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Square-Enix News

A Realm Reborn, Again? Mobile Version of Final Fantasy XIV In the Works


A Realm Reborn
Many Warriors of Light were abuzz at the news that dropped earlier this week: a mobile version of Final Fantasy XIV is currently in production. Built by Lightspeed Studios, this is an officially licensed game from Square Enix.

What we know thus far:
  • It's a sister game to the PC & console version, and will feature the story of A Realm Reborn.
  • It includes multiplayer battles that have been optimized for mobile controls.
  • It is not a gacha game.

This former player of Final Fantasy Brave Exvius (may the global version rest in peace) is not surprised by that last item; I longed for Final Fantasy XIV units in that game but the rumor was that Naoki Yoshida, XIV's producer, did not like gacha games and would not approve much use of his game's materials in the mobile gacha games.

What remains to be seen is just how Final Fantasy XIV Mobile will monetize. The game will be free to play, so many fans are speculating that there will be a glamour cash shop much like its big sister has. According to FandomWire, Yoshida's goal is to create a sustainable, long-running game rather than a quick cash grab.

Fans can sign up for an email list to obtain the latest news about the new game at the official Final Fantasy XIV Mobile website.

Here's the official teaser trailer for your enjoyment:



Source: FandomWire, Official Final Fantasy XIV Mobile Site
Posted in: Square-Enix News
(3 Comments – Last by Kane)
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Final Fantasy XVI PC Release Date Announced, Demo Dropped


Final Fantasy XVI
Yesterday, Square Enix announced that Final Fantasy XVI is just about ready to go for Windows PCs, with the release of a demo and announcement of the full release date: September 17 of this year.

It's a pretty good set of news for people who don't have a Playstation 5; the demo is the same as what was released for PS5, including the entire prologue chapter with the ability to transfer the game data into the full game. The base game is priced at a reasonable-for-Squenix $49.99, but for $69.99 you'll get the game plus both released DLCs, which is still minimum $5 less than PS5 players paid to get them at release. Preorders also get a few DLC items; two of them are similar to the bonuses for the PS5 preorder, and the third is an Orchestrion Roll that I genuinely can't remember now how one gets for PS5.

I haven't been much of a PC gamer for quite a while now, at least not for new games; the specs look pretty significant to me, though, and the requirement of having 170GB free on an SSD is definitely looking pretty intense. If you're curious, though - and you should be, because FF16 is a genuinely excellent game - now is a good time to grab the demo from either Steam or the Epic Store and see if your rig can manage it between now and mid-September.

Source: Square Enix
Posted in: Square-Enix News

Pixel Remaster Collection Wide Physical Release


General Final Fantasy
When the Pixel Remaster games were released in physical editions for consoles a couple years ago, they sold out virtually overnight, leaving only digital downloads available for players. With a couple years' water under the bridge now, though, and the continued popularity of the remasters, Square Enix have announced that a wider release of the physical games will be available starting October 8.

Like the original limited edition release, this new one will be for Playstation and Switch only. Unlike the original, though, the pack-in bonuses are limited to just a sticker sheet. The release is priced at $75, which seems like a lot - but, thinking back on it, that's still less than I spent for Final Fantasy III (US) on SNES 30 years ago even accounting for inflation.

Source: Gematsu
Posted in: Square-Enix News

Square Enix Shows Out at Latest Nintendo Direct


Nintendo
At yesterday's Nintendo Direct, Nintendo were very careful to warn users that there would be no discussion of the upcoming Switch successor. However, there were a lot of pretty great games announced and/or shown, and among them were a set of four games coming from Square Enix that will appeal to CoN readers today.

The first announcement came not just from Square Enix, but from Mistwalker, the current home of Final Fantasy progenitor Hironobu Sakaguchi. Squenix will publish a console release of Mistwalker's Apple Arcade game, Fantasian, sometime this coming winter. The original release of the game was three years ago; the new release will be for all current consoles and also PCs on Steam.

For Squenix themselves, the company showed a new trailer for the HD-2D remake of Dragon Quest III, as well as announcing a release date of November 14. It will also be released for all current consoles and PC. It looks and sounds as good as you'd expect from seeing previous HD-2D games from Square Enix and Artdink.

Dragon Quest III is the earliest game in terms of narrative in the original three games, though, so you might be wondering, what of the earlier-released games of the series? Turns out that Squenix sneaked another announcement into the new trailer; HD-2D releases of Dragon Quest and Dragon Quest II are also in production, and will be released sometime in 2025.

The final game from yesterday’s Direct was the announcement of another remake, this time Romancing SaGa 2. It's a fully-3D remake of the original 1993 Super Famicom game, complete with voice acting, and will be released October 24 of this year. This one won't come to Microsoft consoles but will still be released on other consoles and Steam.
Posted in: Square-Enix News

Kingdom Hearts Collection Releasing for Steam June 13


Kingdom Hearts
Square Enix announced last night that the Kingdom Hearts 1-3 series would be released on Steam in just a few weeks, on June 13. I'd missed that this collection had previously been available on the Epic Games store - because, you know, who regularly opens their Epic Games store software - so it appears that the biggest news here is that the Steam release will be the first time that the games will be available to purchase as a single bundle.

It doesn't look like the store page on Steam has been switched on yet, so the bundle price has not been released as far as I can see at the time I write this, nor is it clear if the Steam release will be playable anywhere other than Windows machines. On the Epic storefront, the individual games are at the $50-60 price point currently.

The games themselves contain all of the content available, including the remasters and/or cinematics included from the sideline and handheld games. I won't list them all here because you probably already know them if you've gotten this far into the post, but the list is everything you would expect to see.

Additionally, for purchasers of the bundle, subtitled "Integrum Masterpiece," there will be a new keyblade called "Dead of Night." There's no further information pertaining to whether that bonus weapon will be equippable across all games or what other special features it might include.



Source: Square Enix
Posted in: Square-Enix News

The Game Awards: A Few Wins, More Good News


Square Enix
Geoff Keighley's "The Game Awards" took place again last evening, and ran probably an hour too long. I know I was certainly tired of it by the end. Square Enix, should they put much stock in these awards, would have likely left disappointed; the company won only for "Most Anticipated Game" and "Best Score and Music," leaving several other awards on the table. This is not necessarily a surprise, given that in most categories, Squenix games were up against some juggernauts of the year.

On the bright side for Squenix fans, though, there were some big announcements. We'll go in chronological order from last night's event: first, the announcement of the first all-new Mana game in a decade and a half, Visions of Mana. It's immediately gorgeous despite clearly being early in development, with a rich color palette and wide scope. The Mana Tree looks amazing as well. There aren't many details yet, but some of the battles show combat with a single character, the lead named Val, and other battles show classic Mana action with a multi-character party. The release date was not pegged beyond "2024," and the game will release for Playstation 4 and 5, Xbox Series X and S, and Steam.



The second reveal for the night was a new trailer for Final Fantasy VII Rebirth, with the debut of the game's theme song. There's a lot to unpack here, and I mean a lot. And if you're looking to avoid spoilers entirely, well, you're probably best served not being on the internet right now, but I'll try not to go into too much detail. Right away, though, we get a clip with Zack and Biggs that reinforces the timeline schisms that have been predicted since the ending sequences of both Remake and Intermission. Rapid-fire after that, we get to hear Bugenhagen, Vincent, and Cid all speak, as well as some Cait Sith brogue. There are new summons, and even our first ever look at Dyne. Marlene crops up in Zack's timeline, with ComaCloud in the background, making predictions about Aerith's fate! And then, we cut to Aerith on stage, in a dress reminiscent of Celes' opera dress, singing the new theme song, with a lot more clips that show just about the entire cast as well as some pretty surprising implications.

The song is called "No Promises to Keep," and it was composed by Nobuo Uematsu and is performed in-game by Loren Allred. It's a lovely tune and feels more upbeat than the theme from Remake; it kind of gives me the feel of the classic theme songs from the PSX era.



The trailer above only shows a bit of the song; live at the show, they performed more with the live orchestra and Loren Allred. The official Game Awards channel published the performance, so you can now watch it here too:

The final reveal for the evening in terms of Square Enix games was pretty widely predicted; the company announced two DLC packages for Final Fantasy XVI. The first, "Echoes of the Fallen," is a side story that appears to take place canonically just before the events of the endgame. It looks to be set mostly in a giant Fallen ruin and will add quite a bit to the lore of Valisthea from before the fall. The second one appears to be completely separate and might not take place in Valisthea at all, so it's interesting to think how that might get set up. Called "The Rising Tide," It will include at the very least two classic Final Fantasy elements not in the original game - Tonberries and Leviathan. "Echoes" was released just after the awards completed last night at a standalone cost of $9.99 US, and "Rising Tide" will be released next Spring. Both can be purchased now for $24.99 US, and I will probably be doing exactly that later today. Since these DLCs are for an M-rated game, there's no point in me embedding it here, so you can watch that one on YouTube.

Posted in: Square-Enix News

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