CoN 25th Anniversary: 1997-2022
Final Fantasy IFinal Fantasy IVFinal Fantasy VFinal Fantasy VIFinal Fantasy VIIFinal Fantasy IXFinal Fantasy TacticsChrono Trigger
 
 

Final Fantasy VI All Enemies and Bosses

Enemies | Bosses | All | GBA Additions

Short Arm
Short Arm
Bestiary #356
Type
Level
HP
MP
Gil
EXP
None
73
27000
10000
0
0
Strength
Magic Atk.
Evasion
Defense
Mag. Def.
Mag. Evade
50
10
10
115
155
0
Stolen Items
Dropped Items
Common: Elixir
None
Status Immunities
Elemental Immunities
darknesspoisonimppetrifydeathconfusionsleepstop
None
Elemental Absorb
Elemental Weakness
None
water
Lores
Command Immunities
None
Control, Sketch, Scan
  
Siegfried
Siegfried
Bestiary #48
Type
Level
HP
MP
Gil
EXP
None
7
100
5
1
0
Strength
Magic Atk.
Evasion
Defense
Mag. Def.
Mag. Evade
1
10
0
50
150
0
Stolen Items
Dropped Items
None
Common: Green Cherry
Status Immunities
Elemental Immunities
DarknessPoisonImpPetrifyDeathSilenceBerserkConfusionSleep
None
Elemental Absorb
Elemental Weakness
None
None
Lores
Command Immunities
None
Control, Scan
 
Strategy
 
After the introduction between you and Siegfried is done, it's time to fight. Siegfried has 100 HP and opens with a flurry of eight weak physical attacks. Chances are your RelicBlack Belt character or Interceptor kills him before he finishes all eight, but if that's not the case, you can just do whatever (except the Tiger Bushido skill!). Expand Full Strategy
  
Siegfried (2)
Siegfried (2)
Bestiary #238
Type
Level
HP
MP
Gil
EXP
Humanoid
53
32760
6000
0
0
Strength
Magic Atk.
Evasion
Defense
Mag. Def.
Mag. Evade
53
25
25
160
150
25
Stolen Items
Dropped Items
None
None
Status Immunities
Elemental Immunities
petrifydeath
None
Elemental Absorb
Elemental Weakness
None
fireicelightningpoisonwindholyearthwater
Lores
Command Immunities
None
None
 
Metamorph Package
 
  
Silver Lobo
Silver Lobo
Bestiary #2
Type
Level
HP
MP
Gil
EXP
None
5
27
5
30
37
Strength
Magic Atk.
Evasion
Defense
Mag. Def.
Mag. Evade
20
3
0
80
120
0
Stolen Items
Dropped Items
Common: Potion
Common: Potion
Status Immunities
Elemental Immunities
None
None
Elemental Absorb
Elemental Weakness
None
Fire
Lores
Command Immunities
None
None
 
Metamorph Package
 
Dried Meat
255/256 Success Rate
  
Skeletal Horror
Skeletal Horror
Bestiary #147
Type
Level
HP
MP
Gil
EXP
Undead
30
1584
143
542
770
Strength
Magic Atk.
Evasion
Defense
Mag. Def.
Mag. Evade
45
10
0
115
155
0
Stolen Items
Dropped Items
Common: Remedy
Common: Holy Water
Status Immunities
Elemental Immunities
darknesspoisonimppetrifysilenceberserksleep
None
Elemental Absorb
Elemental Weakness
poison
fireholy
Lores
Command Immunities
None
None
 
Metamorph Package
 
Remedy
32/256 Success Rate
  
Skull Dragon
Skull Dragon
Bestiary #343
Type
Level
HP
MP
Gil
EXP
None
62
32800
1999
0
0
Strength
Magic Atk.
Evasion
Defense
Mag. Def.
Mag. Evade
15
10
0
140
120
0
Stolen Items
Dropped Items
None
Common: RelicMuscle Belt
Status Immunities
Elemental Immunities
darknesspoisonimppetrifysilenceberserkconfusionsleepslowstop
None
Elemental Absorb
Elemental Weakness
poison
fireholy
Lores
Command Immunities
Control
 
Metamorph Package
 
 
Strategy
 
Skull Dragon just isn't very assuming. It's a generally subpar dragon as-is, once you ignore the fact it has no status vulnerabilities to exploit, but, at the very end of the game, your party is a force to be reckoned with. It's kind of ridiculous and sad all at the same time.

Battle, ODoom, Will o' the Wisp, and Apparition all show up on the boss' first three turns, ODoom easily being the most popular one. Every fourth turn, Skull Dragon may use Disaster, which is clearly its most crippling attack. It will be randomly single or multi-targeted by the semi-Undead dragon, and it sets Dark, Imp, ODoom, Mute, Muddle, and, oddly enough, the Float status. One interesting little tidbit about the Apparition move is that the graphic designers never expected any monster to use it, so, instead of a graphic of the caster (Skull Dragon in this case), you'll see a half-baked sprite of your leading party member instead. Every damaging attack it takes may be countered by Battle.

Throw on RelicRibbons where possible. You shouldn't need any special protection for Will o' the Wisp, as it's about as powerful as OFira, but you can equip ShieldFlame Shields, ShieldIce Shields, ArmorMinerva Bustiers, or RelicBerserker Rings to absorb or nullify the attack. On the offensive front, just do whatever you have learned works. Since it's possible you have EsperRagnarok's Metamorph at your disposal, you can try that for a quick win. OFiraga spells are extremely powerful (more so than the OHoly spell). Ragers can Rage to cast OFiraga and become immune to ODoom (the eventual death trigger will heal him), and the Imp, Mute, and Confuse statuses that Disaster may set (the remaining Dark and Float statuses that will be set are nothing to worry about for obvious reasons). Gogo should Rage like Gau. If you bought SwordFlametongues for Shadow, know that they are superior to other weapons Shadow can throw. Expand Full Strategy
  
Skull Dragon (Redux)
Skull Dragon (Redux)
Bestiary #381
Type
Level
HP
MP
Gil
EXP
None
97
61000
14000
0
0
Strength
Magic Atk.
Evasion
Defense
Mag. Def.
Mag. Evade
40
15
0
200
120
20
Stolen Items
Dropped Items
Common: Holy Water
Status Immunities
Elemental Immunities
darknesspoisonimppetrifydeathsilenceberserkconfusionsleepslowstop
None
Elemental Absorb
Elemental Weakness
poison
fireholy
Lores
Command Immunities
None
Control
 
Strategy
 
On the offense, Skull Dragon is everything you'd expect. It will try to set a multitude of statuses, the most dangerous of which is Zombie. It has a few direct-damage moves, which include spooky necromancer moves such as OBio, Will o' the Wisp and a powerful physical. For some reason it has a particular hatred for Terra, who will be targeted by a Disaster attack every fourth turn. Ain't that cute. The nastiest move is probably OLv. 5 Death, if your levels are wrong. RelicSafety Bits and RelicMemento Rings help out there.

It's on the defense that the dragon gets nasty. You can't kill this thing in the traditional sense of the word. Unlike Red Dragon Redux however, it lacks the common sense to auto-terminate. The only two ways to kill Skull Dragon are Joker's Death and... draining its MP. That's right, using ORasp 'til it rolls over. Did you take a look at the fact that this dragon has 14000 MP?

This is a very simple fight, but since Squenix felt particularly sadistic that day and decided to make us repeat the same thing for half an hour after figuring it out in the first place. It's like making a movie from a Saturday Night Live sketch. We got the point in the first five minutes, why oh why did Will Ferrell sign up for this?

Anyway, it's pretty important that you don't die in the eternity it takes to kill Skull Dragon (Redux), so RelicRibbon up. If you lack four RelicRibbons, RelicAmulets are the best replacements. Earrings are great to boost the ORasp spell. That's about it. Use OHastega to use more ORasp spells. Use the Maginot Line to make sure you're not prevented from using ORasp spells. Try not to nod off when using ORasp spells. When you feel like you're getting pretty sick of all the ORasp spells, it is probably time to use about 50 more ORasp spells. Games are fun! Expand Full Strategy
  
Sky Armor
Sky Armor
Bestiary #104
Type
Level
HP
MP
Gil
EXP
None
24
900
170
400
350
Strength
Magic Atk.
Evasion
Defense
Mag. Def.
Mag. Evade
16
7
0
150
120
0
Stolen Items
Dropped Items
Common: Ether
None
Status Immunities
Elemental Immunities
PoisonImpPetrify
None
Elemental Absorb
Elemental Weakness
None
LightningWind
Lores
Command Immunities
None
None
 
Metamorph Package
 
  
Slagworm
Slagworm
Bestiary #175
Type
Level
HP
MP
Gil
EXP
None
49
12018
10500
10000
7524
Strength
Magic Atk.
Evasion
Defense
Mag. Def.
Mag. Evade
54
22
30
130
60
0
Stolen Items
Dropped Items
Common: Remedy
None
Status Immunities
Elemental Immunities
imppetrifysleep
None
Elemental Absorb
Elemental Weakness
None
icewater
Lores
Command Immunities
None
None
 
Metamorph Package
 
Potion, Potion, Potion, Remedy
32/256 Success Rate
  
Soldier (Imperial Camp)
Soldier (Imperial Camp)
Type
Level
HP
MP
Gil
EXP
Humanoid
11
100
15
48
0
Strength
Magic Atk.
Evasion
Defense
Mag. Def.
Mag. Evade
12
10
0
80
150
0
Stolen Items
Dropped Items
Common: Hi-Potion
Rare: Potion
Common: Potion
Status Immunities
Elemental Immunities
DarknessSleep
None
Elemental Absorb
Elemental Weakness
None
Poison
Lores
Command Immunities
None
None
  
Sorath
Sorath
Bestiary #233
Type
Level
HP
MP
Gil
EXP
None
37
2600
97
415
830
Strength
Magic Atk.
Evasion
Defense
Mag. Def.
Mag. Evade
13
10
20
125
145
10
Stolen Items
Dropped Items
Status Immunities
Elemental Immunities
petrifydeathsilence
None
Elemental Absorb
Elemental Weakness
None
holy
Lores
Command Immunities
None
None
 
Metamorph Package
 
Dried Meat
128/256 Success Rate
  
Soul Saver
Soul Saver
Bestiary #327
Type
Level
HP
MP
Gil
EXP
Humanoid
41
3066
566
0
0
Strength
Magic Atk.
Evasion
Defense
Mag. Def.
Mag. Evade
50
3
0
150
175
0
Stolen Items
Dropped Items
None
None
Status Immunities
Elemental Immunities
poisonimpsilencesleepstop
None
Elemental Absorb
Elemental Weakness
fireholy
ice
Lores
Command Immunities
None
Control
  
Specter
Specter
Type
Level
HP
MP
Gil
EXP
Humanoid, Undead
13
235
120
138
220
Strength
Magic Atk.
Evasion
Defense
Mag. Def.
Mag. Evade
1
8
0
0
160
0
Stolen Items
Dropped Items
Common: Potion
Rare: RodIce Rod
Common: Potion
Status Immunities
Elemental Immunities
None
None
Elemental Absorb
Elemental Weakness
Poison
FireHoly
Lores
Command Immunities
None
None
  
Spitfire
Spitfire
Bestiary #105
Type
Level
HP
MP
Gil
EXP
None
25
1400
180
300
550
Strength
Magic Atk.
Evasion
Defense
Mag. Def.
Mag. Evade
17
4
0
155
130
0
Stolen Items
Dropped Items
Common: Elixir
Rare: Ether
Common: Ether
Status Immunities
Elemental Immunities
PoisonPetrifyStopImpSlow
None
Elemental Absorb
Elemental Weakness
None
LightningWind
Lores
Command Immunities
None
None
 
Metamorph Package
 
  
Sprinter
Sprinter
Bestiary #178
Type
Level
HP
MP
Gil
EXP
None
53
4500
350
1420
2293
Strength
Magic Atk.
Evasion
Defense
Mag. Def.
Mag. Evade
13
10
0
100
150
0
Stolen Items
Dropped Items
None
Common: RelicReed Cloak
Status Immunities
Elemental Immunities
darknesspoisonimppetrifyslowstop
None
Elemental Absorb
Elemental Weakness
None
lightning
Lores
Command Immunities
None
 
Metamorph Package
 
  
Spritzer
Spritzer
Bestiary #5
Type
Level
HP
MP
Gil
EXP
Undead
5
15
0
29
23
Strength
Magic Atk.
Evasion
Defense
Mag. Def.
Mag. Evade
13
10
0
95
150
0
Stolen Items
Dropped Items
Common: Potion
Common: Potion
Status Immunities
Elemental Immunities
DarknessPoisonImpPetrifySilenceBerserkSleep
None
Elemental Absorb
Elemental Weakness
Lightning
FireHoly
Lores
Command Immunities
None
None
 
Metamorph Package
 
  
Still Life
Still Life
Bestiary #158
Type
Level
HP
MP
Gil
EXP
None
37
4889
390
1574
2331
Strength
Magic Atk.
Evasion
Defense
Mag. Def.
Mag. Evade
13
10
0
150
150
0
Stolen Items
Dropped Items
None
Status Immunities
Elemental Immunities
darknesspoisonimppetrifydeathsilenceberserkconfusionsleepslowstop
None
Elemental Absorb
Elemental Weakness
None
fire
Lores
Command Immunities
None
 
Metamorph Package
 
Potion, Potion, Potion, Elixir
32/256 Success Rate
  
Storm Dragon
Storm Dragon
Bestiary #341
Type
Level
HP
MP
Gil
EXP
None
74
42000
1250
0
0
Strength
Magic Atk.
Evasion
Defense
Mag. Def.
Mag. Evade
13
9
0
110
150
0
Stolen Items
Dropped Items
None
Common: ArmorForce Armor
Status Immunities
Elemental Immunities
poisonimppetrifydeathsilenceberserkconfusionsleepslowstop
None
Elemental Absorb
Elemental Weakness
wind
lightning
Lores
Command Immunities
Control
 
Metamorph Package
 
 
Strategy
 
Storm Dragon is the toughest dragon out of the bunch, and the specific scourge of the average "Low-Level Game" players (those who intentionally keep their levels low for a challenge) because one of Storm Dragon's attacks is the non-elemental, unblockable Leaf Swirl attack, which you can't prevent Storm Dragon from using. Luckily, you probably have at least one ArmorMinerva Bustier wearer in your party at this point, and, since you just found a ShieldThunder Shield that can be equipped on any given party member (except for Umaro, the useless piece of muscle that he is), you should have at least two party members capable of nullifying the Wind element.

Storm Dragon can use three attacks normally: Battle, Wind Slash, and Leaf Swirl. Leaf Swirl and Wind Slash are about alike in power and they're both unblockable. Leaf Swirl, however, is non-elemental, whereas Wind Slash is Wind-elemental. As soon as Storm Dragon dives beneath 15360 Hit Points, he'll drop Wind Slash and Leaf Swirl in favor of more physicals (he'll start using !Wing Saber here as well) - OAero and Cyclonic. OAero is about 1.2 times as powerful as Wind Slash, but 2.4 times as powerful when used on a single target (which will only happen if all the other characters are Wounded or in the air due to a Jump attack). Cyclonic, as you know from Wyvern and Platinum Dragon, is a multi-target percentage-based attack that will remove 93.75% of the targets current HP. RelicMemento Rings and RelicSafety Bits block the effects of Cyclonic, as do Leaf Swirls with the Instant-Death Protection property.

At the start, summon EsperGolem or EsperFenrir to protect against the physical attacks Storm Dragon uses. EsperZona Seeker's Wall really helps against Wind Slash and Leaf Swirl, but you should invest in individual OShell castings if you don't have EsperZona Seeker ready. Next, you'll want to use ORasp a few times to take care of Storm Dragon's MP; when it's gone (you can check with OLibra, or keep track with a calculator), Storm Dragon won't be able to cast OAero or Cyclonic in its 'dangerous' (second) phase. If one of your party members has learned the OHastega spell from EsperQuetzalli, make use of it, by all means.

That said and done, just start beating him! Terra's Morph can help boost the damage of her spells (and halve the damage done to her by the magical spells, even though only Leaf Swirl should ever damage Terra if you've played your cards right). Since Storm Dragon is weak against the Lightning-element, OThundara, Tri-Disaster, and OThundaga all hurt very nicely. Storm Dragon is rather strong and not to be taken lightly, especially since he won't succumb to your status ailment spells, but with the proper set-up, you shouldn't have a lot of problems. Expand Full Strategy
  
Storm Dragon (Redux)
Storm Dragon (Redux)
Bestiary #379
Type
Level
HP
MP
Gil
EXP
None
97
62000
10000
0
0
Strength
Magic Atk.
Evasion
Defense
Mag. Def.
Mag. Evade
40
12
200
150
150
80
Stolen Items
Dropped Items
Common: Hi-Ether
Common: LanceLonginus
Status Immunities
Elemental Immunities
darknesspoisonimppetrifydeathsilenceberserkconfusionsleepslowstop
None
Elemental Absorb
Elemental Weakness
wind
lightning
Lores
Command Immunities
None
Control
 
Strategy
 
When we met the Storm Dragon in Mt. Zozo, it was already the nastiest of the eight. There are Redux dragons more threatening than Storm Dragon (Redux), but this one got some tricks up its proverbial sleeves, make no mistake. Storm Dragon (Redux) is one slick bastard; not so insecure it needs to be all big and stuff, and everything on that body is sharper than its evolutionary pattern should have required it to be. The provocative pterosaur will randomly use physical attacks, the powerful !Icarus Wing, the well-known Wind Slash and Leaf Swirl, the non-elemental and unblockable attack. Any damage done to him may be countered by up to two physical attacks, so you'll likely see more physical attacks coming from him than magical attacks.

Once Storm Dragon (Redux) hits 25600 HP he'll 'cloak himself in wind!' and set Image and Haste on himself. This move is so uncharacteristically idiotic for Storm Dragon (Redux)' generally intelligent repertoire I see no way but blaming it on the game designers. OHaste won't work because Storm Dragon is immune to Slow; a common goof they should've known about by now. However, the attempt at setting the Image status is even more embarrassing, since the creature is specifically immune to Image itself. That's hard to miss. In addition, Image wouldn't really have done anything for Storm Dragon (Redux), seeing as how its Evasion was already perfect to begin with.

Past this point, his AI script darkens, including two attacks every turn and more powerful attacks. There's a higher frequency of !Icarus Wing, it will start to feature OAero and the Tornado spell (which will always miss on Storm Dragon (Redux), obviously). Leaf Swirl will stop appearing, so for those of you who brought a 255 Defense Gau or Mog to this fight that also nullifies or absorbs Wind-elemental attacks, you're in the clear at this point.

ShieldThunder Shields across the board! They're really the only thing that successfully deals with Wind-elemental attacks (apart from the ShieldPaladin Shield), so I hope you have enough of 'em. Throw up the Maginot Line as well; this is vital. Remember the Maginot Line? EsperFenrir, EsperGolem, RelicPrayer Beads, OProtect. OHastega is great in order to keep up with Storm Dragon (Redux)' speed, which even without his Haste status is quite impressive. Then, go on the offense.

Storm Dragon (Redux)' main trump card is its perfect Evasion and Magic Evasion rating of 80, meaning that even relatively accurate spells such as OThundaga will miss more often than not. Luckily mostly just OThundaga casters that will experience trouble, as RelicDragon Horn Jumpers, Master's Scroll Attackers and those using Bushido, Blitz or Throw will have little problem delivering unblockable attacks. Gau's attacks will require a RelicSniper Eye to make his physical hit, but you may not want to spend a Relic slot for it, focusing on his magical attack instead. Luridan's Rock Slide and Io's Flare Star are unblockable attacks while the Io Rage will even nullify Wind-elemental attacks if Gau's equipment won't let him. The Io Rage is a great choice for Gogo as well. Expand Full Strategy
  
Stray Cat
Stray Cat
Bestiary #32
Type
Level
HP
MP
Gil
EXP
None
10
156
30
90
42
Strength
Magic Atk.
Evasion
Defense
Mag. Def.
Mag. Evade
9
10
0
10
135
0
Stolen Items
Dropped Items
Common: Hi-Potion
Common: Potion
Status Immunities
Elemental Immunities
None
None
Elemental Absorb
Elemental Weakness
None
None
Lores
Command Immunities
None
None
 
Metamorph Package
 
Potion, Potion, Potion, RelicTintinnabulum
32/256 Success Rate
  





Enemies | Bosses | All | GBA Additions


Caves of Narshe: Final Fantasy VI
Version 6
©1997–2025 Josh Alvies (Rangers51)

All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.