CoN 25th Anniversary: 1997-2022
Final Fantasy IFinal Fantasy IVFinal Fantasy VFinal Fantasy VIFinal Fantasy VIIFinal Fantasy IXFinal Fantasy TacticsChrono Trigger
 
 

News

Pages

Square-Enix News

Final Fantasy X/X-2 Remaster Release Dates


Final Fantasy X
With surprisingly little pomp and circumstance today, Square Enix announced the release dates for the Final Fantasy X and X-2 HD remasters. In a blog post earlier today, the company announced the standard Tuesday/Friday launch window of March 18 and 21, 2014, for the game in the US and Europe respectively. Also, "participating retailers" are willing to, for a limited time, upgrade all pre-orders of the Playstation 3 version of the game to the Limited Edition, which includes an artbook built into the packaging.

Some users are questioning why there will be no Playstation 4 release, since the original plan was to release these games in 2013. The company has not spoken to this question, though one would think that the PS4's version of Playstation Network would make a digital distribution possible sometime in the future.

Source: Square Enix Members Blog
Posted in: Square-Enix News

Square Enix News Tidbits: Adjusting the Foci


Square Enix
Been a while since we did the tidbits (sigh, again), but we at least had a Square Enix news post this week already! Since it was about a Western release for Bravely Default, let's start with some more Bravely Default news: with the sequel on the way, producer Tomoya Asano showed Famitsu some DLC crossover bosses from Final Fantasy: Four Heroes of Light. All three of them look pretty cool, and if nothing else they make me want to finally track down 4HoL and play it. They won't be superbosses, but instead optional monsters that can "infect" your game via online connectivity or StreetPass, which sounds like a neat idea.

Staying with handhelds for a bit, the previously-announced 3D release of The After Years for mobile devices looks now to be locked in for the end of this month. The price point and the exact date are not yet known, and are not guaranteed to be the same for iOS and Android both, but all those questions will be resolved in a couple weeks' time or even less.

There's good news for Final Fantasy XIV players in these tidbits, as well. A special event, for instance, is happening as we speak in which players can interact with Lightning in the MMO during a four-chapter FATE event. The quests will unlock over the next few days, and they will all remain open until December 9th. Rewards for participants will include Lightning and Snow-themed armor, and a selection of weapons for various classes themed after Final Fantasy XIII equipment.

What might be even better for players, or even prospective players, is that the game has been a fantastic windfall so far for Squenix. Not only has the company shipped almost a million and a half units, the peak paying-player number has been over 600,000, which is even better than Final Fantasy XI was at its own peak. Even in a world dominated by other MMOs, Final Fantasy XI was always considered to be a great success, so it's clear that the company will be thrilled by the progress in XIV (even though it took them two tries to get there, right?).

For those wanting some news on the Enix tip, it looks like the first Ogre Battle/Tactics Ogre game, The March of the Black Queen, is due for a DLC release in Japan on November 20. The last re-release in the series, a remake of Let Us Cling Together for PSP, was released in the West, but no clue yet as to whether this one will be. Either way, I've buried the lede; this is only coming out in Japan for the Wii U Virtual Console, so it's not like most gamers in the West will be able to play it even if it does come out.

Let's close out with the business news. Now that there have been some changes at the top this year, the company is going to try to shift focus in a few ways to move forward. The studios owned by Square Enix in the West will begin focusing more on online titles; Japan will focus on phone and tablet games. On top of that, they plan to use Final Fantasy XIV and title licensing to get a hold in mainland Asia, especially China.

That probably sounds terrifying. It did to me. And apparently it did for a lot of gamers, actually, because only a few days later, the CEO of Square Enix America and Europe was talking to gamesindustry.biz about how AAA games like Tomb Raider, Deus Ex, and, one would have to assume, Final Fantasy and Dragon Quest, are not going anywhere. One simply has to hope that "focus" doesn't mean "sole focus."


Source: siliconera, GamesIndustry, Crunchyroll
Posted in: Square-Enix News

Bravely Default: Flying Fairy Release Date


Nintendo 3DS
According to the Nintendo Direct streamed conference a few hours ago, Square-Enix's 3DS RPG Bravely Default is hitting North American shores on February 7th, 2014. Both a standard and a special edition of the game will be released. Europe and Australia were confirmed to received Bravely Default a few weeks ago, and that version is landing in early December.

The European, Australian, and North American releases will simply be called Bravely Default, without a subtitle. Bravely Default: Flying Fairy was first released in Japan in October 2012, and it's receiving an expanded re-released titled Bravely Default: For the Sequel in December 2013. All of the English-language versions of Bravely Default are localized editions of For the Sequel.

So that's good news. Other than Final Fantasy Type-0, Bravely Default probably had the loudest calls for English localization of any recent Square-Enix game. Now we know when we can try out the vaguely Final Fantasy-esque turn-based combat and job system of Bravely Default. Either December or February.

Source: RPGFan
Posted in: Square-Enix News

Square Enix Post-Post-TGS News Tidbits


Tokyo Game Show
Another few weeks, another tidbits. This seems like another good time to remind folks that we would love to have someone willing to write news for us, since all of us are clearly way too busy. Or just bad at this. This time around, we've got a ton of news that came out of the Tokyo Game Show this year. Unsurprisingly, there was quite a bit going on for Square Enix at what is still considered their "home" trade show. Further introductions provide no value with this much news.

Let's start off with 3D remakes, because many people have been aching for 3D versions of their favorite Final Fantasy games since III and IV got them a few years back. Good news on that front - as long as your favorite game is the Final Fantasy IV sequel "The After Years." The initially-episodic sequel that was released also in the Complete Collection of Final Fantasy IV on PSP is now getting a redux for iOS and Android in the vein of its big brother. It's already been confirmed that the West will get the game as well, as is almost always the case for Squenix' iOS and Android games. While I'm sure this will cause some gnashing of teeth among fans, it seems like a pretty easy call for the company to make, given that the engine and art assets that already exist should make this port pretty easy.

Next up comes the Bravely Default franchise, made a franchise by the announcement of a sequel. The confusingly-named upgrade of the original, subtitled "For the Sequel," is true to its word by adding in some enhancements that will also be part of the simultaneously-in-development sequel. According to the most recent news, these enhancements will also form the basis for the version of Bravely Default that Europe and North America will get. It's starting to look like the sequel will be less Default than the original, also, given that Squenix have also trademarked in Japan the names "Bravely Second" and "Bravely Third." Of course, it's way too early to predict anything about those games, but this news does give a gentle nudge to a theory that Squenix are preparing a pretty big new franchise for handheld domination.

Speaking of big new franchises, let's not forget that the Final Fantasy XIII series is soon to come to an end with Lightning Returns. Because it's just what they do with this game, Squenix had yet another new trailer at TGS. It makes one wonder if their endgame is simply to have the entire game released as a series of trailers that fans would then need to recut into the correct order to understand the plot. Speaking of things that they've done with Lightning Returns, here are three separate notes all about more costumes in the game (in these cases, a Final Fantasy XIV Miqo'te catgirl, Yuna, and Aeris respectively). Lightning Returns is still scheduled to be released in Japan next month and in the West in February 2014 - plenty of time to shove more costumes in.

And on the subject of Final Fantasy XIV, it seems like A Realm Reborn is really starting to make up for the bad taste the original created. Say what you will about their launch-window server issues (for what it's worth, I can forgive them), but it really seems like the new version has been pretty well received as both a quality MMO and a solid Final Fantasy game, which certainly differentiates it from the bulk of its competitors. Enhancements are already being discussed for future updates, such as customizable housing, PvP arenas, and even the plan to allow gamers to transition from their Playstation 3 games to Playstation 4.

Briefly, on the subject of MMOs, did you remember that Enix has one for Dragon Quest? Nah, of course you didn't. It's still not out in the West anyway. However, if and when it does come this direction, you might be able to play it on the go - a version for iOS and Android will be out this winter in Japan. Apparently, this version of the game will have the same content as the full game, simply optimized for mobile hardware. That should allow players to take their game off their console and then continue it on the train; wonder if XIV could pull that off?

Last thing: the Final Fantasy X/X-2 remaster is still coming. On the official Playstation blog, that is confirmed directly, in case you'd forgotten. There's also, yes, another trailer, and a bit of talk about the art book that preorder customers will get.

That's a lot of tidbits, and I didn't quite cover everything I wanted to. Sorry about that, but I'll see if I can't get a more specific post up to cover the rest soon. Hint: it's Type-0 related!

Source: siliconera, Final Fantasy Network, Kotaku
Posted in: Square-Enix News

Sequels Story: A Story About Sequels*


Final Fantasy XIV
*That aren't really sequels.

After all kinds of cheeky proding from Josh, I've decided to finally get my act together and do that news thing!

First off, what is already old news: the Kingdom Hearts 1.5 Remix release last week. The package deal includes a remake of the original KH game, KH: Re: Chain of Memories, and videos from the DS title 358/2 Days.

Next, we've a series of news regarding Bravely Default: Flying Fairy. The game, as you may remember, has been out in Japan for over a year now and selling/reviewing very well; earlier this spring, it was confirmed for a 2014 release stateside. Recently, however, a separate, enhanced version of the game has been announced - Bravely Default: For the Sequel - which will be released in lieu of the original outside of Japan (still in 2014). The enhancements are drawn in large part from a whole heap of player suggestions, making this a bit of a standard of late for Square Enix. Check out those two Siliconera links below if you'd like to see a taste of what the anticipated title will look like via comparisons to its original incarnation.

But here's where things can get confusing if you haven't been keeping up with your Square Enix handheld news lately. Bravely Default: For the Sequel isn't a sequel in itself; it's a version of the original improved in large part for the sake of making the also-recently-announced sequel-proper... about which we know little as of yet!

And now on to that other piece of Square Enix news, FFXIV: A Realm Reborn (all these colons in titles are cramping my style). As of only a few hours ago, digital sales of the game resumed for PC and PS3 after having been closed only a few days after its late-August release due to widespread complaints regarding excessive wait times. Square Enix apologized for what it described as 'unprecedented demand,' and has spent the last month adding new servers in order to increase overall capacity as well as capacity for individual Worlds (as well as refunding some of folks who got in on the party late).

How has the new title been received, you may ask? Places like Metacritic and Gamerankings are giving it scores in the mid-80s (out of a hundred), which isn't too shabby, especially when you consider the scores for the original FFXIV were about half that, and that (I assume) awful load times were taken into those considerations. But no need to trust them! Here's what our members had to say about its Beta phase. I know several of these folks have kept up with the game: what do you think?

Source: Siliconera, Siliconera, CVG
Posted in: Square-Enix News

Square Enix News Tidbits: Way Back in Time


Square Enix
The Square Enix news tidbits have been on hi-ya-toos for way, way too long. It's hard to get back on that wagon, so it's a fine time to remind the readers that we'll gladly solicit news from any of you out there. We generally ask that you be marginally literate, but we're flexible.

So, what have we missed recently? Well, plenty of Squenix news, of course, but really, not that much. As we all know, the times between E3 and Tokyo Game Show can be a bit quiet for the company, and the biggest releases coming up in the near future for the Japanese giant aren't quite yet here. That said, let's spend some time on those releases now, starting with A Realm Reborn. The Final Fantasy XIV reboot will be released for PC and PlayStation 3 in just a couple days, now; in fact, those with early access to the release should be getting it in a matter of hours.

To keep the appetite up for the game, Squenix have been showing quite a bit of video. A couple days back, a video premiered showing off more than a half-dozen high-level dungeons in different environments, complete with some requisite big evil like dragons, Marlboros, and Tonberries. Everyone's favorite, Magitek Armor, even makes an appearance towards the end. More recently (today, in fact!), another video came out, this time giving the glamour treatment to Primals, the name given to high-level bosses in the game. These, too, look pretty brutal - an enormous behemoth at the beginning might be the least impressive beast shown.

The next big (brand-new) release for the company once XIV is out the door is, of course, Lightning Returns. This game has had what seems like dozens of small parcels of data revealed over the time since its announcement; this week, another trailer came out, featuring a lot of combat, a fair chunk of Sazh, and a pretty blunt question: who will you save, and who will you sacrifice? Much further back in history, the company also made public that Vanille would appear in the game, under the protection of a religious faction in control of one of the game's four unique continents. The same article revealing Vanille also mentions a bit about shopping in the game, and how one will be able to buy real battle equipment but also fashion accessories for Lightning in the game's stores.

In news that will be potentially extra-interesting to those who enjoyed our Seiken Densetsu 3 podcast, Squenix have registered for trademarks on "Rise of Mana" in both Europe and Japan. The Mana series has obviously been one of the most extensive for Square in the last twenty years, behind only Final Fantasy, so it's no big surprise that something else would be showing up in that series; however, given that there's no other information, and the company's recent track record with their use of legacy IPs, this could well be a social game.

So, we can't really cover everything, of course, not when we sit on news for a month before posting it. So, let's wrap up with some fun merch news! Since everyone loved All the Bravest, of course, they'd probably want some keychains, right? Maybe a set of twenty-nine? No joke, some of those would be pretty great to have, but you can only buy the whole set at once, and the retail price comes out to about a hundred and ten dollars American. So... let me know how they turn out when you get yours. And, since I can't let Slime-related merchandise slip past me, despite not having played a Dragon Quest game in, like, twenty-five years, let's wrap with that. Here's a USB-based controller that looks like a fat DualShock 2 with a bunch of Slimes on it. It's currently only for Japan, and is listing at $40 equivalent, which is a bit steep. But, it's USB, so there are no importing issues if you simply must have it; however, if you want a wired controller for your PC, you really can't do any better than the one you can already get for an Xbox 360.

Let's call that a day for these tidbits. I know you all, you stopped reading paragraphs ago, right? If not, we'll try to keep up on the news a little better going forward!

Source: Siliconera, CVG, Nintendo Enthusiast
Posted in: Square-Enix News

Pages
Caves of Narshe Version 6
©1997–2025 Josh Alvies (Rangers51)

All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.