White D. | Type | HP | GP | EXP | Attack | Hit % | |
Dragon | 27300 | 0 | 59000 | 144 | 85 | ||
Magic Atk. | Speed | Defense | Evade % | Mag. Def. | Mag. Ev. % | ||
31 | 43 | 5 | 40 | 48 | 50 | ||
Level | Stolen/Dropped Items | Dropped Item % | |||||
98 | 0 | ||||||
Added Attack Properties | Status Immunities | ||||||
None | None | ||||||
Elemental Absorb | Weakness | ||||||
![]() ![]() ![]() | None | ||||||
Strategy | |||||||
Before you engage in this fight, it'd be wise if you had Rosa cast ![]() ![]() ![]() Cecil is going to attack, of course. If someone has died, though, have him revive them. Kain is in the same boat. Have him Jump unless someone needs reviving. Edge as well: use physical attack unless a member needs reviving. Rosa is going to be the healer, and you're going to need her. If she dies, you're royally... well, you're in trouble. Have her bust out ![]() ![]() ![]() ![]() ![]() | |||||||
Caves of Narshe: Final Fantasy IV
Version 6
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
Version 6
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.