 | 0 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
80 | 8 | 45 | 117 | 135 | 0 | |
Stolen Items |
Dropped Items |
|||||
None | None | |||||
Status Immunities | Elemental Immunities | |||||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ![]() | |||||
Elemental Absorb | Elemental Weakness | |||||
None | None | |||||
Lores | Command Immunities | |||||
None | Control, Scan | |||||
Strategy | ||||||
So how does the final boss of Final Fantasy VI do battle? He'll start the battle with that demented little speech of his. Characters that were in the air when you defeated the third tier could land from their attacks before he starts it: That's kinda humorous. His first attack is Heartless Angel, which will reduce all of your characters' HP to 1. After that, it's all about physicals, !Havoc Wing, level 3 spells, and that most annoying of attacks, Trine. !Havoc Wing is his most popular and, in most instances, most powerful attack Kefka will perform. As soon as Kefka hits 32640 HP, he will become quite a bit meaner. Calling a head into existence, he'll say "The end draws near..." and the screen will start to shake. The next turn, he'll execute the Forsaken attack. Forsaken is a multi-target magical non-elemental attack that, in terms of pure power, is the strongest attack in the game. It lacks the barrier-piercing ability, however, so sufficient Magic Defense should ensure that your characters all survive a single Forsaken slaughter. After this is completed, Kefka will use two attacks in two turns: !Havoc Wing, Trine, or Revenger. Revenger is also a new attack: it's like a multi-target ![]() 2560 HP later (at 30080 HP), Kefka will start employing a horrible omni-counter: For every attack directed at him, he may counter with either Battle or Hyperdrive. Hyperdrive is an extremely strong attack that's both unblockable and barrier-piercing, so any character struck by it is likely to die unless he or she was really power-leveled. At 10240 HP, this Hyperdrive counter even changes into an ![]() ![]() ![]() ![]() ![]() ![]() Locke should definitely try to Steal the Megalixir Kefka possesses; it's a great way to heal up after a Heartless Angel attack. Mog should Jump as usual; he's a real asset in this battle since, in addition to doing a lot of damage, his 255 Defense means that he will be practically immune to !Havoc Wing. The same goes for Gau. The best Rages for him are the pure offensive ones. Stray Cat, possibly paired with a ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Kefka isn't extremely tough; he can just catch you off-guard with some of his more powerful attacks. So long as you make sure that doesn't happen, he's an entirely beatable final boss. If your characters are all decked out with ![]() ![]() ![]() ![]() | ||||||
Ketu Bestiary #350 |
Type |
Level |
HP |
MP |
Gil |
EXP |
None | 67 | 11000 | 2600 | 0 | 0 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
13 | 7 | 0 | 75 | 185 | 0 | |
Stolen Items |
Dropped Items |
|||||
Common: Flame SHield | None | |||||
Status Immunities | Elemental Immunities | |||||
![]() ![]() ![]() ![]() ![]() ![]() ![]() | None | |||||
Elemental Absorb | Elemental Weakness | |||||
![]() | ![]() | |||||
Lores | Command Immunities | |||||
None | Control | |||||
Killer Mantis Bestiary #115 |
Type |
Level |
HP |
MP |
Gil |
EXP |
None | 26 | 1412 | 110 | 756 | 559 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
16 | 10 | 0 | 115 | 140 | 0 | |
Stolen Items |
Dropped Items |
|||||
Common: ![]() | None | |||||
Status Immunities | Elemental Immunities | |||||
![]() ![]() ![]() ![]() | None | |||||
Elemental Absorb | Elemental Weakness | |||||
None | ![]() | |||||
Lores | Command Immunities | |||||
None | None | |||||
Metamorph Package | ||||||
Knotty Bestiary #193 |
Type |
Level |
HP |
MP |
Gil |
EXP |
None | 33 | 1000 | 100 | 350 | 800 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
5 | 10 | 0 | 120 | 140 | 0 | |
Stolen Items |
Dropped Items |
|||||
None | Common: Green Cherry | |||||
Status Immunities | Elemental Immunities | |||||
![]() | None | |||||
Elemental Absorb | Elemental Weakness | |||||
None | ![]() | |||||
Lores | Command Immunities | |||||
None | None | |||||
Metamorph Package | ||||||
Dried Meat 255/256 Success Rate | ||||||
Lady Bestiary #363 |
Type |
Level |
HP |
MP |
Gil |
EXP |
None | 58 | 9999 | 10000 | 0 | 0 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
73 | 9 | 0 | 150 | 155 | 0 | |
Stolen Items |
Dropped Items |
|||||
Common: ![]() | None | |||||
Status Immunities | Elemental Immunities | |||||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | None | |||||
Elemental Absorb | Elemental Weakness | |||||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | None | |||||
Lores | Command Immunities | |||||
Control, Sketch, Scan | ||||||
Land Grillon Bestiary #100 |
Type |
Level |
HP |
MP |
Gil |
EXP |
None | 23 | 977 | 80 | 410 | 292 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
15 | 10 | 0 | 115 | 155 | 0 | |
Stolen Items |
Dropped Items |
|||||
Common: Echo Screen | Common: Smoke Bomb | |||||
Status Immunities | Elemental Immunities | |||||
![]() ![]() ![]() ![]() ![]() | None | |||||
Elemental Absorb | Elemental Weakness | |||||
None | ![]() ![]() | |||||
Lores | Command Immunities | |||||
None | None | |||||
Metamorph Package | ||||||
Land Ray Bestiary #119 |
Type |
Level |
HP |
MP |
Gil |
EXP |
None | 23 | 1 | 18 | 0 | 1 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
6 | 10 | 0 | 5 | 5 | 0 | |
Stolen Items |
Dropped Items |
|||||
Common: Megalixir | None | |||||
Status Immunities | Elemental Immunities | |||||
![]() ![]() ![]() ![]() ![]() | None | |||||
Elemental Absorb | Elemental Weakness | |||||
None | ![]() | |||||
Lores | Command Immunities | |||||
None | ||||||
Metamorph Package | ||||||
Landworm Bestiary #247 |
Type |
Level |
HP |
MP |
Gil |
EXP |
None | 59 | 12000 | 1300 | 0 | 4600 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
13 | 8 | 0 | 80 | 120 | 0 | |
Stolen Items |
Dropped Items |
|||||
Common: X-Potion | None | |||||
Status Immunities | Elemental Immunities | |||||
![]() | None | |||||
Elemental Absorb | Elemental Weakness | |||||
![]() | ![]() | |||||
Lores | Command Immunities | |||||
None | None | |||||
Metamorph Package | ||||||
Enemies | Bosses | All | GBA Additions
Caves of Narshe: Final Fantasy VI
Version 6
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
Version 6
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.