Final Fantasy VI All Enemies and Bosses
Pan Dora ![]() |
Type |
Level |
HP |
MP |
Gil |
EXP |
Undead | 39 | 1522 | 350 | 461 | 622 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
13 | 10 | 0 | 140 | 80 | 0 | |
Stolen Items |
Dropped Items |
|||||
None | None | |||||
Status Immunities | Elemental Immunities | |||||
None | ||||||
Elemental Absorb | Elemental Weakness | |||||
Lores | Command Immunities | |||||
None | ||||||
Metamorph Package | ||||||
Parasite ![]() |
Type |
Level |
HP |
MP |
Gil |
EXP |
None | 39 | 1000 | 230 | 461 | 455 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
1 | 1 | 0 | 140 | 5 | 0 | |
Stolen Items |
Dropped Items |
|||||
None | None | |||||
Status Immunities | Elemental Immunities | |||||
None | ||||||
Elemental Absorb | Elemental Weakness | |||||
None | ||||||
Lores | Command Immunities | |||||
None | None | |||||
Metamorph Package | ||||||
Parasoul ![]() |
Type |
Level |
HP |
MP |
Gil |
EXP |
None | 47 | 2077 | 500 | 674 | 1620 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
13 | 10 | 0 | 80 | 150 | 0 | |
Stolen Items |
Dropped Items |
|||||
Common: Fenix Down | Common: Fenix Down | |||||
Status Immunities | Elemental Immunities | |||||
None | ||||||
Elemental Absorb | Elemental Weakness | |||||
Lores | Command Immunities | |||||
None | None | |||||
Metamorph Package | ||||||
Peepers ![]() |
Type |
Level |
HP |
MP |
Gil |
EXP |
None | 23 | 1 | 19 | 0 | 2 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
7 | 10 | 0 | 5 | 5 | 0 | |
Stolen Items |
Dropped Items |
|||||
Common: Elixir | None | |||||
Status Immunities | Elemental Immunities | |||||
None | ||||||
Elemental Absorb | Elemental Weakness | |||||
None | ||||||
Lores | Command Immunities | |||||
None | ||||||
Metamorph Package | ||||||
Dried Meat 255/256 Success Rate | ||||||
Phase ![]() |
Type |
Level |
HP |
MP |
Gil |
EXP |
None | 47 | 4550 | 1700 | 890 | 2600 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
11 | 10 | 0 | 105 | 150 | 0 | |
Stolen Items |
Dropped Items |
|||||
Common: Fenix Down | Common: Fenix Down | |||||
Status Immunities | Elemental Immunities | |||||
None | ||||||
Elemental Absorb | Elemental Weakness | |||||
Lores | Command Immunities | |||||
None | ||||||
Metamorph Package | ||||||
Phunbaba (1) ![]() |
Type |
Level |
HP |
MP |
Gil |
EXP |
None | 31 | 28000 | 10000 | 0 | 0 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
15 | 6 | 0 | 100 | 130 | 0 | |
Stolen Items |
Dropped Items |
|||||
None | None | |||||
Status Immunities | Elemental Immunities | |||||
None | ||||||
Elemental Absorb | Elemental Weakness | |||||
Lores | Command Immunities | |||||
None | Control | |||||
Strategy | ||||||
This is better. Phunbaba (1) will start the battle with a physical attack, be it either Battle or !Solar Plex. Then, he'll start using If you have a Celes/Sabin team, have Sabin use his dual If you have a solo Celes party, summon Any other team needs little guidance; you've obviously been around the world, collected at least four characters, and have better equipment than neccessary. | ||||||
Phunbaba (2) ![]() |
Type |
Level |
HP |
MP |
Gil |
EXP |
None | 31 | 60000 | 10000 | 0 | 0 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
53 | 10 | 0 | 102 | 153 | 0 | |
Stolen Items |
Dropped Items |
|||||
None | None | |||||
Status Immunities | Elemental Immunities | |||||
None | ||||||
Elemental Absorb | Elemental Weakness | |||||
Lores | Command Immunities | |||||
None | Control | |||||
Strategy | ||||||
This isn't all that difficult, so I'll make it kinda quick. You rush out of the house to find Phunbaba (2) approaching. You do battle with him. The first round, he'll throw a Battle or !Solar Plex attack. The next round consists of If you somehow managed to completely circumvent this event by doing more than 15360 damage in one turn, he'll use BabaBreath only once and die. This is odd, as the thing going on here plot-wise is that you can't really handle Phunbaba (2). Sure, you pound on him for a while, then he disables two of your characters just like that. On the offensive, Phunbaba (2) is temporarily resistant to the Sleep status, so that doesn't work. Focus on your strongest attacks; Sabin's Bum Rush, Mog and Edgar's Jump attacks, Setzer's GP Rain attack (his Anyway, despite your perfect set-up and the little amount of damage Phunbaba (2) will be able to do against your party, you still get your face handed to you on an IKEA faux-silver platter according to the storyline. No fair. So, Terra comes to save you! Sensing that her friends are in danger or something cheesy like that, she rushes to the rescue, unleashing the Esper within herself on her way. Round two: Fight! There you stand, with one or two less characters than what you picked beforehand but with a permanently Morphed Terra as a replacement. Basically, just continue to attack Phunbaba (2) in the same fashion. If Terra knows the | ||||||
Pipsqueak ![]() |
Type |
Level |
HP |
MP |
Gil |
EXP |
Humanoid | 18 | 250 | 50 | 100 | 115 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
13 | 10 | 0 | 200 | 150 | 0 | |
Stolen Items |
Dropped Items |
|||||
Common: Tonic | None | |||||
Status Immunities | Elemental Immunities | |||||
None | ||||||
Elemental Absorb | Elemental Weakness | |||||
None | ||||||
Lores | Command Immunities | |||||
None | ||||||
Metamorph Package | ||||||
Piranha ![]() |
Type |
Level |
HP |
MP |
Gil |
EXP |
None | 9 | 10 | 60 | 0 | 0 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
13 | 10 | 0 | 100 | 150 | 0 | |
Stolen Items |
Dropped Items |
|||||
None | Common: Tonic | |||||
Status Immunities | Elemental Immunities | |||||
None | ||||||
Elemental Absorb | Elemental Weakness | |||||
None | ||||||
Lores | Command Immunities | |||||
None | Control | |||||
PlutoArmor ![]() |
Type |
Level |
HP |
MP |
Gil |
EXP |
None | 39 | 2850 | 220 | 629 | 853 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
13 | 9 | 0 | 105 | 150 | 0 | |
Stolen Items |
Dropped Items |
|||||
None | None | |||||
Status Immunities | Elemental Immunities | |||||
None | ||||||
Elemental Absorb | Elemental Weakness | |||||
None | ||||||
Lores | Command Immunities | |||||
None | None | |||||
Metamorph Package | ||||||
Pm Stalker ![]() |
Type |
Level |
HP |
MP |
Gil |
EXP |
Undead | 26 | 265 | 190 | 491 | 258 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
9 | 6 | 0 | 140 | 115 | 0 | |
Stolen Items |
Dropped Items |
|||||
Common: X-Potion | None | |||||
Status Immunities | Elemental Immunities | |||||
None | ||||||
Elemental Absorb | Elemental Weakness | |||||
Lores | Command Immunities | |||||
None | None | |||||
Metamorph Package | ||||||
Poltrgeist ![]() |
Type |
Level |
HP |
MP |
Gil |
EXP |
None | 67 | 58000 | 18900 | 0 | 0 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
15 | 13 | 0 | 180 | 145 | 0 | |
Stolen Items |
Dropped Items |
|||||
None | Common: | |||||
Status Immunities | Elemental Immunities | |||||
None | ||||||
Elemental Absorb | Elemental Weakness | |||||
Lores | Command Immunities | |||||
Control | ||||||
Strategy | ||||||
Poltrgeist would have started out with inherent Image too, but since the game designers also gave her Image immunity, this status is never applied. Too bad for her. Poltrgeist is the least inventive Goddess of the bunch, as she shows us no new attacks. But we can forgive her, as she's so especially awesome. So, what will she try to do to us? Her normal AI script has her use Battle, !Psygrip, Shrapnel (this one is kind of painful when it hits), and the Poltrgeist becomes increasingly mean once you damage her beyond 32640 HP, as she will start the heavy artillery with the powerful multi-target attacks: You have two proverbial trump cards against her. First off, you're draped in equipment that absorbs and/or nullifies her elemental attacks. Make Fire-elemental protection a priority, as you'll see that element the most, especially with the existence of that Set Stop on Poltrgeist right away and make multi-target Your Dragoons will have a hard time penetrating Poltrgeist's Defense and Safe status, so you might want to keep them around for utility shift this time. Shadow can throw In the end, Poltrgeist is the easiest of the three Goddesses to defeat, and that's all due to the Stop status vulnerability. If it hadn't been for that, I would've ranked her in the middle. Poltrgeist is all about the multi-target violence, and, if you have the defenses and elemental resistances to keep up with that, you're basically in the clear even if you choose not to apply the Stop status. Expand Full Strategy | ||||||
Poplium ![]() |
Type |
Level |
HP |
MP |
Gil |
EXP |
Undead | 11 | 145 | 25 | 55 | 55 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
13 | 10 | 0 | 55 | 150 | 0 | |
Stolen Items |
Dropped Items |
|||||
Common: Potion | Common: Tonic | |||||
Status Immunities | Elemental Immunities | |||||
None | ||||||
Elemental Absorb | Elemental Weakness | |||||
Lores | Command Immunities | |||||
None | None | |||||
Metamorph Package | ||||||
Poppers ![]() |
Type |
Level |
HP |
MP |
Gil |
EXP |
None | 33 | 1000 | 100 | 350 | 800 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
5 | 10 | 0 | 120 | 140 | 0 | |
Stolen Items |
Dropped Items |
|||||
None | Common: Green Cherry | |||||
Status Immunities | Elemental Immunities | |||||
None | ||||||
Elemental Absorb | Elemental Weakness | |||||
None | ||||||
Lores | Command Immunities | |||||
None | None | |||||
Metamorph Package | ||||||
Dried Meat 255/256 Success Rate | ||||||
PowerDemon ![]() |
Type |
Level |
HP |
MP |
Gil |
EXP |
Undead | 29 | 2058 | 360 | 385 | 485 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
13 | 10 | 0 | 145 | 140 | 0 | |
Stolen Items |
Dropped Items |
|||||
Status Immunities | Elemental Immunities | |||||
None | ||||||
Elemental Absorb | Elemental Weakness | |||||
Lores | Command Immunities | |||||
None | None | |||||
Metamorph Package | ||||||
Remedy 64/256 Success Rate | ||||||
Presenter ![]() |
Type |
Level |
HP |
MP |
Gil |
EXP |
None | 19 | 9230 | 1600 | 1000 | 0 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
53 | 10 | 0 | 160 | 195 | 0 | |
Stolen Items |
Dropped Items |
|||||
None | Common: | |||||
Status Immunities | Elemental Immunities | |||||
None | ||||||
Elemental Absorb | Elemental Weakness | |||||
Lores | Command Immunities | |||||
Control | ||||||
Presenter (Head) ![]() |
Type |
Level |
HP |
MP |
Gil |
EXP |
None | 31 | 9845 | 1600 | 1000 | 0 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
75 | 7 | 0 | 80 | 150 | 0 | |
Stolen Items |
Dropped Items |
|||||
None | None | |||||
Status Immunities | Elemental Immunities | |||||
Elemental Absorb | Elemental Weakness | |||||
Lores | Command Immunities | |||||
None | Control | |||||
Strategy | ||||||
There are a few oddities about this thing. First off, it's supposed to be a scary Whelk upgrade, a task at which it fails. Second, notice how the shell is Floating but the head isn't? The tale of a creature whose head was too heavy to carry hasn't been new since Catoblepas, but I've never seen it applied to a snail before. Presenter also made an appearance in the 1996 Square game 'Bahamut Lagoon', which never hit the shores of America. Same name, same sprite, has a tendency to appear when you destroy buildings with Thunder-techs. Also, the game designers made a little mistake we're going to exploit here; we were never supposed to obtain more than one The AI script of the head is simple. If you damage the head two times, it'll retract into its shell, disappearing from the battlefield. It'll remain there for 20 seconds, at which point is comes out again. It'll use Battle, !Petriblast, El Nino, and Mega Volt without causing itself any difficulties, so be ready for any of them at all times. The shell attacks by itself, and is no longer just an auto-counter dummy. Battle, Mega Volt, and The strategy we're aiming for is simple. If one of the parts dies, the other one dies as well, but will NOT give us the item. Thus, if we want both sets of First, our defenses! If you didn't cast Since both targets are susceptible to Instant Death attacks and Petrify, the two best strategies are using | ||||||
Primordite ![]() |
Type |
Level |
HP |
MP |
Gil |
EXP |
None | 11 | 145 | 10 | 115 | 90 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
13 | 10 | 0 | 50 | 150 | 0 | |
Stolen Items |
Dropped Items |
|||||
None | ||||||
Status Immunities | Elemental Immunities | |||||
None | ||||||
Elemental Absorb | Elemental Weakness | |||||
None | ||||||
Lores | Command Immunities | |||||
None | None | |||||
Metamorph Package | ||||||
Prometheus ![]() |
Type |
Level |
HP |
MP |
Gil |
EXP |
None | 56 | 14500 | 2050 | 1300 | 5200 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
13 | 10 | 0 | 170 | 150 | 0 | |
Stolen Items |
Dropped Items |
|||||
Common: | None | |||||
Status Immunities | Elemental Immunities | |||||
None | ||||||
Elemental Absorb | Elemental Weakness | |||||
None | ||||||
Lores | Command Immunities | |||||
None | None | |||||
ProtoArmor ![]() |
Type |
Level |
HP |
MP |
Gil |
EXP |
None | 19 | 670 | 125 | 296 | 499 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
12 | 7 | 0 | 230 | 110 | 0 | |
Stolen Items |
Dropped Items |
|||||
Common: | ||||||
Status Immunities | Elemental Immunities | |||||
None | ||||||
Elemental Absorb | Elemental Weakness | |||||
None | ||||||
Lores | Command Immunities | |||||
None | None | |||||
Metamorph Package | ||||||
Caves of Narshe: Final Fantasy VI
Version 6
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
Version 6
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.





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