The magic system in Final Fantasy VI is a little strange compared to many other RPGs. Since your characters are not (as) constrained by class, they can be almost equally proficient in the magical arts as they are the physical. Every character that can use magic can learn every spell in the game - except Lore, of course! - and you may well find that by the time you finish the game, your magic arsenal outstrips your physical by a good margin.
Classes | |||
Arise |
MP |
Reflectible |
Runic |
Elemental |
Target |
60 | No | Yes | N/A | Single | |
Learn From | |||||
Phoenix × 2 Terra learns organically at level 49 | |||||
Spell Description | |||||
Revives and fully restores the HP of a KO'd target. | |||||
Cura |
MP |
Reflectible |
Runic |
Elemental |
Target |
25 | Yes | Yes | N/A | Single/Multi | |
Learn From | |||||
Spell Description | |||||
Restores HP. | |||||
Curaga |
MP |
Reflectible |
Runic |
Elemental |
Target |
40 | Yes | Yes | N/A | Single/Multi | |
Learn From | |||||
Spell Description | |||||
Restores HP. | |||||
Cure |
MP |
Reflectible |
Runic |
Elemental |
Target |
5 | Yes | Yes | N/A | Single/Multi | |
Learn From | |||||
Shiva × 3; Kirin × 5; Seraph × 20; Lakshmi × 25 Terra learns organically at level 1 Celes learns organically at level 4 | |||||
Spell Description | |||||
Restores HP. | |||||
Esuna |
MP |
Reflectible |
Runic |
Elemental |
Target |
15 | No | Yes | N/A | Single | |
Learn From | |||||
Spell Description | |||||
Removes most status ailments from the target. Removes status: | |||||
Poisona |
MP |
Reflectible |
Runic |
Elemental |
Target |
3 | No | Yes | N/A | Single | |
Learn From | |||||
Spell Description | |||||
Removes poison and seizure status from the target. Removes status: | |||||
Raise |
MP |
Reflectible |
Runic |
Elemental |
Target |
30 | No | Yes | N/A | Single | |
Learn From | |||||
Spell Description | |||||
Revives a KO'd target. | |||||
Regen |
MP |
Reflectible |
Runic |
Elemental |
Target |
10 | Yes | Yes | N/A | Single | |
Learn From | |||||
Spell Description | |||||
Gradually restores the target's HP. Adds status: | |||||
Reraise |
MP |
Reflectible |
Runic |
Elemental |
Target |
50 | No | Yes | N/A | Single | |
Learn From | |||||
Spell Description | |||||
Automatically revives the target the next time he or she is KO'd. | |||||
Classes | |||