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Square-Enix News
New Dragon Quest Titles Hinted
The man who created Dragon Quest, Yuji Horii, has said that Square Enix is working on a number of projects leading into the series' 30th anniversary next year. This is, he says, on top of the two titles we already know plenty about: Theatrhythm Dragon Quest, akin to its Final Fantasy counterparts, and Dragon Quest Heroes, a game in the vein of Hyrule Warriors.
These comments could be a gesture towards Dragon Quest XI; while we don't know much about the next main entry in the series, it was announced this past summer (for home consoles), and Horii has mentioned on previous occasions that it is being developed simultaneously with Dragon Quest Heroes. All this makes it fairly reasonable to assume that we'll be getting news on DQXI in the near future, with a possible release in 2016. Because we all know how much Square Enix loves a good anniversary!
Another possible reference is to another Dragon Quest Monsters game, which was mentioned as being in development last summer but about which we still know nothing. In any case, this should be an active year for the Dragon Quest folks.
Source: Siliconera
These comments could be a gesture towards Dragon Quest XI; while we don't know much about the next main entry in the series, it was announced this past summer (for home consoles), and Horii has mentioned on previous occasions that it is being developed simultaneously with Dragon Quest Heroes. All this makes it fairly reasonable to assume that we'll be getting news on DQXI in the near future, with a possible release in 2016. Because we all know how much Square Enix loves a good anniversary!
Another possible reference is to another Dragon Quest Monsters game, which was mentioned as being in development last summer but about which we still know nothing. In any case, this should be an active year for the Dragon Quest folks.
Source: Siliconera
Posted in: Square-Enix News
Crystal of Time Trailer, Theatrythm Tracklist, Cat
Jump Festa (and more important, Square Enix's Japanese youtube channel) gave us our first trailer for the upcoming mobile game Final Fantasy Legends: the Space-Time Crystal, which we announced last month under the different translation "Crystal of Time." There are a few glimpses of combat which, as we already knew, will take its inspiration from the company's classic SNES RPGs - hey, that's our department! Actual footage of the game - which as its title suggests will focus on time travel - is very sparse, but includes a Behemoth and Atomos.
Additionally, we finally have the full track list for the "Second Performance" expansion for Final Fantasy Theatrhythm. These are:
"He of the Name" (Bravely Default)
"Evil Wings" (Bravely Default)
"The Serpent That Devours the Horizon" (Bravely Default)
"Horizon of Light and Shadow" (Bravely Default)
"Chrono Trigger" (Chrono Trigger)
"Ultima" (Final Fantasy 15)
"Hard to Miss" (Final Fantasy 15)
"Zero" (Final Fantasy Type-0)
"Ardent Rhythm" (Romancing Saga: Minstrel Song)
"Title Screen" (Romancing Saga 2)
"Battle #4" (Saga Frontier)
"Meridian Dance" (Secret of Mana)
This comes just after the announcement of a March 2015 Japanese release date for Theatrythm Dragon Quest. Perhaps the sad lack of Chrono tunes might be ameliorated in a similar matter sometime down the line?
Finally, there's another new job for Bravely Second, and it's a Cat Master. Yes, it involves cats. No, I don't know why.
Source: Square Enix Youtube, Polygon, Siliconera
Additionally, we finally have the full track list for the "Second Performance" expansion for Final Fantasy Theatrhythm. These are:
"He of the Name" (Bravely Default)
"Evil Wings" (Bravely Default)
"The Serpent That Devours the Horizon" (Bravely Default)
"Horizon of Light and Shadow" (Bravely Default)
"Chrono Trigger" (Chrono Trigger)
"Ultima" (Final Fantasy 15)
"Hard to Miss" (Final Fantasy 15)
"Zero" (Final Fantasy Type-0)
"Ardent Rhythm" (Romancing Saga: Minstrel Song)
"Title Screen" (Romancing Saga 2)
"Battle #4" (Saga Frontier)
"Meridian Dance" (Secret of Mana)
This comes just after the announcement of a March 2015 Japanese release date for Theatrythm Dragon Quest. Perhaps the sad lack of Chrono tunes might be ameliorated in a similar matter sometime down the line?
Finally, there's another new job for Bravely Second, and it's a Cat Master. Yes, it involves cats. No, I don't know why.
Source: Square Enix Youtube, Polygon, Siliconera
Posted in: Square-Enix News
Big Final Fantasy XV Jump Fiesta Trailer, Details
Final Fantasy XV got a lot of big updates out of Jump Fiesta this weekend. A new trailer was aired at the event, featuring a new female character, a new town, a new summon, and assorted other new things: you can see the trailer in English (French subs) here. What’s even more exciting, however, is the series of comments on the trailer provided by its (still fairly new) director, Hajime Tabata.
The trailer features a new character, Cindy, who had been revealed in some screenshots earlier this week. Don't get too excited though, as she (sadly) won't have much of a role in the game's story.
The massive, uh, thing towards the end of the trailer is Titan - taking up his accustomed role as summoned monster in a truly titanic proportions. Tabata clarified that this is indeed the same size Titan will take when you summon him. Apparently, Titan will also play a big part in the story.
There is a new town featured in the trailer, a semi-tropical locale called Lestarg. This video shows a bit exploring around the new town, which is evidently quite big - but not the biggest that will be accessible within the game. There's also a "Dog Cam." I'm not really sure what's going on there, but it's cute so I'll approve for now.
Speaking to technical matters, Tabata pointed out that the clips in the trailer are seamless. Tabata said that the aim is to make the entire game transition seamlessly, but that loading time will likely be required in some places, particularly leading up to big plot cinematics.
Tabata also shared some interesting details on the game's use of time. One day is equal to an hour of gameplay, with daytime lasting some 40-45 minutes. Tabata pointed out that this means some battles will last multiple days. Eating and sleeping will be important in the game, providing stat bonuses and maintaining those bonuses, respectively. If you neglect sleep for three days, you'll start to see negative effects, and you won't be able to level up unless you take time to rest. The team appears quite excited about these elements of the game: Tabata said they hope it'll not only make the world more realistic but make the characters feel more human.
If you were unimpressed with the range of battle moves, the FFXV agrees with you: they're working to add more variety to physical battle, and look to make some big improvements to what they consider a currently-lackluster magic system (for this reason it was not shown in the trailer). Tabata stressed that while the trailer is indeed meant for advertisement (and not merely 'this is where we're at'), the team is hoping to continue improving just about everything featured in it.
Source: Square Enix Youtube, Youtube, Siliconera
The trailer features a new character, Cindy, who had been revealed in some screenshots earlier this week. Don't get too excited though, as she (sadly) won't have much of a role in the game's story.
The massive, uh, thing towards the end of the trailer is Titan - taking up his accustomed role as summoned monster in a truly titanic proportions. Tabata clarified that this is indeed the same size Titan will take when you summon him. Apparently, Titan will also play a big part in the story.
There is a new town featured in the trailer, a semi-tropical locale called Lestarg. This video shows a bit exploring around the new town, which is evidently quite big - but not the biggest that will be accessible within the game. There's also a "Dog Cam." I'm not really sure what's going on there, but it's cute so I'll approve for now.
Speaking to technical matters, Tabata pointed out that the clips in the trailer are seamless. Tabata said that the aim is to make the entire game transition seamlessly, but that loading time will likely be required in some places, particularly leading up to big plot cinematics.
Tabata also shared some interesting details on the game's use of time. One day is equal to an hour of gameplay, with daytime lasting some 40-45 minutes. Tabata pointed out that this means some battles will last multiple days. Eating and sleeping will be important in the game, providing stat bonuses and maintaining those bonuses, respectively. If you neglect sleep for three days, you'll start to see negative effects, and you won't be able to level up unless you take time to rest. The team appears quite excited about these elements of the game: Tabata said they hope it'll not only make the world more realistic but make the characters feel more human.
If you were unimpressed with the range of battle moves, the FFXV agrees with you: they're working to add more variety to physical battle, and look to make some big improvements to what they consider a currently-lackluster magic system (for this reason it was not shown in the trailer). Tabata stressed that while the trailer is indeed meant for advertisement (and not merely 'this is where we're at'), the team is hoping to continue improving just about everything featured in it.
Source: Square Enix Youtube, Youtube, Siliconera
Posted in: Square-Enix News
First Clip with English Voices Released for FFXV
Square Enix has just provided the first taste of what Final Fantasy XV's voice acting will sound like in English. You can view the clip here, at Square Enix's official UK YouTube channel.
The trailer, originally shown in Japanese at Tokyo Game Show 2014, occasions dialogue from several protagonists ranging from trivial to epic to a hearty helping of battle-grunting.
The trailer, originally shown in Japanese at Tokyo Game Show 2014, occasions dialogue from several protagonists ranging from trivial to epic to a hearty helping of battle-grunting.
Posted in: Square-Enix News
Two New SaGa Games Announced
Two new SaGa games were announced at Square Enix's SaGa 25th Anniversary show earlier today, both slated for 2015 release. The first, for browsers, will be titled Imperial SaGa; the second, exclusively for the PSP, has only been given the working title SaGa 2015. A few screenshots of the former and a few sketches relating to the later are just about all we have to go by so far. Series composer Kenji Ito has been confirmed as returning for the PSP title, if not for Imperial SaGa.
Series creator Akitoshi Kawazu had said earlier this year that a new title was in development, but the announcement had been delayed more than once. With none of the preceding SaGa titles available in digital formats in western markets, fans of the series are sure to be excited. Right? If any of you are still around, out of the woodworks with ye!
Source: Siliconera, Gematsu
Series creator Akitoshi Kawazu had said earlier this year that a new title was in development, but the announcement had been delayed more than once. With none of the preceding SaGa titles available in digital formats in western markets, fans of the series are sure to be excited. Right? If any of you are still around, out of the woodworks with ye!
Source: Siliconera, Gematsu
Posted in: Square-Enix News
New Patch for A Realm Reborn, Upcoming Free Trial
Yesterday the long-awaited Patch 2.45 launched for Final Fantasy XIV: A Realm Reborn. The biggest addition is the new Eternal Bonding ceremony, or, um, marriage. As announced at E3 this past summer, gay Eternal Bonding will indeed be an available option. Most of the rest of the content is minor, so if you're interested check out the source link below. This will likely be the last significant update prior to the massive Heavensward expansion due out next spring.
In addition to the ongoing PC free trial offer, a Playstation free trial is set to become available at the end of the month.
Source: Official FFXIV Site, Siliconera
In addition to the ongoing PC free trial offer, a Playstation free trial is set to become available at the end of the month.
Source: Official FFXIV Site, Siliconera
Posted in: Square-Enix News
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Caves of Narshe Version 6
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.