Turks: Elena | Level | HP | MP | Attacks |
53 | 30000 | 100 | Flame Light, Confu | |
Absorbs | Blocks | Strong Against | Weak Against | |
Steal | Morph | Win Item | Enemy Skill | |
EXP | AP | Gil | Location | |
6400 | 800 | 7000 | Midgar | |
Immune to Status | Notes | |||
Sleep, Return, Confusion, Silence, Transform, Stop, Berserk, Paralysis, Stone, Slowly Stone, Manipulate, Death | ||||
Strategy | ||||
The Turks will use some strong physical attacks, as well as some elemental attacks, so you need to be prepared against that. Using characters with long-ranged weapons can be very effective, as they will take far less damage from the physical attacks. They also need the very best armor you can provide them with. Be advised that Elena will use a charm attack, so using Ribbons might be a good idea. On a final note, each Turk absorbs either Fire, Ice or Bolt magic, and is immune to Gravity magic, so take that into account when equipping materia. If you succeeded in raising the Ultima to the second level, it will do wonders. Otherwise, rely on Comet, Contain (but don’t forget about the Turks’ resistance to elemental magic), the most powerful summons you’ve got and physical attacks.
First, cast Big Guard and Regen. Then, definitely start by stealing from the Turks, as they hold valuable equipment. After that, unleash all you’ve got on them, with your most powerful spells, and concentrate your physical attacks on one Turk at a time. Don’t forget to heal once in a while, as they do have the power to bring your characters down easily. |
Caves of Narshe: Final Fantasy VII
Version 6
©1997–2024 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
Version 6
©1997–2024 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.