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TGS is OTW This Week (TW)
The Tokyo Game Show snuck up on me - for some reason I remembered it being later in the year than this last year. Wiki tells me that this is indeed a week earlier than last year, but still, surprise surprise when I woke up this morning!
The actual show doesn't technically open until 16 September (and not to the public until the weekend, sorry to our zero readers comfortably close to Tokyo), but as is always the case, relevant news has started to come in already. andriasang brings us, first, the map of the Square Enix booth for this year's TGS. It's a good way to work out what the big games are going to be, according to the folks at Squenix; note that on the map, virtually all of the booths are the same size, with the biggest single block being dedicated to Kingdom Hearts Re: Coded, The 3rd Birthday, and the new DissidiaDuodenum [duodecim]. Also notable is that Versus XIII and Agito XIII won't be on their own in the booth at all, that Final Fantasy XIV has very small real estate, that Squenix is pushing Fallout: New Vegas (their first game in Japan labeled with the Japanese equivalent of Adults Only) as they publish for Bethesda in Japan, and the curious "Square Enix Online Manga" niche next to FFXIV. I don't remember hearing much about the last one, there, but apparently Squenix rolled out plans for e-distribution of manga in several locales this summer.
If you're one of the folks aching for the new Dissidia, the first screenshots are out featuring Kain and Lightning. Looks like Kain will be fighting on the side of Chaos and Lightning for Cosmos, assuming the factions remain the same in the sequel; the screenshots show Kain spearing Cecil and Lightning fighting against Garland - or, that's what Siliconera say, and it looks more or less like that is what is happening amid all the screen-filling nuttiness going on. [duodecim] isn't expected until 2011, but TGS will have a playable build.
The last news on right now for TGS is some more discussion of what is undoubtably the most important feature of The 3rd Birthday: you can turn the fanservice up to eleven by destroying Aya's clothes. Apparently Aya's so tough now that she doesn't even seem to mind fighting in her underwear - however, game director Hajime Tabata says that it isn't the point of the game, despite the fact that they've shown a lot of interest in the clothes coming off but pretty much zero interest in explaining how they might get rebuilt. Additionally, Tabata has asked players not to play the TGS demo specifically to see the clothes get ripped off, but then also gives hints on how they can most easily be torn off in the demo build. Way to stay classy, chief, and - by the way - also make the game look like it's going to completely suck if you're not buying it specifically to see skin on your PSP screen.
More as the week goes on, no doubt, from the Tokyo Game Show.
Source: Siliconera, andriasang, Square Enix North America
The actual show doesn't technically open until 16 September (and not to the public until the weekend, sorry to our zero readers comfortably close to Tokyo), but as is always the case, relevant news has started to come in already. andriasang brings us, first, the map of the Square Enix booth for this year's TGS. It's a good way to work out what the big games are going to be, according to the folks at Squenix; note that on the map, virtually all of the booths are the same size, with the biggest single block being dedicated to Kingdom Hearts Re: Coded, The 3rd Birthday, and the new Dissidia
If you're one of the folks aching for the new Dissidia, the first screenshots are out featuring Kain and Lightning. Looks like Kain will be fighting on the side of Chaos and Lightning for Cosmos, assuming the factions remain the same in the sequel; the screenshots show Kain spearing Cecil and Lightning fighting against Garland - or, that's what Siliconera say, and it looks more or less like that is what is happening amid all the screen-filling nuttiness going on. [duodecim] isn't expected until 2011, but TGS will have a playable build.
The last news on right now for TGS is some more discussion of what is undoubtably the most important feature of The 3rd Birthday: you can turn the fanservice up to eleven by destroying Aya's clothes. Apparently Aya's so tough now that she doesn't even seem to mind fighting in her underwear - however, game director Hajime Tabata says that it isn't the point of the game, despite the fact that they've shown a lot of interest in the clothes coming off but pretty much zero interest in explaining how they might get rebuilt. Additionally, Tabata has asked players not to play the TGS demo specifically to see the clothes get ripped off, but then also gives hints on how they can most easily be torn off in the demo build. Way to stay classy, chief, and - by the way - also make the game look like it's going to completely suck if you're not buying it specifically to see skin on your PSP screen.
More as the week goes on, no doubt, from the Tokyo Game Show.
Source: Siliconera, andriasang, Square Enix North America
Posted in: RPG News
Star Wars: The Old Republic Testing Begins
Bioware late last week kicked off the first round of user testing for the upcoming MMO Star Wars: The Old Republic. I'm not sure how many of you saw the game on demo at E3, but I will say that even for me, one who is utterly ambivalent toward MMO play, the game looked pretty great.
That said, this counts as newsworthy for a couple reasons. First, of course, is the fact that it's an MMO by the same company who did Knights of the Old Republic, which is probably one of the top two or three games in the Star Wars Universe. Second is that now that early testing has begun, the game's one step closer to being available. Sure, it won't ever knock off WoW, because, what really could? But this game has the potential to be huge if it's successful in combining MMO players with Star Wars fans en masse.
If you're not in this first wave of testing, but want to have a shot at the next one, there's still time. However, you must be 18 and, if the status of the first wave continues into the second, you must be in North America. Tests later will go global, though Bioware hasn't yet said which phase or when will be open to those outside of North America.
Source: Star Wars: The Old Republic
That said, this counts as newsworthy for a couple reasons. First, of course, is the fact that it's an MMO by the same company who did Knights of the Old Republic, which is probably one of the top two or three games in the Star Wars Universe. Second is that now that early testing has begun, the game's one step closer to being available. Sure, it won't ever knock off WoW, because, what really could? But this game has the potential to be huge if it's successful in combining MMO players with Star Wars fans en masse.
If you're not in this first wave of testing, but want to have a shot at the next one, there's still time. However, you must be 18 and, if the status of the first wave continues into the second, you must be in North America. Tests later will go global, though Bioware hasn't yet said which phase or when will be open to those outside of North America.
Source: Star Wars: The Old Republic
Posted in: RPG News
Square Enix News Tidbits: Consumables
Dragon Quest IX is the big story this week, as it's finally about to make its North American debut this weekend. Squenix and Nintendo have set up a bit of an event in New York City to commemorate the launch; if you're near Manhattan tomorrow, 10 July, you can swing to the World of Nintendo store in midtown (which sadly, I never got to visit when I was living there - it looked awesome from the outside). Yuji Horii, creator of the DQ franchise, will be there, and apparently there will be some Dragon Quest-themed treats for eating too. And you can buy the game a day early! No word on whether you can drink Slimes, though.
My call, though, is that if you really wanted the game that badly you probably preordered it anyway.
In other game news, developer Obsidian says they want a crack at the Chrono Trigger franchise. Obsidian are best known for sequels to original games, one of which they're working on for Squenix already (Dungeon Siege 3). Would they ever get the keys to the castle that is Chrono Trigger? Yeah, pretty much no chance if you ask me. Perhaps they should just start on a sequel and see how far they get.
Finally, here's one that snuck in under my radar: Square Enix and GamePot are bringing a new action MMO to the States. The game, Fantasy Earth Zero, is a free-to-play MMO with a primary focus on large PvP battles. It's been out in Japan for over three years but launched in the US in May.
Source: Kotaku, SiliconEra, Square Enix North America
My call, though, is that if you really wanted the game that badly you probably preordered it anyway.
In other game news, developer Obsidian says they want a crack at the Chrono Trigger franchise. Obsidian are best known for sequels to original games, one of which they're working on for Squenix already (Dungeon Siege 3). Would they ever get the keys to the castle that is Chrono Trigger? Yeah, pretty much no chance if you ask me. Perhaps they should just start on a sequel and see how far they get.
Finally, here's one that snuck in under my radar: Square Enix and GamePot are bringing a new action MMO to the States. The game, Fantasy Earth Zero, is a free-to-play MMO with a primary focus on large PvP battles. It's been out in Japan for over three years but launched in the US in May.
Source: Kotaku, SiliconEra, Square Enix North America
Posted in: RPG News
Square Enix News Tidbits: Socially Networked
With E3 dead and gone, there was a little bit of slowdown in Square Enix news. We'll be back to things trickling through until Tokyo Game Show, I'm sure, in which we'll probably get fresh deluges of news about Final Fantasy Versus XIII and XIV Online. For now, though, the trickle is on.
First news is that Xbox 360 might not get a hold of the new Online entry. The director of XIV, Hiromichi Tanaka, is saying that the game won't be on 360 because Xbox Live is too closed of a system. It appears that the "business scheme" Microsoft puts forth just doesn't do what Square Enix wants for the game, as put forth by Yoichi Wada in a separate interview. Eggboxers shouldn't give up hope, though, I don't think - it's not as if Final Fantasy XI didn't make the port eventually, and we don't know what might be in the cards for the future.
On the Versus front, the first new media since last year's TGS came out this week, with a bit of detail behind it. The screens are scans from Famitsu, and have an interesting look to them, with one in particular showing a player character outside of a somewhat "modern" gas station, with "modern" here representing something like 1950s America. The rest of the details came from Nomura, and aren't exactly groundbreaking - there are some destructible environments, and a large open world, and enemies will by and large be visible before combat but some will sneak up. Given what I see in the screenshots and the descriptions above, it actually sounds a bit like a more sandboxy Parasite Eve so far. No complaints here if that's the case.
What might be the most interesting thing of the week, at least for the Square Enix Naysayers Club, is that Wada has also said this week in Forbes magazine that all future Square Enix games will have a level of multiplayer or social networking capability. I understand, I understand - this could go really badly. It could result in all Squenix games being driven by microtransactions, as seems to be the growing trend in social gaming. It could even result in games where you have to harass your friends on Facebook in order to progress. Or, it could be something cool. Maybe it shares selected progress items or achievements to your Twitter or Facebook wall. Maybe it opens up some true multiplayer as in the beloved SNES entries from the Mana series. The only thing we do know so far is that this new business plan is meant to impact all games, up to and including the core Dragon Quest, Final Fantasy, and Kingdom Hearts franchises.
Until next time, I'll be sharing all my gaming exploits with you until Square makes it automatic!
Source: Eurogamer, Final Fantasy XIII Net, Kotaku
First news is that Xbox 360 might not get a hold of the new Online entry. The director of XIV, Hiromichi Tanaka, is saying that the game won't be on 360 because Xbox Live is too closed of a system. It appears that the "business scheme" Microsoft puts forth just doesn't do what Square Enix wants for the game, as put forth by Yoichi Wada in a separate interview. Eggboxers shouldn't give up hope, though, I don't think - it's not as if Final Fantasy XI didn't make the port eventually, and we don't know what might be in the cards for the future.
On the Versus front, the first new media since last year's TGS came out this week, with a bit of detail behind it. The screens are scans from Famitsu, and have an interesting look to them, with one in particular showing a player character outside of a somewhat "modern" gas station, with "modern" here representing something like 1950s America. The rest of the details came from Nomura, and aren't exactly groundbreaking - there are some destructible environments, and a large open world, and enemies will by and large be visible before combat but some will sneak up. Given what I see in the screenshots and the descriptions above, it actually sounds a bit like a more sandboxy Parasite Eve so far. No complaints here if that's the case.
What might be the most interesting thing of the week, at least for the Square Enix Naysayers Club, is that Wada has also said this week in Forbes magazine that all future Square Enix games will have a level of multiplayer or social networking capability. I understand, I understand - this could go really badly. It could result in all Squenix games being driven by microtransactions, as seems to be the growing trend in social gaming. It could even result in games where you have to harass your friends on Facebook in order to progress. Or, it could be something cool. Maybe it shares selected progress items or achievements to your Twitter or Facebook wall. Maybe it opens up some true multiplayer as in the beloved SNES entries from the Mana series. The only thing we do know so far is that this new business plan is meant to impact all games, up to and including the core Dragon Quest, Final Fantasy, and Kingdom Hearts franchises.
Until next time, I'll be sharing all my gaming exploits with you until Square makes it automatic!
Source: Eurogamer, Final Fantasy XIII Net, Kotaku
Posted in: RPG News
Nintendo at E3 2010: We Love Pit
CoN Twitter has asked for #welovepit to become a trending topic. Start by retweeting us!
Nintendo put on one heckuva show today. It honestly blew Microsoft's out of the water, in my opinion, and it even gave some real CoN news to post. The games looked solid - there was no Wii Music to be found this year. They led with the new Zelda, which looked pretty solid, despite some significant technological problems in the live demo with Miyamoto. Mario's new sports game had dodgeball in it, therefore it wins by default. The not-exactly-news Wiimake of Goldeneye starring Daniel Craig looked like everything it should be. Epic Mickey was one of the best looking games I have seen ever for the Wii, but the new Donkey Kong Country and Kirby, each with their unique styles, give Mickey a run on style alone.
And did you see the 3DS? Did you? Kid Icarus launch title. Remember, kids, #welovepit. It's got a larger upper screen than the DS, an analog nub, variable levels of 3D for titles that support it, and even a stereoscopic camera on the shell that will let you take stereoscopic 3D photos to view on the 3D screen.
But more than that, there's some Square Enix news tied in: Square Enix is one of the twenty third-party developers who are already working on 3DS titles, and Nintendo showed a Kingdom Hearts logo on screen during the presentation. We have no other details as yet - will it be a remixed version of an existing KH game? A brand new game in the continuum? Maybe Squenix will dribble out some details this week.
Wasn't the only RPG news that Nintendo covered, though, and from a CoN perspective, that alone blows away anything Microsoft had to offer. Dragon Quest IX is coming in 26 days, and while Reggie Fils-Aime didn't throw out any real information that we didn't already know, but to see the release get as much love as it did was impressive on Nintendo's part for a Squenix fan. The other RPG that got good face time was the Golden Sun sequel, also on DS. There was a good, solid minute of staged gameplay video on hand there.
Quote of the session, since I can't use one of my own, has to go to Gabe, who said "I hope [the G4 anchors] ask Reggie why there's not Mother 3 in America." Good question, no? It should be noted that Gabe also continued with a string of profanity about Reggie that we shouldn't reprint here.
And here's a tweet from the CoN Twitter to wrap up, why not?
Nintendo put on one heckuva show today. It honestly blew Microsoft's out of the water, in my opinion, and it even gave some real CoN news to post. The games looked solid - there was no Wii Music to be found this year. They led with the new Zelda, which looked pretty solid, despite some significant technological problems in the live demo with Miyamoto. Mario's new sports game had dodgeball in it, therefore it wins by default. The not-exactly-news Wiimake of Goldeneye starring Daniel Craig looked like everything it should be. Epic Mickey was one of the best looking games I have seen ever for the Wii, but the new Donkey Kong Country and Kirby, each with their unique styles, give Mickey a run on style alone.
And did you see the 3DS? Did you? Kid Icarus launch title. Remember, kids, #welovepit. It's got a larger upper screen than the DS, an analog nub, variable levels of 3D for titles that support it, and even a stereoscopic camera on the shell that will let you take stereoscopic 3D photos to view on the 3D screen.
But more than that, there's some Square Enix news tied in: Square Enix is one of the twenty third-party developers who are already working on 3DS titles, and Nintendo showed a Kingdom Hearts logo on screen during the presentation. We have no other details as yet - will it be a remixed version of an existing KH game? A brand new game in the continuum? Maybe Squenix will dribble out some details this week.
Wasn't the only RPG news that Nintendo covered, though, and from a CoN perspective, that alone blows away anything Microsoft had to offer. Dragon Quest IX is coming in 26 days, and while Reggie Fils-Aime didn't throw out any real information that we didn't already know, but to see the release get as much love as it did was impressive on Nintendo's part for a Squenix fan. The other RPG that got good face time was the Golden Sun sequel, also on DS. There was a good, solid minute of staged gameplay video on hand there.
Quote of the session, since I can't use one of my own, has to go to Gabe, who said "I hope [the G4 anchors] ask Reggie why there's not Mother 3 in America." Good question, no? It should be noted that Gabe also continued with a string of profanity about Reggie that we shouldn't reprint here.
And here's a tweet from the CoN Twitter to wrap up, why not?
Posted in: RPG News
Square-Enix AllStar Tidbits
Good afternoon, fellow CoNers. These past two weeks have been interesting - a lot of Square-Enix's different franchises have been newsworthy recently. Yes, even their lesser-known "Final Fantasy" series. Weird, huh?
First up, our favourite classic Final Fantasy artist, Yoshitaka Amano, is directing his first feature film. It's title is Zan, which just makes me think of the evil robot in UT that's the alpha and omega - but that's neither here nor there. Unless the film is about that, which would be awesome. In addition, "The 4 Heroes of Light" has been trademarked by Squenix, which means that the DS game, Final Fantasy Gaiden, that was "announced" last year, may be seeing a Western release sometime in the near future. Also, an interesting documentation of someone's journey through the Final Fantasy XIV playtest, which gives insight into many of the upcoming MMORPG's features.
What do Square-Enix and Hideo Kojima have in common? Apart from both being mainly Sony until last year's E3 where they both (partially) defected to Microsoft, I mean. Well, the former are creating some figurines for the upcoming Metal Gear Solid: Peace Walker. Interestingly enough, there will also be some cross-functionality with Square-Enix's upcoming game Front Mission: Evolved. If there was one great thing about MGS4, it was piloting Rex. This is what I am hoping for.
Finally, Dragon Quest! As everyone should know, I know nothing of Dragon Quest, but I've never even heard of Dragon Quest Arcade. But apparently it's getting a Wii port, which will also make use of the DSi's connectivity and camera and technological gubbins, which you also need to download an application for. Seems a bit overly complicated, but hey, Square-Enix LOVE their money.
<3
Source: Kotaku, 1Up
First up, our favourite classic Final Fantasy artist, Yoshitaka Amano, is directing his first feature film. It's title is Zan, which just makes me think of the evil robot in UT that's the alpha and omega - but that's neither here nor there. Unless the film is about that, which would be awesome. In addition, "The 4 Heroes of Light" has been trademarked by Squenix, which means that the DS game, Final Fantasy Gaiden, that was "announced" last year, may be seeing a Western release sometime in the near future. Also, an interesting documentation of someone's journey through the Final Fantasy XIV playtest, which gives insight into many of the upcoming MMORPG's features.
What do Square-Enix and Hideo Kojima have in common? Apart from both being mainly Sony until last year's E3 where they both (partially) defected to Microsoft, I mean. Well, the former are creating some figurines for the upcoming Metal Gear Solid: Peace Walker. Interestingly enough, there will also be some cross-functionality with Square-Enix's upcoming game Front Mission: Evolved. If there was one great thing about MGS4, it was piloting Rex. This is what I am hoping for.
Finally, Dragon Quest! As everyone should know, I know nothing of Dragon Quest, but I've never even heard of Dragon Quest Arcade. But apparently it's getting a Wii port, which will also make use of the DSi's connectivity and camera and technological gubbins, which you also need to download an application for. Seems a bit overly complicated, but hey, Square-Enix LOVE their money.
<3
Source: Kotaku, 1Up
Posted in: RPG News
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Caves of Narshe Version 6
©1997–2024 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
©1997–2024 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.