CoN 25th Anniversary: 1997-2022
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Final Fantasy I Enemies

There's a surprising number of enemies and bosses in Final Fantasy, given how old the technology behind this game really is. This game really introduces the concept of extensive pallete swap monsters that you'll see in so many more games in the future. You'll see data culled from both Final Fantasy Origins and the original NES version of Final Fantasy; the data is virtually interchangable, with a couple minor exceptions. Just to be safe, make sure you've used our switcher to the left to show the version you're playing!

Enemies | Bosses | All

Sabretooth
sabretooth
HP
Attack
Defense
Magic Defense
EXP
Gil
200
24
8
106
843
500
Damage
Status
Special Attacks
24-48
None
None
Weakness
Ineffective
None
None
Locations
Citadel of Trials, Tower of Mirage
 
Sahagin
sahagin
HP
Attack
Defense
Magic Defense
EXP
Gil
28
10
4
28
30
30
Damage
Status
Special Attacks
10-20
None
None
Weakness
Ineffective
Bolt 
Earth Fire 
Locations
Riding the Ship
 
Sahagin Chief
sahagin chief
HP
Attack
Defense
Magic Defense
EXP
Gil
64
15
8
46
105
105
Damage
Status
Special Attacks
15-30
None
None
Weakness
Ineffective
Bolt 
Earth Fire 
Locations
Riding the Ship, Sunken Shrine
 
Sahagin Prince
sahagin prince
HP
Attack
Defense
Magic Defense
EXP
Gil
204
47
20
101
882
882
Damage
Status
Special Attacks
47-96
None
None
Weakness
Ineffective
Bolt 
Earth Fire 
Locations
Sunken Shrine, Temple of Chaos
 
Sand Worm
sand worm
HP
Attack
Defense
Magic Defense
EXP
Gil
200
46
14
103
2683
900
Damage
Status
Special Attacks
46-92
None
Earthquake
Weakness
Ineffective
None
Earth 
Locations
Citadel of Trials
 
Scorpion
scorpion
HP
Attack
Defense
Magic Defense
EXP
Gil
84
22
10
55
225
70
Damage
Status
Special Attacks
22-44
Poison
None
Weakness
Ineffective
None
None
Locations
Pravoca, Marsh Cave, Mt. Gulg
 
Sea Scorpion
sea scorpion
HP
Attack
Defense
Magic Defense
EXP
Gil
148
35
18
85
639
300
Damage
Status
Special Attacks
35-70
Poison
Weakness
Ineffective
Bolt 
None
Locations
Sunken Shrine, Temple of Chaos
 
Sea Snake
sea snake
HP
Attack
Defense
Magic Defense
EXP
Gil
224
35
12
116
957
600
Damage
Status
Special Attacks
35-70
None
None
Weakness
Ineffective
Bolt 
Earth Fire 
Locations
Sunken Shrine, Temple of Chaos
 
Sea Troll
sea troll
HP
Attack
Defense
Magic Defense
EXP
Gil
216
40
20
110
852
852
Damage
Status
Special Attacks
40-80
None
None
Weakness
Ineffective
Bolt 
Earth 
Locations
Sunken Shrine, Temple of Chaos
 
Shadow
shadow
HP
Attack
Defense
Magic Defense
EXP
Gil
50
10
0
37
90
45
Damage
Status
Special Attacks
10-20
Darkness
None
Weakness
Ineffective
Fire Harm 
Earth Ice Death Poison Stun Sleep Darkness 
Locations
Marsh Cave, Melmond
 
Shark
shark
HP
Attack
Defense
Magic Defense
EXP
Gil
120
22
0
70
267
66
Damage
Status
Special Attacks
22-44
None
None
Weakness
Ineffective
Bolt 
Earth Fire 
Locations
Sunken Shrine, Riding the Ship
 
Skeleton
skeleton
HP
Attack
Defense
Magic Defense
EXP
Gil
10
10
0
17
9
3
Damage
Status
Special Attacks
10-20
None
None
Weakness
Ineffective
Fire Harm 
Ice Poison Death Petrify Stun Sleep Darkness 
Locations
Cornelia, Temple of Chaos, Marsh Cave
 
Soldier
soldier
HP
Attack
Defense
Magic Defense
EXP
Gil
400
102
48
160
4000
2000
Damage
Status
Special Attacks
102-204
None
None
Weakness
Ineffective
Bolt 
Earth Ice Fire Death Poison Petrify Stun Sleep Darkness 
Locations
Flying Fortress
 
Specter
specter
HP
Attack
Defense
Magic Defense
EXP
Gil
114
40
12
67
432
432
Damage
Status
Special Attacks
40-80
Stun
None
Weakness
Ineffective
Fire Harm 
Earth Ice Death Poison Petrify Stun Sleep Darkness 
Locations
Ice Cavern
 
Sphinx
sphinx
HP
Attack
Defense
Magic Defense
EXP
Gil
228
23
12
115
1160
1160
Damage
Status
Special Attacks
23-46
None
None
Weakness
Ineffective
None
Earth 
Locations
Terra Cavern, Citadel of Trials
 
Spirit Naga
spirit naga
HP
Attack
Defense
Magic Defense
EXP
Gil
420
7
16
143
3489
4000
Damage
Status
Special Attacks
7-14
Poison
Weakness
Ineffective
None
None
Locations
Flying Fortress
 
Stone Golem
stone golem
HP
Attack
Defense
Magic Defense
EXP
Gil
200
70
16
110
2385
1000
Damage
Status
Special Attacks
70-140
None
Weakness
Ineffective
None
Earth Ice Bolt Fire Death Poison Petrify Stun Sleep Darkness 
Locations
Flying Fortress, Temple of Chaos
 
Tarantula
tarantula
HP
Attack
Defense
Magic Defense
EXP
Gil
64
5
12
46
141
50
Damage
Status
Special Attacks
5-10
Poison
None
Weakness
Ineffective
None
None
Locations
Marsh Cave, Terra Cavern, first continent overworld
 
Troll
troll
HP
Attack
Defense
Magic Defense
EXP
Gil
184
24
12
100
621
621
Damage
Status
Special Attacks
24-48
None
None
Weakness
Ineffective
Fire 
None
Locations
Terra Cavern, Crescent Lake
 
Tyrannosaur
tyrannosaur
HP
Attack
Defense
Magic Defense
EXP
Gil
600
115
10
200
7200
600
Damage
Status
Special Attacks
115-230
None
None
Weakness
Ineffective
None
None
Locations
Lake near Lufenia
 
Vampire Lord
vampire lord
HP
Attack
Defense
Magic Defense
EXP
Gil
300
90
28
84
2385
3000
Damage
Status
Special Attacks
90-180
Stun
Weakness
Ineffective
Fire Harm 
Earth Ice Death Poison Petrify Stun Sleep Darkness 
Locations
Flying Fortress, Temple of Chaos
 
Warg Wolf
warg wolf
HP
Attack
Defense
Magic Defense
EXP
Gil
72
14
0
46
93
22
Damage
Status
Special Attacks
14-28
None
None
Weakness
Ineffective
None
None
Locations
Temple of Chaos, Terra Cavern, First Continent Overworld
 
Warmech
warmech
HP
Attack
Defense
Magic Defense
EXP
Gil
2000
128
80
200
32000
32000
Damage
Status
Special Attacks
128-256
None
Nuclear Attack
Weakness
Ineffective
None
Fire Bolt Ice Earth Poison Petrify Stun Sleep Darkness 
Locations
Fifth Floor of Flying Fortress
 
Water Naga
water naga
HP
Attack
Defense
Magic Defense
EXP
Gil
356
9
8
116
2355
2355
Damage
Status
Special Attacks
9-18
Poison
Weakness
Ineffective
Bolt 
Earth Fire 
Locations
Sunken Shrine, Temple of Chaos
 
Weretiger
weretiger
HP
Attack
Defense
Magic Defense
EXP
Gil
160
30
16
93
780
780
Damage
Status
Special Attacks
30-60
Poison
None
Weakness
Ineffective
None
None
Locations
Citadel of Trials, Tower of Mirage
 





Enemies | Bosses | All


Caves of Narshe: Final Fantasy I
Version 6
©1997–2024 Josh Alvies (Rangers51)

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