Final Fantasy VI All Enemies and Bosses
SlamDancer ![]() |
Type |
Level |
HP |
MP |
Gil |
EXP |
Humanoid | 15 | 392 | 120 | 296 | 224 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
13 | 10 | 0 | 115 | 145 | 0 | |
Stolen Items |
Dropped Items |
|||||
None | ||||||
Status Immunities | Elemental Immunities | |||||
None | ||||||
Elemental Absorb | Elemental Weakness | |||||
None | ||||||
Lores | Command Immunities | |||||
None | None | |||||
Metamorph Package | ||||||
Slatter ![]() |
Type |
Level |
HP |
MP |
Gil |
EXP |
None | 37 | 2600 | 97 | 415 | 830 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
13 | 10 | 20 | 125 | 145 | 10 | |
Stolen Items |
Dropped Items |
|||||
Common: Warp Stone | Common: Warp Stone | |||||
Status Immunities | Elemental Immunities | |||||
None | ||||||
Elemental Absorb | Elemental Weakness | |||||
None | ||||||
Lores | Command Immunities | |||||
None | None | |||||
Metamorph Package | ||||||
Dried Meat 128/256 Success Rate | ||||||
Sleep ![]() |
Type |
Level |
HP |
MP |
Gil |
EXP |
Humanoid | 71 | 40000 | 10000 | 0 | 0 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
63 | 6 | 0 | 140 | 120 | 0 | |
Stolen Items |
Dropped Items |
|||||
Common: | None | |||||
Status Immunities | Elemental Immunities | |||||
None | ||||||
Elemental Absorb | Elemental Weakness | |||||
None | None | |||||
Lores | Command Immunities | |||||
Control, Sketch, Scan | ||||||
Strategy | ||||||
Girl just isn't that interesting. Girl is just there to keep Sleep around, which is bad enough for you, as Sleep is a particularly nasty enemy to have around. Every odd turn, Sleep may cast either The first priority of this battle is Once Girl has been killed, you just need to rough it out with Sleep. Keep yourselves healed and always recover from Train right away. You just need to bridge the dangerous gap between Sleep having 10240 HP and Sleep having 0 HP, as in this window Sleep is simply strong enough to kill you whenever his AI script gives him the chance. The best route in the end is to go all-out on the offensive and give Sleep as little time as possible to use Meteo. When Sleep dies, it'll use either one or two !Calmness attacks. This is why we kept | ||||||
Slurm ![]() |
Type |
Level |
HP |
MP |
Gil |
EXP |
None | 26 | 505 | 20 | 270 | 232 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
12 | 10 | 0 | 50 | 50 | 0 | |
Stolen Items |
Dropped Items |
|||||
Common: Potion | None | |||||
Status Immunities | Elemental Immunities | |||||
None | ||||||
Elemental Absorb | Elemental Weakness | |||||
None | ||||||
Lores | Command Immunities | |||||
None | None | |||||
Metamorph Package | ||||||
Soldier ![]() |
Type |
Level |
HP |
MP |
Gil |
EXP |
Humanoid | 11 | 100 | 15 | 48 | 0 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
12 | 10 | 0 | 80 | 150 | 0 | |
Stolen Items |
Dropped Items |
|||||
Common: Tonic | ||||||
Status Immunities | Elemental Immunities | |||||
None | ||||||
Elemental Absorb | Elemental Weakness | |||||
None | ||||||
Lores | Command Immunities | |||||
None | None | |||||
Metamorph Package | ||||||
Soldier ![]() |
Type |
Level |
HP |
MP |
Gil |
EXP |
Humanoid | 11 | 100 | 15 | 48 | 0 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
12 | 10 | 0 | 80 | 150 | 0 | |
Stolen Items |
Dropped Items |
|||||
Common: Tonic | ||||||
Status Immunities | Elemental Immunities | |||||
None | ||||||
Elemental Absorb | Elemental Weakness | |||||
None | ||||||
Lores | Command Immunities | |||||
None | None | |||||
SoulDancer ![]() |
Type |
Level |
HP |
MP |
Gil |
EXP |
Humanoid | 22 | 2539 | 100 | 769 | 1531 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
1 | 30 | 0 | 60 | 170 | 0 | |
Stolen Items |
Dropped Items |
|||||
Common: | None | |||||
Status Immunities | Elemental Immunities | |||||
None | ||||||
Elemental Absorb | Elemental Weakness | |||||
None | ||||||
Lores | Command Immunities | |||||
None | None | |||||
Metamorph Package | ||||||
SoulSaver ![]() |
Type |
Level |
HP |
MP |
Gil |
EXP |
Humanoid | 41 | 3066 | 566 | 0 | 0 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
50 | 3 | 0 | 150 | 175 | 0 | |
Stolen Items |
Dropped Items |
|||||
None | None | |||||
Status Immunities | Elemental Immunities | |||||
None | ||||||
Elemental Absorb | Elemental Weakness | |||||
Lores | Command Immunities | |||||
None | Control | |||||
Sp Forces ![]() |
Type |
Level |
HP |
MP |
Gil |
EXP |
Humanoid | 21 | 700 | 20 | 0 | 200 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
13 | 10 | 0 | 100 | 140 | 0 | |
Stolen Items |
Dropped Items |
|||||
Common: Tonic | Common: Magicite | |||||
Status Immunities | Elemental Immunities | |||||
None | ||||||
Elemental Absorb | Elemental Weakness | |||||
None | ||||||
Lores | Command Immunities | |||||
None | None | |||||
Metamorph Package | ||||||
Speck ![]() |
Type |
Level |
HP |
MP |
Gil |
EXP |
None | 25 | 420 | 285 | 0 | 0 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
12 | 10 | 0 | 230 | 160 | 0 | |
Stolen Items |
Dropped Items |
|||||
Common: | None | |||||
Status Immunities | Elemental Immunities | |||||
None | ||||||
Elemental Absorb | Elemental Weakness | |||||
None | ||||||
Lores | Command Immunities | |||||
None | Control | |||||
Specter ![]() |
Type |
Level |
HP |
MP |
Gil |
EXP |
Undead | 19 | 1500 | 10000 | 0 | 0 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
15 | 8 | 0 | 120 | 180 | 0 | |
Stolen Items |
Dropped Items |
|||||
None | Common: | |||||
Status Immunities | Elemental Immunities | |||||
None | ||||||
Elemental Absorb | Elemental Weakness | |||||
Lores | Command Immunities | |||||
None | Control | |||||
Strategy | ||||||
This is Specter. According to the latest Anthology release, this is the ghost of a murdered person. Oh my. Specter has normal access to three attacks: Attack, the There are a number of ways to kill this thing humiliatingly easy, but the Top 2 of cheap tactics go right against my game ethics. Of course, there's taking advantage of Square's assumption that even though it's supposed to be a rather difficult enemy, it still should be vulnerable to a Fenix Down, scoring a one-hit KO. Also, you're traveling with a ghost that is capable of delivering a one-hit KO on everything. But I'll guess that not only are you too good for the Fenix Down move, you also don't want to lose your cool ghost guy just yet. So, when the battle begins, wait for Cyan's third Bushido skill, Slash. Don't move with Sabin and Shadow or even the ghost; just skip to Cyan and use Slash. It'll halve his current HP and should do 750 damage. Follow up with an Aurabolt and a | ||||||
Spectre ![]() |
Type |
Level |
HP |
MP |
Gil |
EXP |
Humanoid, Undead | 13 | 235 | 120 | 138 | 220 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
1 | 8 | 0 | 0 | 160 | 0 | |
Stolen Items |
Dropped Items |
|||||
Common: Tonic | ||||||
Status Immunities | Elemental Immunities | |||||
None | None | |||||
Elemental Absorb | Elemental Weakness | |||||
Lores | Command Immunities | |||||
None | None | |||||
Spek Tor ![]() |
Type |
Level |
HP |
MP |
Gil |
EXP |
None | 50 | 250 | 20 | 1524 | 1356 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
30 | 10 | 50 | 100 | 200 | 0 | |
Stolen Items |
Dropped Items |
|||||
Common: X-Potion | None | |||||
Status Immunities | Elemental Immunities | |||||
None | ||||||
Elemental Absorb | Elemental Weakness | |||||
None | ||||||
Lores | Command Immunities | |||||
None | None | |||||
Metamorph Package | ||||||
Spit Fire ![]() |
Type |
Level |
HP |
MP |
Gil |
EXP |
None | 25 | 1400 | 180 | 300 | 550 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
17 | 4 | 0 | 155 | 130 | 0 | |
Stolen Items |
Dropped Items |
|||||
Common: Tincture | ||||||
Status Immunities | Elemental Immunities | |||||
None | ||||||
Elemental Absorb | Elemental Weakness | |||||
None | ||||||
Lores | Command Immunities | |||||
None | None | |||||
Metamorph Package | ||||||
Sprinter ![]() |
Type |
Level |
HP |
MP |
Gil |
EXP |
None | 53 | 4500 | 350 | 1420 | 2293 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
13 | 10 | 0 | 100 | 150 | 0 | |
Stolen Items |
Dropped Items |
|||||
None | ||||||
Status Immunities | Elemental Immunities | |||||
None | ||||||
Elemental Absorb | Elemental Weakness | |||||
None | ||||||
Lores | Command Immunities | |||||
None | ||||||
Metamorph Package | ||||||
SrBehemoth 1 ![]() |
Type |
Level |
HP |
MP |
Gil |
EXP |
None | 43 | 19000 | 1600 | 0 | 0 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
11 | 9 | 0 | 120 | 130 | 0 | |
Stolen Items |
Dropped Items |
|||||
None | Common: | |||||
Status Immunities | Elemental Immunities | |||||
None | ||||||
Elemental Absorb | Elemental Weakness | |||||
Lores | Command Immunities | |||||
None | Control | |||||
Strategy | ||||||
Note that the game data says that this guy gives you a The blue SrBehemoth 1, despite his appearance, is almost a pure spell caster. He'll normally attack with If a character of yours is under the influence of Reflect, he'll target the character and use !Evil Claw to remove the Reflect status (the message "Effect of " SrBehemoth 1, if hit by the What to do? The best way to deal with the blue SrBehemoth 1 is a combination of | ||||||
SrBehemoth 2 ![]() |
Type |
Level |
HP |
MP |
Gil |
EXP |
Undead | 49 | 19000 | 9999 | 0 | 0 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
27 | 10 | 0 | 105 | 150 | 0 | |
Stolen Items |
Dropped Items |
|||||
None | Common: | |||||
Status Immunities | Elemental Immunities | |||||
None | ||||||
Elemental Absorb | Elemental Weakness | |||||
Lores | Command Immunities | |||||
None | Control | |||||
Metamorph Package | ||||||
Strategy | ||||||
This SrBehemoth 2 is a little simpler. He'll just use Battle, !Hypno Gas, the The undead SrBehemoth 2's one weakness is the instant death attack. It can be killed by | ||||||
Steroidite ![]() |
Type |
Level |
HP |
MP |
Gil |
EXP |
None | 54 | 25000 | 350 | 100 | 4200 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
13 | 15 | 0 | 5 | 70 | 0 | |
Stolen Items |
Dropped Items |
|||||
Common: | None | |||||
Status Immunities | Elemental Immunities | |||||
None | ||||||
Elemental Absorb | Elemental Weakness | |||||
None | ||||||
Lores | Command Immunities | |||||
None | None | |||||
Metamorph Package | ||||||
Still Life ![]() |
Type |
Level |
HP |
MP |
Gil |
EXP |
None | 37 | 4889 | 390 | 1574 | 2331 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
13 | 10 | 0 | 150 | 150 | 0 | |
Stolen Items |
Dropped Items |
|||||
Common: | None | |||||
Status Immunities | Elemental Immunities | |||||
None | ||||||
Elemental Absorb | Elemental Weakness | |||||
None | ||||||
Lores | Command Immunities | |||||
None | ||||||
Metamorph Package | ||||||
StillGoing ![]() |
Type |
Level |
HP |
MP |
Gil |
EXP |
Undead, Humanoid | 12 | 200 | 84 | 135 | 54 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
10 | 10 | 0 | 100 | 150 | 0 | |
Stolen Items |
Dropped Items |
|||||
None | Common: Potion | |||||
Status Immunities | Elemental Immunities | |||||
None | ||||||
Elemental Absorb | Elemental Weakness | |||||
Lores | Command Immunities | |||||
None | None | |||||
Metamorph Package | ||||||
Caves of Narshe: Final Fantasy VI
Version 6
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
Version 6
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.





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