I'm going to keep this pretty short this year, for a lot of reasons. For one, in some ways this has been a pretty long and trying year for CoN, and there's no reason to dwell on stuff that's not awesome. For another, I know that a lot of you out there reading this are borderline illiterate, so why should I make life any harder for you than it already is?
Half of that statement above is certainly true. If you're not sure which half, you're likely in the "illiterate" group. I know that, for me and a pretty significant number of my staff, the last twelve months have been pretty trying both personally and professionally. For me in particular, CoN is both; so when we have a bit of a quiet year, like the one ending right now, it feels like quite a blow to the gut. Now, that said, it's not all doom and gloom for the magical CoN crew. We did pretty okay—I mean, we're all still mostly here. Right?
Seriouly, though, we're still a vital and active site, lack of obvious illustrations notwithstanding. Our daily average hit statistic has been trending up for the last year, which is something that really has never
not been the case. We still pull a ton of traffic, and we even have managed to pop into the Alexa Top 100k again recently, several times, in fact. We even reached as high as about 84,000. Many of you
might recall from way back in 2004 how big a deal that was; well, now there are even more sites on the internet, and we're still reaching higher into those rankings than we ever have before. For the statistically-minded, and especially for me, that's kind of a big deal. As CoN's "competition" slowly continues to slide into obscurity, we continue to assert our place as the one place where you can still find good data, and not be surrounded by people who just don't care any more.
It was a pretty tough year for new Caves development, so I know those of you who ache for more game coverage are probably pretty disappointed right now. We did, of course, manage to blast out the highly-touted
Final Fantasy IV upgrade last October, which frankly is a jewel among our coverage. It's technologically advanced, and covers fifteen years of FF4's life. It even gives us a toehold into the truly excellent Nintendo DS remake, launched just nine days ago in North America. If you're a fan of our visual arts offering, too, you should see our
new fanart section. Launched just last week, this new section does everything faster and better than the old one, and it will allow us, as it catches on, to get more new fanart to you guys much faster than before, and from many more games. For a site that isn't necessarily "about" fanart, I think we've put together a pretty wickedly robust offering there, and with it being so easy to rate, comment and submit, we definitely want you guys to get more involved.
So here's what we're going to do for 2008-2009. I'm going to quit my job (well, actually, I might just lose it, but it sounds like it has so much more bravado to say "quit," right?), and we're going to streamline our operations to make things faster and more efficient. This will take place via changes to staff, a reorganization of how we handle our projects, and simply by taking more knowledge from what we've done in the past. Our problem has always been that there is just so much fantastic stuff we want to offer you guys, we get bogged down. It's time for us to refocus our work and really work with you all to give you what you want as close to when you want it as humanly possible. We know we're good, and we know you're good, and we all know the site's good. So let's reinforce that fact over the next twelve months, and let's make sure that for all nine of us out there who still enjoy Final Fantasy, all nine of us are thinking of CoN with regards of how to interact with the community.
You all can still help, too. While we might not be looking for full-time staffers for quite a while, those of you who can help collect data, or test things, or do lots of various stuff, can always help and I will try to give more of my time to welcoming you to do it. There's nothing we do that's truly difficult (well, at least not the parts that we'd let anyone touch anyway!), so all you need is a bit of free time and the willingness to understand how things are done, and preferably the opportunity to hang out in
chat and not make an arse of yourself while doing so. And if you can't do that, there's always
AmaCoN. Even if you have never shopped online in your life, I would wager that you know someone among your friends or family who does. Get them to use AmaCoN; if you're not sure how, just ask. It's not a lie when I say that CoN gets more done when more AmaCoN money comes in, because the more money brought in to pay the site's expenses, the less time I have to spend soliciting
freelance work and the more time I can use on improving the site. We want your money, of course. Who doesn't? But at least we want you to get cool stuff from it. We haven't asked for handouts since like 1999. Seriously.
All in all, we still feel that we have a lot to celebrate with this site. We want you to celebrate with us. Every (decent!) post you make is a little bit of celebration. So is every line of chat. So is every rating or comment on a fanart, and so is every time you tell your Facebook friends what a cool place CoN is; heck, you can check out our brand-new
Facebook page to make it even easier to share! Help us celebrate the truly one-of-a-kind thing that is the CoN for the next year, and we'll meet again in 365 days to discuss our progress. And one final note, the big news this birthday is not just here. We've got new contests that will be posted... well, posted just below!
—R51
CoN Summer CoNtests
And here's your contest information! This summer, starting of course today, we're going to be running two contests for the creative folks here at CoN. One will be for new fanfiction stemming from one or more of our currently-covered games, and the other will be for fanart of characters from any Square-Enix game, depicting them on a hypothetical vacation. Submissions are open now, and will be open for some time. If you are interested, or know someone who is, check out our
main CoNtests page to get more information. Remember, the only prerequisite to enter is that you be a
CoN member.