CoN 25th Anniversary: 1997-2022
Final Fantasy IFinal Fantasy IVFinal Fantasy VFinal Fantasy VIFinal Fantasy VIIFinal Fantasy IXFinal Fantasy TacticsChrono Trigger
 
 

News

Pages

Square-Enix News

Square Enix News Tidbits: Post-E3 Rollup


E3 Expo
E3's gone away for another year, and as Squenix were largely cut out of the biggest, most-televised events this year, it's time to roll up the news for all of you Square Enix fans visiting CoN. The company showed a large number of games in their booth, as usual, with a great many slated to come out quite soon. Hitman, Tomb Raider, and Sleeping Dogs (you know, the "Dogs" game that falls right behind Watch Dogs and Nintendogs in terms of name recognition) appeared in the booth, as well as soon-to-be-released Kingdom Hearts: Dream Drop Distance and Theatrhythm: Final Fantasy.

Quantum Conundrum made a big splash, with its release date just a couple weeks away. I think this game was under a lot of peoples' radars, even though the game came from Kim Swift, one of the minds behind the original Portal; the puzzle play reminds me quite a bit of Portal, though the art aesthetic is a bit more Team Fortress, if you're extending the Valve analogy. With its large number of platforms and puzzle-based gaming, it really looks like it could be a mainstream hit - indeed, I've seen coverage of it not only in the gaming media but also already in more pop-culture media such as Entertainment Weekly. Check out the newest trailer, released just before E3, to get a better feel for what's going on and exactly how you might be jumping from dimension to dimension to clear a level.

Speaking of trailers, Squenix cut a new one for Theatrhythm for E3 as well. If you want to watch, make sure to view it full-screen to understand a little bit more about how the gameplay works, as it's really hard to see at the standard size. Then, enjoy the music, as it clearly remains the biggest draw for the title, but also check out more footage of all the different types of game play that make up the game, some of which I had yet to see at much length. There's also a good interview with the game's project manager, which sheds some light on the way the game was designed and where it fits in to the Final Fantasy 25th Anniversary theme.

In fact, just check out all of the Square Enix content from E3. There are a ton more interviews there with Squenix personnel about their upcoming games, and I haven't even had time to watch them all myself. While you're there, you can even sign up to win a moogle-and-magenta PS3 or Xbox 360. Maybe you can check out the special cakes Squenix had at their invite-only E3 event.

Square Enix also wasted no time with more news from Japan even as E3 wound down. andriasang has reported in just the last few days, such as a new Transformers-esque racing and battle arcade game that will also be ported to 3DS, a teaser for a new Final Fantasy III release on PSP, and a third demo for Bravely Default Flying Fairy, introducing the battle and job systems.

Finally, surprise! There's another Distant Worlds concert this summer! A couple weeks ago, Dallas was added to this year's slate of shows. The show is this week, but tickets are still available, possibly including VIP tickets that get you in to meet guest vocalist Susan Calloway and Squenix composer Masashi Hamauzu. Free up your Friday night, Texans.

Source: Square Enix Blog, andriasang
Posted in: Square-Enix News

Kingdom Hearts 3D Featured at Nintendo 3DS Show


E3 Expo
Nintendo last night had their second major press conference of E3, this time focusing solely on upcoming games for the Nintendo 3DS. I'd expected something a little faster-moving, showing a huge number of games, but Nintendo took a slower, more methodical approach, instead going into significant detail on a smaller selection of games that are coming up very soon.

Most of the games there looked pretty good, speaking as someone who doesn't have a 3DS and doesn't follow it much. The fall-release Castlevania: Lords of Shadow sequel looked like it had polished camera work, and the vibrant Epic Mickey sidescrolling platformer also looked sharp, though the action seemed slow-paced in its demo. For RPG players, Nintendo showed the new Paper Mario, which uses as its conceit a collectable sticker book to control battle and other interactions with the world, and to me it looked like a pretty fun game.

Kingdom Hearts: Dream Drop Distance came up next, and led with a trailer that really made it obvious that it would use a lot of the 3D capabilities of the system; some on-rails flying and coaster sequences look made specifically to have some pop-out features. The game will also support Street Pass, AR cards, and the Circle Pad Pro. The game will have quicktime attacks, as well as touchscreen input for "Reality Shift" attacks. The release date is still the end of July for North America, and a DLC demo will be available "soon."

One more game got an extended preview, Scribblenauts Unlimited, and then the conference shifted into a quick-cut video of other upcoming third-party games, including Lego Batman 2, a Transformers game licensed from the movies, a Rabbids game, and Squenix' own Heroes of Ruin, which also has a demo coming this summer.

The conference moved on to talk about the Nintendo e-store, and how it will connect to the new versions of Pokemon Black and White that are soon to be released, and then the whole thing wound up with more demo of New Super Mario Bros. 2, followed by the curtain falling. Not sure that this blew my mind, but it was nice to finally see one of the big three give more than a couple seconds to Square Enix. Seems a pretty far cry from just a few years ago, doesn't it?

Source: Nintendo E3 Portal
Posted in: Square-Enix News

Luminous Engine Appears Again at E3


E3 Expo
As mentioned several months ago, the team at Square Enix have been working on a new game engine to power their games of the next or next-next generation. Dubbed "Luminous," the engine purports real-time photorealistic rendering and even a developmental cost savings, making it potentially a competitor to the ubiquitous offerings from Epic, currently at work on the fourth generation of the Unreal engine.

At E3 this year, the engine appeared again, this time with the capability to show a "game" running within the engine. The game itself is not a real game, but instead a real-time tech demo, called "Agni's Philosophy;" however, assuming that this is legitimate in-engine work and not pre-rendered (it must be legit, or else Squenix will be branded utter charlatans), it looks simply amazing. The particle effects alone sell it, and the realistic facial animations, dynamic lighting, and the blazing fast focus-shift just look gorgeous.

Will it mean anything for games? No way to know yet. It's still a tech demo. I'm sure the hand-wringing has already begun, though.

Source: Kotaku, Agni's Philosophy Site
Posted in: Square-Enix News

Final Fantasy Dimensions for iOS Worldwide


Apple
Almost two years ago, Square Enix announced a mobile game for Japan called "Final Fantasy Legends: Warriors of Light and Darkness," which astute readers might have learned about from this very website. The original Japanese release was an episodic game that looked strikingly similar to Final Fantasy IV, and included a five-character party with a job change system.

The news now is that the game's coming out again this summer, and it will now be called "Final Fantasy Dimensions." All the episodes will be smushed into one lump and the package will be available in the Apple iOS App Store. An exact release date is not known, as it's hard to predict an exact date with Apple; additionally, price and supported Apple devices are up in the air as well. The official site for the game is on Squenix' Japanese site; however, I'm not aware of any iOS game that the company has released that hasn't been available in multiple languages for worldwide release, so it should be a foregone conclusion that we're all getting access to it.

Source: andriasang
Posted in: Square-Enix News

Square Enix News Tidbits: Release Us, XIII-2


Square Enix
Okay, yes, there's even more Final Fantasy XIII-2 DLC coming. You want to know part of the reason why it's so hard for me to write tidbits these days? Even as much as I like Final Fantasy XIII (and have -2 sitting on my desk, waiting to be played), when most of the news coming out is about DLC, it starts to be a bit soul-deadening. My scarred essence notwithstanding, there's a lot coming down the chute in the near future: Snow and Valfodr are coming to the Colosseum next month, to be followed closely thereafter by a massive update including Lightning's "Requiem of the Goddess," White Mage and Black Mage costumes for Serah and Noel respectively, and a pack of sixteen different costumes for your Moogle. Oh, yeah, and Snow got put in Prada too, and they forgot to tell us before. Almost missed out on that one!

Now that we have that out of the way, check out the new Square Enix streaming music site, which is almost like a Pandora for Squenix tracks. Once you fight your way around the interface a bit, you can listen to tracks streamed through your browser from a variety of Squenix properties. The selection appears to be a bit small at the moment, but it's still a potentially interesting new branding push for the gaming juggernaut, as the music produced by Square Enix remains well-received even as the games it produces sometimes are less so. Were the company to add more tracks and improve the interface, this could be a big winner down the line.

For those waiting to try Dragon Quest X, the first MMO to be put in the hands of Enix' biggest property, you'll still be waiting a while. However, a release date has been announced for Japan, which naturally brings us in the West one hypothetical step closer to playing. The game will be out on 2 August in Japan for Wii; again, no information on whether it will appear as a WiiU launch title in any market. The game will cost 1000 yen per thirty days of play, with small discounts offered for paying instead in 60- or 90-day chunks. You'll be able to register 100 friends within the game, as well, and be able to see what servers they're on and potentially what they're up to. Additionally, the Japanese release will feature free play for children from time to time. There's no age limit, though - not that they'd be able to enforce it, really - and that makes it seem to me more like a creepy trap than anything else. The beta's going well, too, with it looking to expand to up to fifty thousand players in the near future, and 24-hour server uptime coming soon as well.

Source: Final Fantasy XIII Net, andriasang
Posted in: Square-Enix News

Square Enix News Tidbits: Every Game but Versus


Square Enix
People have been waiting for Versus XIII for a very long time, which certainly grated on those fans when they instead got Final Fantasy XIII-2 first. Personally, I find that a bit odd, given that it's hard for me to look down on a game in favor of a game that we've barely ever even seen, but to each their own and I digress anyway. The news here is that Squenix are now just flat-out trolling gamers by releasing some Versus XIII content not as a trailer video, or as a demo, but as a DLC track for Theatrhythm. The released track is nice enough, at least in its thirty-second snippet, a quiet piano track with a Japanese vocal. And, I'm sure that instead of actually being a troll, it's more of a "this is a way to show them that we're still going to release this game" sort of thing. Still hilarious if you think back to the fact that it's been over five years since news of the game started coming forth.

Speaking of Theatrhythm, that game was released on 4 April in Japan, and Kingdom Hearts: Dream Drop Distance released the week before in the same locale. Why is that again relevant? Because this week, both games got their North American release dates officially confirmed by Squenix. The launch order will be different over here; the music rhythm game will be out on 3 July and KH3D will drop on the last day of the month. Apparently there's a fairly critical bug in KH3D that can stop some players from continuing the game - I, unfortunately, have no idea what that is because it's only written up in Japanese. One would assume it would be fixed before the pending Western release.

If you thought the last bunch of Final Fantasy XIII-2 DLC was nuts, there's more this week, coming out in Japan on 10 April. This time, Noel can dress up as Ezio from Assassin's Creed, while Serah's new outfit is called "Exposure and Defense" and is based on one worn by a member of Japanese girlpop group AKB48. Also available at the same time will be Gilgamesh, who can be fought and added to your party as a Commando, and Final Fantasy VIII's PuPu (known as Koyo-Koyo in Japan), who can become a Medic. Only Serah's outfit will be free DLC, it seems. The costumes don't stop there, though; while they're not DLC, Final Fantasy XIII universe characters are going to appear in men's fashion magazine Arena Homme+ in the next issue. It appears that this magazine is British, though I've never seen one and therefore can't confirm firsthand; wherever it's published, it features new fashions for men from Prada draped on well-posed Final Fantasy characters, including Lightning. Sazh, in particular, is looking pretty suave.

We'll wrap this week with a bit of MMO news. First, Squenix have decided to do some public demos of Dragon Quest X this spring in Japan, starting at shopping malls in three cities. There won't be any new information coming from these, they're just a chance to get the game out in front of more people than the closed beta allows on its own.

Source: Kotaku, andriasang
Posted in: Square-Enix News

Pages
Caves of Narshe Version 6
©1997–2025 Josh Alvies (Rangers51)

All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.