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Square-Enix News

New Details for Bravely Second and D's Report


Bravely Default
Japanese videogame website 4Gamer got its hands on a series of press images for Bravely Archive: D's Report. D's Report is mobile game announced at the end of December, while your humble newsposters were making rather merry. The game puts you in charge of a Librarian of the Anastasis Library, whose task is to hunt down knowledge in the form of memories stored in crystals, which are naturally guarded in dungeons and other scary places with monsters. You can see the images here, which include the main characters, some locations, and some combat. The game is supposed to release already this month in Japan for iOS and Android; no word yet on western release.

There are also a few new details on Bravely Second out this morning via a livestream event run by Dengeki. It was confirmed that Edea, one of the primary characters from the original, will show up in Bravely Second. We're not yet sure how, but this means that three of the four primary characters from Bravely Default will be making appearances.

A new job class was also announced, the Exorcist, who will have the ability to turn back the clock in battle. We haven't heard yet what else it'll be able to do (there is definitely more), but the Exorcist certainly continues the trend of Bravely games introducing unorthodox new jobs, like this here Cat Master.

There still isn't any confirmation of a western release for Bravely Second, but Tomoya Asano - the game's producer and one of its writers - joked about the game's use of accents being a future test for localization translators. If there was much doubt about whether the game would see western shores, this should help allay them. Also, it appears some characters in the game will speak fluent English. Don't worry it makes perfect sense, because they're from the moon, and everyone on the moon speaks English. Duh.

Source: Siliconera, Siliconera
Posted in: Square-Enix News
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Kingdom Hearts 3, Or Not, Or Maybe


Square Enix
Late yesterday, the voice actor for Goofy tweeted that Kingdom Hearts 3 would be released later this year. This spawned happy squeals across the globe, but Square Enix has since responded with a tweet of their own, denying any set release date and saying "There was a Goof!"

It's hard to tell which tweet to trust. The game was announced at E3 2013, but is believed by many (as also suggested in the Goofy tweet) to have been in development for quite some time before then. This isn't a huge time window for a game like KH3, but it's certainly a possible one. Additionally, with Tetsuya Nomura relieved of his other main project (then-named Final Fantasy Versus XIII) in order to concentrate fully on KH3, it is reasonable to suggest that development has stepped up over the last year (this has certainly been the case for the now-named Final Fantasy XV). But on the other hand, we've heard just about nothing from the game's development team in last year, which would make a release within the next year seem rather unlikely.

Source: Gamespot
Posted in: Square-Enix News
(3 Comments – Last by Death Penalty)
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New Dragon Quest Titles Hinted


Dragon Quest
The man who created Dragon Quest, Yuji Horii, has said that Square Enix is working on a number of projects leading into the series' 30th anniversary next year. This is, he says, on top of the two titles we already know plenty about: Theatrhythm Dragon Quest, akin to its Final Fantasy counterparts, and Dragon Quest Heroes, a game in the vein of Hyrule Warriors.

These comments could be a gesture towards Dragon Quest XI; while we don't know much about the next main entry in the series, it was announced this past summer (for home consoles), and Horii has mentioned on previous occasions that it is being developed simultaneously with Dragon Quest Heroes. All this makes it fairly reasonable to assume that we'll be getting news on DQXI in the near future, with a possible release in 2016. Because we all know how much Square Enix loves a good anniversary!

Another possible reference is to another Dragon Quest Monsters game, which was mentioned as being in development last summer but about which we still know nothing. In any case, this should be an active year for the Dragon Quest folks.

Source: Siliconera
Posted in: Square-Enix News
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Crystal of Time Trailer, Theatrythm Tracklist, Cat


General Final Fantasy
Jump Festa (and more important, Square Enix's Japanese youtube channel) gave us our first trailer for the upcoming mobile game Final Fantasy Legends: the Space-Time Crystal, which we announced last month under the different translation "Crystal of Time." There are a few glimpses of combat which, as we already knew, will take its inspiration from the company's classic SNES RPGs - hey, that's our department! Actual footage of the game - which as its title suggests will focus on time travel - is very sparse, but includes a Behemoth and Atomos.

Additionally, we finally have the full track list for the "Second Performance" expansion for Final Fantasy Theatrhythm. These are:
"He of the Name" (Bravely Default)
"Evil Wings" (Bravely Default)
"The Serpent That Devours the Horizon" (Bravely Default)
"Horizon of Light and Shadow" (Bravely Default)
"Chrono Trigger" (Chrono Trigger)
"Ultima" (Final Fantasy 15)
"Hard to Miss" (Final Fantasy 15)
"Zero" (Final Fantasy Type-0)
"Ardent Rhythm" (Romancing Saga: Minstrel Song)
"Title Screen" (Romancing Saga 2)
"Battle #4" (Saga Frontier)
"Meridian Dance" (Secret of Mana)
This comes just after the announcement of a March 2015 Japanese release date for Theatrythm Dragon Quest. Perhaps the sad lack of Chrono tunes might be ameliorated in a similar matter sometime down the line?

Finally, there's another new job for Bravely Second, and it's a Cat Master. Yes, it involves cats. No, I don't know why.

Source: Square Enix Youtube, Polygon, Siliconera
Posted in: Square-Enix News
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Big Final Fantasy XV Jump Fiesta Trailer, Details


Final Fantasy XV
Final Fantasy XV got a lot of big updates out of Jump Fiesta this weekend. A new trailer was aired at the event, featuring a new female character, a new town, a new summon, and assorted other new things: you can see the trailer in English (French subs) here. What’s even more exciting, however, is the series of comments on the trailer provided by its (still fairly new) director, Hajime Tabata.

The trailer features a new character, Cindy, who had been revealed in some screenshots earlier this week. Don't get too excited though, as she (sadly) won't have much of a role in the game's story.

The massive, uh, thing towards the end of the trailer is Titan - taking up his accustomed role as summoned monster in a truly titanic proportions. Tabata clarified that this is indeed the same size Titan will take when you summon him. Apparently, Titan will also play a big part in the story.

There is a new town featured in the trailer, a semi-tropical locale called Lestarg. This video shows a bit exploring around the new town, which is evidently quite big - but not the biggest that will be accessible within the game. There's also a "Dog Cam." I'm not really sure what's going on there, but it's cute so I'll approve for now.

Speaking to technical matters, Tabata pointed out that the clips in the trailer are seamless. Tabata said that the aim is to make the entire game transition seamlessly, but that loading time will likely be required in some places, particularly leading up to big plot cinematics.

Tabata also shared some interesting details on the game's use of time. One day is equal to an hour of gameplay, with daytime lasting some 40-45 minutes. Tabata pointed out that this means some battles will last multiple days. Eating and sleeping will be important in the game, providing stat bonuses and maintaining those bonuses, respectively. If you neglect sleep for three days, you'll start to see negative effects, and you won't be able to level up unless you take time to rest. The team appears quite excited about these elements of the game: Tabata said they hope it'll not only make the world more realistic but make the characters feel more human.

If you were unimpressed with the range of battle moves, the FFXV agrees with you: they're working to add more variety to physical battle, and look to make some big improvements to what they consider a currently-lackluster magic system (for this reason it was not shown in the trailer). Tabata stressed that while the trailer is indeed meant for advertisement (and not merely 'this is where we're at'), the team is hoping to continue improving just about everything featured in it.

Source: Square Enix Youtube, Youtube, Siliconera
Posted in: Square-Enix News
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First Clip with English Voices Released for FFXV


Final Fantasy XV
Square Enix has just provided the first taste of what Final Fantasy XV's voice acting will sound like in English. You can view the clip here, at Square Enix's official UK YouTube channel.

The trailer, originally shown in Japanese at Tokyo Game Show 2014, occasions dialogue from several protagonists ranging from trivial to epic to a hearty helping of battle-grunting.
Posted in: Square-Enix News
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