Final Fantasy VI Walkthrough
Written by Djibriel
Contributor
2.41: The Top of the Fanatics Tower
The door in the fourth and last part of the stairway contains a





The






Welcome to the roof of the Tower, where the 'wondrous' item lies. Enter the little room to find a chest. As soon as you stand in front of the chest, a bit is set; when you leave the room, with or without the contents of the chest (the

The


So, we've battled mages from level 10 to level 90; at the very top of the tower we found Kefka's most treasured item, a gem-covered box containing the very soul of the town of Thamasa, home to 1000 years of Mage Warrior generations. This prized relic greatly enhances a character's magical capabilities, allowing you to prepare two spells simultaneously and casting them in quick succession. The treasure is guarded, though, by what may just be Kefka's strongest henchman. Cue the ultimate mage: Magic Master.
After all the pompous introductions, I suppose we'd better slap him around a little bit until he allows us to leave.
Magic Master Bestiary #330 |
Type |
Level |
HP |
MP |
Gil |
EXP |
Humanoid | 68 | 50000 | 50000 | 0 | 0 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
1 | 25 | 100 | 250 | 100 | 0 | |
Stolen Items |
Dropped Items |
|||||
Common: Megalixir | ||||||
Status Immunities | Elemental Immunities | |||||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | None | |||||
Elemental Absorb | Elemental Weakness | |||||
Variable | None | |||||
Lores | Command Immunities | |||||
None | Control | |||||
Strategy | ||||||
Yeeesh. First turn, he casts a level two spell. Then, he casts a level 3 spell. Then, he casts two level 3 spells. After that, it'll follow up with another double cast of two level 3 spells. On the fifth turn, it'll use a single level 3 spell, and, on his last turn before looping, Magic Master can make use of ![]() ![]() ![]() You may have noticed that every spell Magic Master uses is reflectable; yes, that they are. However, the thing about Magic Master is that not only is he the ultimate mage, he's also fiercely loyal to Kefka. Given this, it's only logical that Magic Master would be able to cast the strongest spell in the game: ![]() ![]() ![]() ![]() Let's go through a few potential situations now: If you've followed the walkthrough, or know ![]() ![]() ![]() ![]() Without ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Alternately, you could just damage the boss a lot and summon ![]() ![]() ![]() ![]() ![]() ![]() If you don't have ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
Caves of Narshe: Final Fantasy VI
Version 6
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
Version 6
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.