Final Fantasy V Walkthrough
Written by Djibriel
Contributor
1.13: Kingdom of Walse
Enemies: Jackanapes
Treasures: Silver Specs, 490 Gil, 1000 Gil x2,
Elven Mantle, Phoenix Down, Tent,
Speed (Time spell)
Blue Magic: Moon Flute (in theory)

One of the frogs in the pond throws a sweet Muppets reference at you; maybe this is just a town dude who is under the influence of the

Magic Shop: Speaking of the Magic Shop, they're selling a brand new brand of Magic you are at this point unable to wield. The first four belong to the Time Mage, the last three to the Summoner. Man, this doesn't bode well for the continued existence of the Water Crystal...at any rate, there's no reason to buy them at this point so don't waste your Gil just yet.
Weapon Shop: The only new feature is the


Armor Shop: Buy as you see fit. Don't forget that you found a



Item Shop: Make sure to dive into the Item Shop and buy a few Maiden's Kisses. There'll be Toad status ailments soon. It's a funny thing you can buy kisses as an item to carry with you; it could prove THE solution to that one well-meaning but unlucky in love friend everybody seems to have.
There's nothing else to do here, so let's talk to King Walse and have this stupid, stupid using the Water Crystal for the nation's welfare stopped. It'd be like telling Mister President of about every freaking country in the world that using gasoline is a big bad no-no, but whatever.
When you enter the castle, there's a double wooden door and some stairs going down. Pass through the double wooden doors and in the next room, go around the stairs going up to the stairs going down. There are hidden treasures here, containing a Phoenix Down, a Tent and 490 Gil. Track back to the main hall.
There's an invisible timer ticking here, people! No, not really, I mean plot-wise. So let's say we forget about minor things for now and waltz right into King Walse' throne room, slam our fist on the table and demand discontinuation of the amplifying process of the Water Crystal. This aggression will not stand, we will stop this (possibly) destructive process!
King Walse: No.
As a male writer, I'm obviously not allowed to say this, but there's something undeniably cute about King Walse. Maybe it's the fact he has no mouth, maybe it's the fact he's literally draped in colorful, partly purple robes, maybe it's that pink ball on his head or maybe it's just the way he raises his right hand in his Hey Ho Let's Go stance, but to me he is just precious! He's like a fluffy little pimp in that get-up.
At any rate, there's a new meteor now, and here's hoping the falling meteors have no causal relation to the shattering crystals. King Walse moves out with some guards to check up on Walse Tower.
To recap: King Walse, king of the country of Walse whose only mentionable city is called Walse, has left Walse Castle to check up on the Tower of Walse.
Enough with the Walse! Let's follow the King out. Since the three notable features of Walse Castle are best left for a later time you can just walk out of the castle, climb on the Wind Drake and fly to the meteor. I talk about the meteor in the next chapter. If you must know about Jackanapes, the Summoned Monster Shiva that is sealed in the purified water by the Water Crystal and Lone Wolf the pickpocket, read on.
When you enter the castle, you can continue on, enter the double wooden door or descend the stairs. For all three features, we must descend the stairs.
Going even further down will get us to the cells. To the far right is a sinister old man, but on the left is where the action is happening. Lone Wolf the famous thief asks you if you want to release him. You could do so, but there are no upsides and only downsides to this. Once released, Lone Wolf will roam the world again, causing a few items to be removed from chests when you get there. These items include: a



So don't. If you do, however, you can enter his cell and check the grey pot, which contains...nothing! In addition, the door will close behind you, forcing you to wait in the locked cell for a while before the door opens again (by itself, no less). Tight security these guys are running here. Hilarity ensues. The blue-haired guy on the far left also asks you if you want to release him, but when you say "Yes" he'll get so excited he runs into the wall and passes out (which really is funny to watch a couple of hundred times on a rainy day).
Get back up and find the other stairs going down in the upper-right corner. Let me tell you something about the dreaded demon Jackanapes.
Jackanapes Bestiary #30 |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
None | 20 | 666 | 5000 | 1 | 0 | 35 | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
50 | 10 | 50 | 50 | 50 | 50 | 50 | |
Stolen Items |
Dropped Items |
||||||
Common: Phoenix Down | |||||||
Command Immunities | Elemental Immunities | ||||||
None | None | ||||||
Elemental Absorb | Elemental Weakness | ||||||
![]() ![]() ![]() ![]() ![]() ![]() ![]() | None | ||||||
Blue Magic | Status Immunities | ||||||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||||||

Jackanapes, while not unbeatable in the full sense of the word, presents so much of a hindrance that defeating it at this point would require incredible amounts of leveling and luck. Jackanapes absorbs all elements, and since your only non-elemental spell is the physical




Note: if you know this game and know damn sure you want the

The


The final feature is the road leading to Shiva. You could prepare for Walse Tower by learning the Blue spell


Caves of Narshe: Final Fantasy V
Version 6
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
Version 6
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.