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CoN Site News
The Caves of Narshe at Fifteen
Skyglade represents years (on-and-off) of design work on the part of Tiddles and myself to make sure we could bring you something that freshens things up without losing the qualities people enjoyed most in Persona (fanart in particular, which you'll have seen before if you're a forum regular, designed especially for this theme by Rujuken). Not only that, you'll notice that all our themes are carrying a special anniversary version of our logo. As I've said before, the Caves of Narshe is a hobby run by professionals, so if you want to know more about why Skyglade is the best thing we've ever done for the site and its users (like it or not!) check out our freshly-updated CoNHistory.
Fifteen years is a long time. I've said this before, but it's worth repeating: over that kind of time, a lot of things change for all of us. It's made it mostly impossible to churn out content at the
rate we once could, which makes all the more proud of our accomplishments so far this year. It's among our greatest sources of pride that we can still be here presenting you this site, a site which we're still excited to improve. A site which we hope, and indeed know, is still useful and relevant to players of the old games, and can continue to be over time. We owe a great debt to every single human, animal and robot who has helped us along the way, including Climhazzard, from the patient staff who've tirelessly trawled through game data, to the fanfic writers and fanartists, to every single forum poster and chatter who's stopped by and chatted with us along the way.
I've mentioned before that our fifteen-year mark predates just about every Final Fantasy site that still exists, but thinking of fifteen years made me wonder what other sites on which CoN has seniority. Here's a few: Livejournal. Myspace. Facebook. Twitter. Flickr. Photobucket.
The sites in that list, even the ones spiraling into oblivion, are an interesting part of CoN's evolution, particularly as it relates to our slowing community growth. We know that we can never supplant Facebook or Twitter. We know that the way we operate the informational sections of our site is no longer trendy in the face of crowdsourced content. We're cool with it, because we're not looking to be everything to everyone. We are looking to remain the best source of gameplay information for the games we cover, and we are looking to keep you reading this interested in talking to all your fellow CoN members. Of course, we want you all to stay involved, and we'll do everything we can to help. We know that we're a niche, and we're thrilled that you choose to spend some of your attention and time with us - we know firsthand that the supply of both is finite and more and more splintered every year. So, if you don't have the time to come here and post or chat the way you used to, that's alright. We understand. Try to do us a favor, though - if you're on your social network of choice, why not share or retweet our posts and content? The more people we expose to CoN, the better off we are as a community. If you don't think your friends will care, then you're hanging out with the wrong folks online and need to spend more time here, anyway. Of course.
Some things don't change. We're here, and so far in 2012 we've done a pretty bang-up job of new content. Our Final Fantasy V Advance project was a bit of a shambles in 2011, but we stepped up and really got it done in 2012. Skyglade was two completely separate projects for years before now, and it's just in the last few months that we got together and really made it happen. There's still life in this site, and that means there's still something for you to contribute. Among Square Enix fans, you guys are pretty much the best of the best, and that's why we're here. We want to hear from you, and we want to continue to create the content that creates more of you. You can say what you will about the state of Square Enix and the Final Fantasy franchise, and you should. But what CoN has is the kind of Final Fantasy that gamers everywhere should experience, and that's why we're all here. We want to continue to be the best portal on the internet to evangelize some of the finest games yet made, and the best way to do that is for all of us to be here and continue to do what we've done for one, two, five, or even fifteen years.
Insert "Challenge Accepted" meme here. Except, please, totally don't. You know that we don't roll that way. But take today to get back in touch with us - we've got small tokens of appreciation for those who do!
Posted in: CoN Site News
Final Fantasy V is our (Butz) Valentine
While it did take us far too long to get this content out to you all, we're very proud of the work that we've done, particularly in the massive, Djibriel-penned walkthrough. The walkthrough was fantastic to begin with, with an immense depth, and having it CoN-nified will make it all the better for you too. We've added to that some more of our great CoN features, with all the equipment and monster data you've come to expect, along with our quality miniguides that make the trickiest parts of the game easy to access and easy to understand.
Final Fantasy V is the only game we cover that I have not personally played from start to finish in any of its incarnations. This section is good enough that I now want to. (I probably still won't, but at least I want to!) While I played my usual role of slavedriver, though, this section really came to be based mostly on the hard work of others. They're all listed on the new Final Fantasy V landing page, and will all get their site awards quite soon, but I wanted to take the time to mention a few specifically: Djibriel, for offering us his fine work and being willing to work with us as we adjusted the tone a bit to best represent CoN; Death Penalty, who continued to push me and put way too much work into the section for someone who doesn't even particularly like the game; and EvilEye, who isn't even on the bloody site staff and never has been, but poured dozens of hours into testing simply because he loves CoN.
I hope that you all take a look at this section today and in the days going forward, and that it helps push you toward wanting to play this game, on PSX or GBA (or even SNES), for the first time or for another time. Thanks to you all for visiting CoN and keeping work like this going through your very presence.
Oh, and if the title of this news article confuses you, you need only look several years in the past.
Posted in: CoN Site News
New Site Awards for Fanart Rating
I want all of us to feel like we have some interaction with the artists here, though, because we want to keep our fanart section going and bringing in as many new artists as we can to supplement those who have submitted dozens of pieces. Even if you can't speak to the composition or lighting or media of fanart, the artists still love it when you're willing to at least subjectively decide how you feel about art, both as a whole and on their individual works.
So, starting today, you can now show a little bit how much you care about CoN's artists by voting on fanart and being rewarded with site awards for doing so! We'll keep track of how many ratings you make, and your account will soon be able to show off just how much time you spend looking through our galleries.
A few things you will want to know: one, we've reset the tracking of ratings on all fanart, so yes, you can re-rate fanarts you've rated once before. Also, we don't track the number that you rated, only that you rated. If you really feel that something deserves a low grade, give it - nobody will ever be able to call you out for it. We want honesty in our comments and ratings, because that's what makes them valuable. Finally, you can only receive credit towards site awards by being logged in when you make your votes (by checking the "remember me" box when you log in). If the site doesn't thank you by name after you rate a fanart, you probably didn't get credit. Edit: If your name doesn't show up but you're definitely logged in, though, you did get credit, don't worry.
So, please, use some of your time over the holidays of the next couple weeks to show your appreciation for our artists. You can bling out your own profile a bit while doing so, and then everything's a bit shinier sitewide.
Posted in: CoN Site News
And Yea, the Dead Threads Shall Rise
You don't have to wait for us to do it, though. We're looking for you guys to voice your opinions on ancient things too. Just go to the forum of your choice, filter posts to show all posts from "the beginning," and start digging. Post in as many as you like, and post in the threads that others have conjured from the abyss; all we ask is that you pick the threads that are still potentially relevant so that there's something worth saying there. laszlow has already gotten started!
For my part, I plan to focus on threads that make long-time members look like they were morons when they were younger, as well as threads that fawn all over CoN. It's the only way to fly. Hope you all find something that grabs your fancy too!
Posted in: CoN Site News
Square Enix News Tidbits: Pre-E-Three
Square Enix are only talking about a few of the games that they'll be showing, and I haven't yet found any mention of a standalone presser that will be aired anywhere public. I don't believe they did one last year, either, so we'll have to feast on scraps that we get second-hand. For now, though, we do know of several games that will appear; of most interest to RPG fans will be Final Fantasy XIII-2 and WAKFU. However, Tomb Raider, the new Hitman, Deus Ex, Dead Island, and the new 3DS game Heroes of Ruin also headline the offering. There's no mention of Type-0 or Dream Drop Distance in the press release, but there's little doubt that they'll be in the booth in some fashion, surely, along with some other big-ticket games that escape my mind at the moment.
As for CoN, we're going to cover E3 the way we did last year, I think, as much as possible. That means that we'll be watching the big three press conferences in chat, as well as posting live thoughts about the offerings to Twitter and Facebook. After each of the big pressers, one of us will write up a kinda-bloggy recap for CoN news as well. If you want to participate, all you have to do is follow us on Twitter (@cavesofnarshe) or on Facebook (http://www.facebook.com/cavesofnarshe), come to chat to make snide comments about the games you're seeing, or watch this space for the wrap-up news.
If you're on Facebook or Twitter, we'd love it if you'd reference us in your own tweets or posts about E3, or if you'd retweet or share our comments to your own network. Help us keep our following growing by making sure all seven of your friends know about us!
Source: Square Enix, Kotaku
Posted in: CoN Site News
CoN Likes Quizzes, So Should You!
To make the new CoNQuiz system even more accessible, updates on Facebook and Twitter will be automatically posted whenever a new set of quizzes is available, just because we care!
Finally, in spirit of making the quiz questions even more exciting, I've come up with a themed set for this month: all the quizzes are composed entirely of "Who Said It" questions. You'll be given a quote and the title of the game from which it was taken and asked to select which character from that game said it. The difficulty ranges from pretty obvious to semi-obscure, so it should be fun for all.
With that said, have at them!
Posted in: CoN Site News
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Caves of Narshe Version 6
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.