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Square-Enix News
Final Fantasy XV Release Date Leaked?
In a video that's since been taken down, GameSpot reports a release date of Friday, September 30. No indication if that is for a simultaneous worldwide release, or Japan only; Friday is typically a Japanese and European release date, so if we're looking for something worldwide, it will be a shift from the typical American day. This is unconfirmed until tonight, anyway - Square Enix is almost certainly behind GameSpot's video takedown, which could mean either that it was wrong or that it was too right.
There are also two Chinese ads for the game that came to light today. The first one appears to hint at the new demo coming tonight, featuring a young Noctis in "a tale untold in-game," in which Noctis appears to be either very small, or the world has grown very large. Carbuncle's in there, too, and early reports are indicating that Carbuncle will be a bonus for users who finish the final demo and later get the full game.
The second advert, embedded here, uses Amano's art and digital modeling and animation to create a trippy, gorgeous impressionistic perspective on the new game. It's even got a neat Arabic-numeral version of "15" at the end that I haven't seen before.Confirmation of this release date and other details will still be coming tonight!
Source: Polygon
Posted in: Square-Enix News
Final Fantasy XV Real Live Event March 30
The group must have something big planned for this event; previously, we mentioned that they plan to announce the final demo, the release date, the price, and more. But there must be even more than that, because the XV team preempted themselves by doing another livestream just last week with Famitsu.
Siliconera reports some of the highlights:
- Cactuars will return as their Cactuar-like selves. Hopefully Gigantuars too, says this writer.
- The new event will have a new Japanese trailer, which is somewhat disappointing given that the event is happening in America.
- The new demo will be shown at the event.
- They estimate a straight run of the game, sans any bonus content or sidequests, to take roughly fifty hours.
- The frame rate target is 30FPS through the whole game, which I also find a bit disappointing.
- The game's running resolution will be revealed also at the event... which, how can this be a question? It's surely not going to run at 4k, and I would think it would be a huge embarrassment if it can't run at 1080p.
One final, very interesting note from the previous livestream is that Hironobu Sakaguchi reached out to Hajime Tabata to talk about the original XV demo and "had a whole lot to say." That could mean a lot of things, of course. Perhaps Sakaguchi loved it. Perhaps he didn't and had a lot to say about how to make it more true to his original slate of Final Fantasy games. Maybe Tabata took it to heart, and maybe he plans to ignore it. Tabata isn't saying, so we'll just have to wonder.
Also announced earlier: the game will, for the first time, have some language options for Central and South America, with "Latin American Spanish" and "Brazilian Portuguese" selections.
I'm not sure I'll be able to see the livestream myself tomorrow night, but rest assured that we'll do our best to recap it for you as soon as possible.
Source: Siliconera
Posted in: Square-Enix News
Distant Worlds/New World Winter 2016 Update
There's just one new Distant Worlds show that's been announced, and it's for July 23rd in Houston. The show will be at Jones Hall, but as yet there are no special guests announced. Distant Worlds shows seem to have somewhat haphazard announcements, though, so don't be surprised if more show up between now and July. Tickets go on sale April 8th for Houston.
A New World seems to be blowing up this year, though - this latest update brings six new shows for 2016, starting just ten days from now! Tickets are on sale now for all six:
- Overland Park, Kansas: March 11 (An old CoN headquarters, sad to be missing it!)
- Boston, Massachusetts: May 6 (Ditto!)
- Winston-Salem, North Carolina: May 8
- Brookville, New York: June 17
- Hartford, Connecticut: June 19
- St. Paul, Minnesota: September 17
Source: Distant Worlds, A New World
Posted in: Square-Enix News
Presenting: The Second Annual Square Bowl!
Don't worry, because you're in luck! Starting at 7:00 pm PST this Friday, game developers Teddy Dief (Hyper Light Drifter) and Adriel Wallick (Train Jam) are hosting the second Square Bowl – a 48-hour event to benefit the Able Gamers charity.
Last year they did Final Fantasy VII, and they are following up with Final Fantasy VIII. The two indie game developers will be joined throughout their 48-hour playthrough by other game developers.
From the looks of it, watching the stream will be free, but there will be a donate button under the video and chat. You can find the stream in the following link.
http://squarebowl.tv/
The AbleGamers Foundation is a charitable organization "that aims to improve the overall quality of life for those with disabilities through the power of video games." They do this by outreach to gamers with disabilities, "consultation for AAA and indie developers, free of charge, to assist in making each game as accessible as possible," and by providing grants for "assistive technology" in order to give gamers with disabilities access to technology and equipment to make their playing easier.
Now, what will it be like? Fun? Informative? ... (Boring?) I'm not sure. I was unaware of the first Square Bowl, so I can't tell you what this one will be like. But it's for a good cause, so tune in.
You can find more information on Teddy Dief and Adriel Wallick from the same website where you can reach the stream above.
Source: Game Informer, The AbleGamers, Square Bowl
Posted in: Square-Enix News
Final Fantasy XV Active Time Report 7.0
The main focus of ATR7 is that the game is now 80% complete and that they consider development to be close to the final build, meaning there will likely be no further updates until after they consider the game to have gone gold.
There are a lot of mechanics and minor updates wrapped up in the beginning, almost like a visual changelog. There are a couple things I hadn't seen anything of yet, such as the snare combat mechanic and the fluid dynamics of characters in deep water, that looked pretty great. Also... frogs! Additionally, the overall updates show that the camera and UI have been drastically changed since the original demo, improving the overall battle mechanics.
This update showed more of Niflheim and its role and personnel, introducing in particular a dragoon officer named Aranea Highwind - it's worth noting that she has a pretty cool take on some classic Kain Highwind-style armor. The story frames Niflheim as a controlling, mechanically oriented kingdom expanding over Lucis, in a manner that echoes a bit of the plot setup for Final Fantasy VI.
A huge gameplay mechanic introduced this time around has been nicknamed "Final Fantasy Solid" in some circles; a stealth mechanic in which Noctis and crew infiltrate and take down Niflheim bases from within appears to be a significant part of the plot this time around. Destructible and otherwise interactive environments play a role in these takedowns as well, both in terms of destroying and commandeering Niflheim equipment.
With regards to magic, the typical magic system has been modified in XV to be more focused on a few elementals and "ring" magic, which is available only later in the game. The elemental spells have improved efficacy in certain environments, and have the ability to use the environments to spread to wider ranges and therefore envelop more targets.
Coming up next: the Uncovered event. This is the big one, and it's happening in Los Angeles (and free tickets are available, Californian readers!). In this event, the final demo will be announced, the 2016 release date for the final game will be announced, as well as price and "other details."
If that's not enough for XV for you, Gematsu collected a gallery of screenshots to check out too.
Source: Siliconera, Gematsu, Game Informer
Posted in: Square-Enix News
Star Ocean and Dragon Quest January Updates
In the Dragon Quest universe, there's always a lot more going on. The Dragon Quest franchise turns thirty years old this year, and as such, there's a new website for the franchise in Japan. A demo for Builders, the Minecraft-esque building RPG set in the Dragon Quest universe, will be out next week in Japan for Playstation 4 and Vita. The 3DS game Dragon Quest Monsters: Joker 3 (name just rolls off the tongue, by the by) will be coming out on March 24 in Japan, but the company is also aiming for a demo to come out a few weeks earlier. Another sideline franchise in the DQ universe, Heroes, will see its sequel released for all three living Sony platforms right on the 30th anniversary in Japan. That date is May 27th of this year.
Finally, the biggest game in the franchise, Dragon Quest XI, was announced as having a release date sometime during the anniversary year. That means that it won't be out before the start of the anniversary year, and possibly not out until next May 27th, should they hit the window at all. This news was met with great disdain by the anniversary event's followers, who expected something more concrete.
Source: Siliconera, Gematsu
Posted in: Square-Enix News
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Caves of Narshe Version 6
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.