Final Fantasy VI Walkthrough
Written by Djibriel
Contributor
2.34: Into the Ancient Castle
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Enemies: Figaro Lizard, Devil, Enuo, Master Tonberry
Lore: Tsunami,
Lv. 5 Death,
Lv. 4 Flare,
Lv. 3 Confuse,
Traveler,
Dischord
Party: Optional: Terra, Cyan, Shadow, Edgar, Sabin, Celes, Relm, Strago, Setzer, Mog, Gau, Umaro
Whom to bring? The theme of the next dungeon will be magical resistance. The caves leading to the castle and the castle itself will be filled with monsters boasting inherent Reflective tendencies and crazy Magic Defense, making any non-barrier-piercing magical attack useless. The Holy element is very strong here, though:










Make your team and fly the Falcon over to Figaro Castle, which is probably on the Kohlingen side of the sea by this point. Send it over to the Figaro desert, and it will reach a bumpy part of the journey where the old man piloting the castle will ask you if you want to investigate. Boy, do we ever! Walk over to the castle dungeons, where the sandworm hole that freed the Crimson Robbers is still present. You can use it to exit this castle and enter the caves leading to the Ancient Castle.
Figaro Lizard are entirely too much like Crawler enemies, only much harder to take down. !Venom causes the Poison status, and they'll use either Leech or




Devil is a nasty enemy that delights in attacking physically, and with some force I might add. Battle isn't that tough, but !Swipe (Battle x 4) really packs a punch. Whenever a Devil is alone, he will start casting







Enuo is a boiling glob of slimy mucus with certain powers over water. Normally it'll just attack with Battle or !Slime, which sets Slow. When an Enuo is alone, though, it'll use




Tsunami isn't partly Wind-elemental
Tsunami hits both sides in a Pincer attack
- While
Tsunami is weaker, it doesn't split damage on multiple targets, making it stronger than
Aqua Breath versus multiple targets




Master Tonberry Bestiary #328 |
Type |
Level |
HP |
MP |
Gil |
EXP |
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None | 73 | 22000 | 1200 | 0 | 0 | |||||||||||||||||||
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
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13 | 9 | 0 | 100 | 165 | 0 | |||||||||||||||||||
Stolen Items |
Dropped Items |
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Common: ![]() | ||||||||||||||||||||||||
Status Immunities | Elemental Immunities | |||||||||||||||||||||||
![]() ![]() ![]() ![]() ![]() ![]() ![]() | None | |||||||||||||||||||||||
Elemental Absorb | Elemental Weakness | |||||||||||||||||||||||
Variable | None | |||||||||||||||||||||||
Lores | Command Immunities | |||||||||||||||||||||||
Control | ||||||||||||||||||||||||
Strategy | ||||||||||||||||||||||||
Master Tonberry is very mean. He'll start the battle off with a Battle attack, and after this the madness will begin. Every 15 seconds, Master Tonberry takes a step forward; after seven steps, he'll use !Knife on a random character and retreat halfway back, meaning that he'll have to take just four more steps after that to reach the !Knife position again. Every step is accompanied with the ever-frustrating Barrier Change attack. Master Tonberry casts spells of the type opposing his current weakness, not unlike Number 024 way back in the day. Each time he changes his weakness, he has a two in three chance of using a magical attack that will indicate what his new weakness is. This will give you a chance to load up on that weakness until it changes again.
One of the worst parts of this battle, though, is Master Tonberry's ![]() The way to victory lies in the enemy's status ailment vulnerabilities. Cast ![]() ![]() ![]() ![]() ![]() | ||||||||||||||||||||||||
When you're done, you win a

The only other chest in this cave contains the





You'll want to exit to the left of the screen to find another cave with two chests. They contain an X-Potion (to the left) and a shard of Magicite (the one to the bottom). The main feature here is the grand stairway leading into a random encounter-less room with a Save Point and another stairway going up.
Caves of Narshe: Final Fantasy VI
Version 6
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
Version 6
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.