Final Fantasy IX Walkthrough
Written by Shotgunnova
Contributor
4.1: Assorted Sidequesting
After some scenes, the party will be able to use the Invincible as their own airship, which navigates the same way as before. It can also land on any type of normal terrain (i.e. not forests, mountains, etc.). Now, before you go to the Iifa Tree, there's a bunch of optional stuff you can still do to give yourself an edge. Skip ahead to the next chapter if you don't care, but read on if you want endgame sidequests.
Upgraded Shops
The following shops will have upgraded wares for your perusal.- Black Mage Village (Weapons)
- Black Mage Village (Synth Shop)
- Black Mage Village (Item Shop)
- Daguerreo (Weapons
Excalibur Sidequest
Now that it's disc four, you can get one of Steiner's swords (his third-best) that teaches the Climhazzard skill. Here's what you do:- Jetset to Daguerreo and talk to the old man by the third-floor inn. He talks about wanting to see a "Magical Fingertip" item before he dies, and will give you something good in return.
- Go to Treno and buy
Une's Mirror,
Doga's Artifact,
Rat Tail, and
Griffin's Heart. Sell them to the fat nobleman (by synth shop entrance), adventurer (by synth shop entrance), or scholar (in synth shop) for a profit, if you hold out.
- The
Magical Fingertip should now be available in the auction. Expect to pay about 55,000g for the thing.
- Take it to that old man and redeem it for an
Excalibur! Naturally, it isn't as good as the
Ragnarok you get in the Chocobo Hot & Cold sidequest, but it's a lot easier to get.
Stellazio Coin Collecting
Now that it's disc four, this quest can finally be brought to a close. If you've been following along at home, there's only one more to find:
After delivering all twelve coins - see our miniguide to review the locations and rewards if you've missed any - talk to Queen Stella again and confirm her fears that there's a thirteenth coin. She will hand over the twelve you've given her and bid you to find the last. There aren't any clues to point to the final location, so turn on spoilers if you'd like to know. Haul all the stuff back to Queenie to get the

Zidane's Ultimate Weapon
Take an Ocean chocobo (or better) to where the Shimmering Island used to be, and use a




Beachcomber Restore
After finding all chocographs, digging up all mountain-crack treasures and digging up all underwater treasures (including

Knight House Fight Club
This time around in Treno's equipment shop, there's a Behemoth to be had. The easy way out is to just use

Thanks for Everything!
After much traveling, Stiltzkin will finally return to Alexandria's church and stay. Buy his last



Helping Mognet Central
An ocean chocobo is needed to finish this, too, by the way.You will have noticed that this delivery organization has been in a big slump recently, to such a degree that no one's really giving you anything to take around. But, where is this place? It's actually on that talon-shaped island north of the Outer Continent… but that doesn't matter at the moment. Fly to Alexandria and talk to Kupo to start up a chain delivery system, which is detailed in our Moogle Guide.
Deliver Kupo's letter to learn that




The "Nero Brothers" Family Finding Fun Time
The most recently (re)discovered sidequest in Final Fantasy IX, you can now start digging around for Zenero and Benero's family. Check out their page for the full details.
Ozmania
The game's super-hard murdering tool of a boss. Ozma can be fought now, or rather has been available ever since Chocobo's Air Garden was opened, if you've done so. Ozma gets its own guide, you'll need it.
Caves of Narshe: Final Fantasy IX
Version 6
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
Version 6
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.