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Square-Enix News
A Mixed Bag of Square Enix News
Dragon Quest VI, the 1995 SNES RPG, was released in Japan yesterday on the Nintendo DS. Accompanying it is an excellent trailer filled with cosplay goodness. Does that make me want to buy the game? Probably not. What MIGHT make me interested is the Dragon Quest restaurant Josh mentioned a few weeks ago. It opened yesterday. Will it succeed? No idea.
Final Fantasy news has some more substance, fortunately. We're given a look at Final Fantasy XIII's PAL Collector's Edition. For £60, European consumers will receive, in addition to the game, a hardback FFXIII artbook, collector's cards and a "sample" CD of the game's soundtrack. Now, I'm all for collector's editions, and I understand why there's a sample instead of the full thing with this edition, but I'd still like to see a full edition that comes with the game, full soundtrack, artwork and a nice box to keep it all in. And hey, maybe give a pass for the beta of Final Fantasy XIV? That'd be pricier, obviously, but I'd seriously consider it.
Final Fantasy has had many spinoffs and sequels and sub-serieseses. Tactics (and, I guess, Ivalice), VII Collection, Crystal Chronicles, etc. The first has always been popular, what with re-releases and the Advance series. The second...well, does much need to be said? The Crystal Chronicles series, however, is one that has been declining since it's start. The Gamecube title in 2004 was largely successful, and with sequels on the Wii and Nintendo DS, Square-Enix has been frequently pursuing the series. However, it would seem that sales figures for the most recent game, Crystal Bearers, fall far shy of the sales of the original. Will the series keep going forward, or will Square quit while they're...less behind?
Remember all that talk of a Final Fantasy VII remake? You know, for like, the last 8 years? Once again, the rumours and talks have quietened thanks to Tetsuya Nomura, who does not believe one is in the works. He did, however, mention that the characters might make cameos in other games in the series. Hopefully more than just a reference, a la Final Fantasy IX. What's interesting is what Hironobu Sakaguchi is now working on. A new RPG for the Nintendo Wii entitled "The Last Story". The logo design is very Final Fantasy-esque, and, hey, so is the name. What do we know of it so far? About thiiiiis much. Good song. It's somewhat reminiscent of Final Fantasy X's orchestral version of Suteki Da Ne, if you ask me - which you totally did. And that's a good thing for the musical side.
Keep your eyes out for another news post tomorrow with lots of information regarding another upcoming Square-Enix title. That is, providing Mass Effect 2 doesn't distract me from it. In the meantime, go check out your shiny new awards! Maybe!
Source: Kotaku, Final Fantasy Union
Final Fantasy news has some more substance, fortunately. We're given a look at Final Fantasy XIII's PAL Collector's Edition. For £60, European consumers will receive, in addition to the game, a hardback FFXIII artbook, collector's cards and a "sample" CD of the game's soundtrack. Now, I'm all for collector's editions, and I understand why there's a sample instead of the full thing with this edition, but I'd still like to see a full edition that comes with the game, full soundtrack, artwork and a nice box to keep it all in. And hey, maybe give a pass for the beta of Final Fantasy XIV? That'd be pricier, obviously, but I'd seriously consider it.
Final Fantasy has had many spinoffs and sequels and sub-serieseses. Tactics (and, I guess, Ivalice), VII Collection, Crystal Chronicles, etc. The first has always been popular, what with re-releases and the Advance series. The second...well, does much need to be said? The Crystal Chronicles series, however, is one that has been declining since it's start. The Gamecube title in 2004 was largely successful, and with sequels on the Wii and Nintendo DS, Square-Enix has been frequently pursuing the series. However, it would seem that sales figures for the most recent game, Crystal Bearers, fall far shy of the sales of the original. Will the series keep going forward, or will Square quit while they're...less behind?
Remember all that talk of a Final Fantasy VII remake? You know, for like, the last 8 years? Once again, the rumours and talks have quietened thanks to Tetsuya Nomura, who does not believe one is in the works. He did, however, mention that the characters might make cameos in other games in the series. Hopefully more than just a reference, a la Final Fantasy IX. What's interesting is what Hironobu Sakaguchi is now working on. A new RPG for the Nintendo Wii entitled "The Last Story". The logo design is very Final Fantasy-esque, and, hey, so is the name. What do we know of it so far? About thiiiiis much. Good song. It's somewhat reminiscent of Final Fantasy X's orchestral version of Suteki Da Ne, if you ask me - which you totally did. And that's a good thing for the musical side.
Keep your eyes out for another news post tomorrow with lots of information regarding another upcoming Square-Enix title. That is, providing Mass Effect 2 doesn't distract me from it. In the meantime, go check out your shiny new awards! Maybe!
Source: Kotaku, Final Fantasy Union
Posted in: Square-Enix News
Square Enix News Tidbits: Rated M for Mature?
The answer is: yes, but only if you are really reaching. This week, you can find some updates to last week's Square Enix news, as well as yet another release for the oldest games in the Final Fantasy series. Beyond that, we've got some Square Enix business and employment news, a bit more Final Fantasy XIII hype, and even some potentially M-rated weirdness. And now we roll on, with our heads held high.
As reported last week, Birth by Sleep was the top selling game in Japan for the first time. Now, this week, it's the second time around. It's still beating New Super Mario Bros. Wii in week-to-week sales, but by a vastly smaller margin than before, largely because now it's the game's week two, not launch week. Given the install base for PSPs versus Wiis, I don't imagine this trend will continue all that much further before something, whether it's NSMB or some other newer release, will knock Kingdom Hearts off the top rung.
In case you haven't had enough of Final Fantasy I and II yet (note that you can play Final Fantasy I on no fewer than five American systems already), you will soon be able to take them with you on your iPhone or iPod Touch, you trendy fool, you. (Yes, I have both, but I don't use them for games. Also, it's well-known that I'm a massive hypocrite.) Not very many details yet, but it seems like the games will be based more or less on the PSP releases, but with a redesigned interface due to the necessity of using touch to navigate the games.
Squenix announced this week that they're looking to take on some debt. While the company has billions of yen in liquid assets already, but they also owe billions in debt, too (though not as much as they have on hand). When they sell their bond issues worth ¥35 billion, the additional cash can help to pay off the original debt, or it could also be used to go on another game-company-gobbling purchasing spree, or some of both. In another part of the company, composer Masashi Hamauzu has left the sound team of Square Enix. He composed music for a variety of games produced by the company, notably a couple releases in the SaGa family, Final Fantasy X, and most recently Final Fantasy XIII.
And, hey, have some promised weirdness. Apparently one of Vanille's models within Final Fantasy XIII is nude. Not entirely surprising, given that this is common practice as the modelers can then be able to more closely map clothing and equipment to the base model; allegedly, though, Vanille's model in this case includes detail in her upper half that isn't often seen in such things. Let's just leave it at that, shall we? And no link, you'll just have to go looking on your own (which, of course, I know you're already doing, and that will no doubt tide you over until the next tidbits).
Source: Kotaku, Square Enix DLG (on Facebook), Square Enix Music
As reported last week, Birth by Sleep was the top selling game in Japan for the first time. Now, this week, it's the second time around. It's still beating New Super Mario Bros. Wii in week-to-week sales, but by a vastly smaller margin than before, largely because now it's the game's week two, not launch week. Given the install base for PSPs versus Wiis, I don't imagine this trend will continue all that much further before something, whether it's NSMB or some other newer release, will knock Kingdom Hearts off the top rung.
In case you haven't had enough of Final Fantasy I and II yet (note that you can play Final Fantasy I on no fewer than five American systems already), you will soon be able to take them with you on your iPhone or iPod Touch, you trendy fool, you. (Yes, I have both, but I don't use them for games. Also, it's well-known that I'm a massive hypocrite.) Not very many details yet, but it seems like the games will be based more or less on the PSP releases, but with a redesigned interface due to the necessity of using touch to navigate the games.
Squenix announced this week that they're looking to take on some debt. While the company has billions of yen in liquid assets already, but they also owe billions in debt, too (though not as much as they have on hand). When they sell their bond issues worth ¥35 billion, the additional cash can help to pay off the original debt, or it could also be used to go on another game-company-gobbling purchasing spree, or some of both. In another part of the company, composer Masashi Hamauzu has left the sound team of Square Enix. He composed music for a variety of games produced by the company, notably a couple releases in the SaGa family, Final Fantasy X, and most recently Final Fantasy XIII.
And, hey, have some promised weirdness. Apparently one of Vanille's models within Final Fantasy XIII is nude. Not entirely surprising, given that this is common practice as the modelers can then be able to more closely map clothing and equipment to the base model; allegedly, though, Vanille's model in this case includes detail in her upper half that isn't often seen in such things. Let's just leave it at that, shall we? And no link, you'll just have to go looking on your own (which, of course, I know you're already doing, and that will no doubt tide you over until the next tidbits).
Source: Kotaku, Square Enix DLG (on Facebook), Square Enix Music
Posted in: Square-Enix News
Final Fantasy XII Sequel Possibly in the Works
Various news surfaced last year of a new Final Fantasy, codenamed Final Fantasy Fortress. Speculation was in the air and I did my usual act of hoping it was a follow-up to Final Fantasy XII with absolutely no conviction. Well sirs and madames, it turns out that hoping for something with enough effort does indeed bear some reward. A tech demo of project Fortress, leaked on YouTube and now removed by Square Enix for breach of a 2009 copyright violation, reveals that the sequel was being created by Sweden's Grin development house and to be published on PC, Xbox 360 and PS3 by Square Enix. See it here. The original source of the video maintains that this project has been moved to a different studio amid a concern for 'quality issues', which, supposed, in turn lead to Grin's demise. If true, here's hoping that it's in with Deus Ex 3 and Thief 4 at Eidos Montreal. Let's just spare a thought for old Grin. They worked six or so months on this and literally had the rug pulled from under their feet by Square Enix, who removed the project from their hands and subsequently forced them to close.
The video appears much more like a western RPG, with a main character who looks like he'd be more at home swinging a giant axe at Chris Redfield in Resident Evil 5. Many childhood fantasies of watching Barret race the chocobo at the Gold Saucer in Final Fantasy VII are also realised when we see the man riding through a forest, reminding us that this is a Final Fantasy. We also see a large-scale battle still reminiscent of Helm's Deep in Lord of the Rings, reminding us that this is a western fantasy game. There is no HUD of any sort, but it appears to show that his sword and bow attacks are at the press of a button rather than preset instructions. It's shaky, it's stubby, it's unfinished, it's nasty, it is a tech demo after all, but it's absolutely compelling. There are also some screenshots and concept art available here from different parts of the game if you're interested, mostly landscapes.
Source: Voodoo Extreme, Break, Kotaku (yay)
The video appears much more like a western RPG, with a main character who looks like he'd be more at home swinging a giant axe at Chris Redfield in Resident Evil 5. Many childhood fantasies of watching Barret race the chocobo at the Gold Saucer in Final Fantasy VII are also realised when we see the man riding through a forest, reminding us that this is a Final Fantasy. We also see a large-scale battle still reminiscent of Helm's Deep in Lord of the Rings, reminding us that this is a western fantasy game. There is no HUD of any sort, but it appears to show that his sword and bow attacks are at the press of a button rather than preset instructions. It's shaky, it's stubby, it's unfinished, it's nasty, it is a tech demo after all, but it's absolutely compelling. There are also some screenshots and concept art available here from different parts of the game if you're interested, mostly landscapes.
Source: Voodoo Extreme, Break, Kotaku (yay)
Posted in: Square-Enix News
Square Enix News Tidbits and Green Slimetinis
Last week was another pretty quiet one, so I've lumped everything into another two week span. Plus, last Friday I was working madly on some other CoN development that I'll roll out eventually. Every tidbits, I start with the excuses. It's fun.
Let's kick it off with the best reason ever to go to Japan: a Dragon Quest-themed bar in Tokyo, opening next week. I would love to see if they have Slime-themed adult beverages. Please tell me there will be Slime-themed adult beverages. Perhaps a Green Slimetini.
From a different perspective in Square Enix corporate life, it's recently come to light that Yoichi Wada isn't pleased with the Japanese game retail industry and its xenophobia. Of course, some level of xenophobia in Japan is hardly anything new, so why should Square Enix care? Well, it's because now they're in charge of publishing games like Modern Warfare 2 in Japan. Now it all makes sense.
It shouldn't come as any surprise that Kingdom Hearts is massive in Japan, speaking of the gaming motherland. It's Disney! It's Square Enix! The buying queue will be massive! And, it was for Birth by Sleep; the newest edition of the Kingdom Hearts series, for PSP, came out last week in Japan and promptly sold almost half a million discs, blowing every other game out of the water in terms of that week's sales. Will it have lifetime sales better than the game it replaced at the top of the charts, New Super Mario Bros. Wii? Probably not, but it's still pretty impressive.
So, with all that non-Final Fantasy stuff out of the way, I'm sure you guys who aren't already miserable from thinking about Final Fantasy XIII want to hear more, right? Bam: here it is. First, here's the first new trailer with the Leona Lewis track and English voice acting, first linked to us by BlitzSage in the delicious knot of rage that is our thread discussing Leona Lewis' involvement in the Western game. Still want more after that? Well, Square Enix this week (for some reason) put some PlayStation 3s and Xbox 360s on a bus in California and drove it around so players could get an early look at parts of the North American game. No word yet when or if the content on the bus will be distributed over Xbox Live or PlayStation Home for other users, but the bus tour ends tomorrow. 1up says the game seems to run just as nicely on the lowly 360 as it does the PS3, though this isn't exactly a side-by-side comparison. Honestly, though, did anyone think that Square Enix would botch the cross-platform nature of this game? It's been a lightning rod (yay puns!) ever since it was announced, and the experience on 360 is simply something that Squenix can't afford to screw up. Also, according to Kotaku by way of Japanese Final Fantasy site FF Reunion, Final Fantasy XIII could have been a lot longer. They cut so much out, in fact, that the scraps on the floor could have been reassembled to create another full game, according to art director Isamu Kamikokuryou. I've wondered aloud already: maybe that's how they plan on creating the seemingly-off-the-radar FFXIII Versus, eh?
If you're still up for this game, though, don't forget that it comes out in about seven and a half weeks. And we know this is true, because now we know it's gone Gold - for those not familiar with shipping software, that's just the industry term for "the game is done, yo." This even includes the lip-syncing as seen in the aforementioned trailer, which, as you no doubt all know, has sometimes been a bit wonky for Square Enix games. So, whether you're still excited or not, this is still looking like a big deal, and it's getting ever closer. Enjoy, whatever your perspective.
Source: Kotaku, GamePro, 1up
Let's kick it off with the best reason ever to go to Japan: a Dragon Quest-themed bar in Tokyo, opening next week. I would love to see if they have Slime-themed adult beverages. Please tell me there will be Slime-themed adult beverages. Perhaps a Green Slimetini.
From a different perspective in Square Enix corporate life, it's recently come to light that Yoichi Wada isn't pleased with the Japanese game retail industry and its xenophobia. Of course, some level of xenophobia in Japan is hardly anything new, so why should Square Enix care? Well, it's because now they're in charge of publishing games like Modern Warfare 2 in Japan. Now it all makes sense.
It shouldn't come as any surprise that Kingdom Hearts is massive in Japan, speaking of the gaming motherland. It's Disney! It's Square Enix! The buying queue will be massive! And, it was for Birth by Sleep; the newest edition of the Kingdom Hearts series, for PSP, came out last week in Japan and promptly sold almost half a million discs, blowing every other game out of the water in terms of that week's sales. Will it have lifetime sales better than the game it replaced at the top of the charts, New Super Mario Bros. Wii? Probably not, but it's still pretty impressive.
So, with all that non-Final Fantasy stuff out of the way, I'm sure you guys who aren't already miserable from thinking about Final Fantasy XIII want to hear more, right? Bam: here it is. First, here's the first new trailer with the Leona Lewis track and English voice acting, first linked to us by BlitzSage in the delicious knot of rage that is our thread discussing Leona Lewis' involvement in the Western game. Still want more after that? Well, Square Enix this week (for some reason) put some PlayStation 3s and Xbox 360s on a bus in California and drove it around so players could get an early look at parts of the North American game. No word yet when or if the content on the bus will be distributed over Xbox Live or PlayStation Home for other users, but the bus tour ends tomorrow. 1up says the game seems to run just as nicely on the lowly 360 as it does the PS3, though this isn't exactly a side-by-side comparison. Honestly, though, did anyone think that Square Enix would botch the cross-platform nature of this game? It's been a lightning rod (yay puns!) ever since it was announced, and the experience on 360 is simply something that Squenix can't afford to screw up. Also, according to Kotaku by way of Japanese Final Fantasy site FF Reunion, Final Fantasy XIII could have been a lot longer. They cut so much out, in fact, that the scraps on the floor could have been reassembled to create another full game, according to art director Isamu Kamikokuryou. I've wondered aloud already: maybe that's how they plan on creating the seemingly-off-the-radar FFXIII Versus, eh?
If you're still up for this game, though, don't forget that it comes out in about seven and a half weeks. And we know this is true, because now we know it's gone Gold - for those not familiar with shipping software, that's just the industry term for "the game is done, yo." This even includes the lip-syncing as seen in the aforementioned trailer, which, as you no doubt all know, has sometimes been a bit wonky for Square Enix games. So, whether you're still excited or not, this is still looking like a big deal, and it's getting ever closer. Enjoy, whatever your perspective.
Source: Kotaku, GamePro, 1up
Posted in: Square-Enix News
Holiday Hangover Square Enix News Tidbits
Missed a couple weeks of the tidbits again; I'm sure you have all been pretty busy yourselves, and then there's the part where you don't really read these anyway, so it's all good. If you haven't been looking, though, you probably missed some good Square Enix information that's come out over the holidays, so let's catch you up.
The release of Final Fantasy XIII in Japan doesn't mean the media blitz is over; the release was predictably huge, and Square Enix are laboring hard to continue to push the merch, with a long-format commercial airing to promote the soundtrack, available in a few weeks. Here in the States, the Square Enix Members Blog is offering a sweepstakes to win jewelry and accessories as designed for Final Fantasy XIII characters.
For the Wii gamers, Crystal Chronicles came out on the day after Christmas. It's, probably unsurprisingly, getting mixed reviews so far, though there are obviously a wide array of folks out there who have enjoyed the Crystal Chronicles games so far. If you're one of them, perhaps you should take a visit to the General Squenix forum here at CoN and talk about your experience a bit.
Final Fantasy XIV is in the ascendancy now that Thirteen is out the door; while it still doesn't have a more specific release date than "2010," there's a lot of new media coming out to show a bit more about what you'll be looking at as you play. Kotaku brought us some new scenery-style shots just before Christmas, and on Christmas Eve published some from the character creator that, probably in a manner that won't shock the cynics, seems to focus on thin, attractive human females.
To wrap up the news you might have missed, check out Slime Curling as a minigame in the remake of Dragon Quest VI. I might be the only person outside of Canada who likes curling, so maybe I'm biased, but this sounds like a great idea to me. Also, Nomura has gotten his name on a new patent application that has detailed flowcharts and illustrations describing a new kind of RPG combat system. The application is platform-agnostic, but one of the illustrations has a system that looks a lot like a PSP... Finally, the free Chocobo pet on which we previously reported has finally come around, at least for some of us. I got the code for mine emailed to me on the 30th, and let me tell you, it's adorable.
Do any of you remember the CoNtest I announced a few months back when we re-released CoN quizzes? Hey, that ended on New Year's Eve - I'll announce our winner in just a tick.
The release of Final Fantasy XIII in Japan doesn't mean the media blitz is over; the release was predictably huge, and Square Enix are laboring hard to continue to push the merch, with a long-format commercial airing to promote the soundtrack, available in a few weeks. Here in the States, the Square Enix Members Blog is offering a sweepstakes to win jewelry and accessories as designed for Final Fantasy XIII characters.
For the Wii gamers, Crystal Chronicles came out on the day after Christmas. It's, probably unsurprisingly, getting mixed reviews so far, though there are obviously a wide array of folks out there who have enjoyed the Crystal Chronicles games so far. If you're one of them, perhaps you should take a visit to the General Squenix forum here at CoN and talk about your experience a bit.
Final Fantasy XIV is in the ascendancy now that Thirteen is out the door; while it still doesn't have a more specific release date than "2010," there's a lot of new media coming out to show a bit more about what you'll be looking at as you play. Kotaku brought us some new scenery-style shots just before Christmas, and on Christmas Eve published some from the character creator that, probably in a manner that won't shock the cynics, seems to focus on thin, attractive human females.
To wrap up the news you might have missed, check out Slime Curling as a minigame in the remake of Dragon Quest VI. I might be the only person outside of Canada who likes curling, so maybe I'm biased, but this sounds like a great idea to me. Also, Nomura has gotten his name on a new patent application that has detailed flowcharts and illustrations describing a new kind of RPG combat system. The application is platform-agnostic, but one of the illustrations has a system that looks a lot like a PSP... Finally, the free Chocobo pet on which we previously reported has finally come around, at least for some of us. I got the code for mine emailed to me on the 30th, and let me tell you, it's adorable.
Do any of you remember the CoNtest I announced a few months back when we re-released CoN quizzes? Hey, that ended on New Year's Eve - I'll announce our winner in just a tick.
Posted in: Square-Enix News
A British Friday Tidbit Session
Forenote: In keeping tradition of updates every Friday, I would like to point out that it is, in fact, always Friday. But right now, it's Friday in England. So this still counts.
13 - Unlucky for some? Let's hope not Square-Enix. Final Fantasy XIII is now out in Japanland. Over the past week, everywhere has gone nuts. Sure, it isn't out in the West... yet. But even so, we don't have much to go on other than Famitsu's 39/40. My mathematical skills tell me that that means good.
A Final Fantasy XIII branded PS3 Slim is out in Japan, and will also be seeing a release in Korea, despite the fact that I want one. It's white, pink, slim, big (HDD-wise) and is coupled with matching controller and a copy of Final Fantasy XIII. Retailing at the US equivalent of $450 U.S, is it worth it? Even if not, you can bet it'll be worth a bunch to collectors soon enough. For those who already DO have a Playstation 3, you can look forward to Final Fantasy XIII characters and monsters in your Playstation Home! And they're absolutely free.... in Japan.... until January 14th. If we're lucky, we might be able to get to PAY for them eventually!
Square-Enix, always the money grabber, is also releasing the game's soundtrack in two versions. The standard, and the special editions. What's the difference? One disc, about $15 and a pretty box. The normal version is about $45, no prizes for whoever figures out how much the special is priced. But is it worth it without Nobuo Uematsu? Find out for yourself at the Final Fantasy XIII website, where samples of the game's soundtrack are available to all.
In addition, a lot more copies of Final Fantasy XIII were shipped than intended. Almost double, in fact. Square-Enix are definitely confident about this title. Do they have good reason to be? I guess we'll find out in the next few weeks. Or you could hide in a cave until the Western release. This news poster might actually try to get hold of a copy at release date (March 9th)! Try, and fail, because the Xbox version is still pending. Gragh.
Right. Almost at the end here, but something has come up that ISN'T Final Fantasy XIII related. (My aim in this post was to say Final Fantasy XIII 13 times. Did I succeed?) Final Fantasy VIII is now available to all on the Playstation Network for $10.... Oh joy....
When's Final Fantasy IX up?
Source: Ko, ta, ku
13 - Unlucky for some? Let's hope not Square-Enix. Final Fantasy XIII is now out in Japanland. Over the past week, everywhere has gone nuts. Sure, it isn't out in the West... yet. But even so, we don't have much to go on other than Famitsu's 39/40. My mathematical skills tell me that that means good.
A Final Fantasy XIII branded PS3 Slim is out in Japan, and will also be seeing a release in Korea, despite the fact that I want one. It's white, pink, slim, big (HDD-wise) and is coupled with matching controller and a copy of Final Fantasy XIII. Retailing at the US equivalent of $450 U.S, is it worth it? Even if not, you can bet it'll be worth a bunch to collectors soon enough. For those who already DO have a Playstation 3, you can look forward to Final Fantasy XIII characters and monsters in your Playstation Home! And they're absolutely free.... in Japan.... until January 14th. If we're lucky, we might be able to get to PAY for them eventually!
Square-Enix, always the money grabber, is also releasing the game's soundtrack in two versions. The standard, and the special editions. What's the difference? One disc, about $15 and a pretty box. The normal version is about $45, no prizes for whoever figures out how much the special is priced. But is it worth it without Nobuo Uematsu? Find out for yourself at the Final Fantasy XIII website, where samples of the game's soundtrack are available to all.
In addition, a lot more copies of Final Fantasy XIII were shipped than intended. Almost double, in fact. Square-Enix are definitely confident about this title. Do they have good reason to be? I guess we'll find out in the next few weeks. Or you could hide in a cave until the Western release. This news poster might actually try to get hold of a copy at release date (March 9th)! Try, and fail, because the Xbox version is still pending. Gragh.
Right. Almost at the end here, but something has come up that ISN'T Final Fantasy XIII related. (My aim in this post was to say Final Fantasy XIII 13 times. Did I succeed?) Final Fantasy VIII is now available to all on the Playstation Network for $10.... Oh joy....
When's Final Fantasy IX up?
Source: Ko, ta, ku
Posted in: Square-Enix News
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Caves of Narshe Version 6
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.