Final Fantasy XV got a lot of big updates out of Jump Fiesta this weekend. A new trailer was aired at the event, featuring a new female character, a new town, a new summon, and assorted other new things:
you can see the trailer in English (French subs) here. What’s even more exciting, however, is the series of comments on the trailer provided by its (still fairly new) director, Hajime Tabata.
The trailer features a new character, Cindy, who had been revealed in some screenshots earlier this week. Don't get too excited though, as she (sadly) won't have much of a role in the game's story.
The massive, uh, thing towards the end of the trailer is Titan - taking up his accustomed role as summoned monster in a truly titanic proportions. Tabata clarified that this is indeed the same size Titan will take when you summon him. Apparently, Titan will also play a big part in the story.
There is a new town featured in the trailer, a semi-tropical locale called Lestarg.
This video shows a bit exploring around the new town, which is evidently quite big - but not the biggest that will be accessible within the game. There's also a "Dog Cam." I'm not really sure what's going on there, but it's cute so I'll approve for now.
Speaking to technical matters, Tabata pointed out that the clips in the trailer are seamless. Tabata said that the aim is to make the entire game transition seamlessly, but that loading time will likely be required in some places, particularly leading up to big plot cinematics.
Tabata also shared some interesting details on the game's use of time. One day is equal to an hour of gameplay, with daytime lasting some 40-45 minutes. Tabata pointed out that this means some battles will last multiple days. Eating and sleeping will be important in the game, providing stat bonuses and maintaining those bonuses, respectively. If you neglect sleep for three days, you'll start to see negative effects, and you won't be able to level up unless you take time to rest. The team appears quite excited about these elements of the game: Tabata said they hope it'll not only make the world more realistic but make the characters feel more human.
If you were unimpressed with the range of battle moves, the FFXV agrees with you: they're working to add more variety to physical battle, and look to make some big improvements to what they consider a currently-lackluster magic system (for this reason it was not shown in the trailer). Tabata stressed that while the trailer is indeed meant for advertisement (and not merely 'this is where we're at'), the team is hoping to continue improving just about everything featured in it.
Source:
Square Enix Youtube,
Youtube,
Siliconera