Final Fantasy V Walkthrough
Written by Djibriel
Contributor
1.27: Crescent and the Black Chocobo
Enemies: Doublizard, Bio Soldier, Harvester, Black Flame, Harvester
Blue Magic: Dark Spark
Features: Piano, Mighty March
The people and Jachol talked about how there was something underneath Crescent Island. When talking to the people here, it seems the soil is especially fertile but strange noises well up sometimes, and there are earthquakes. An inconveniently timed earthquake swallows up the Fire-Powered Ship as well, stranding you on the Island. Let's look around.Armor Shop: You shouldn't need to buy either, but if you find yourself lacking a frontal lobe, this is your chance to redeem yourself.
Weapon Shop: Four weapons for Jobs you haven't obtained yet. You will soon, though. You'll win an





In a house to the south-east, there's a bard living by himself. He'll teach you Mighty March, which sets

Some dude mentions a Black Chocobo in the forest. Legend has that these creatures are able to fly, which is a precious ability since we've lost our freaking Fire-Powered Ship and we need to get out of this place.
The only new enemy here is Harvester. His business in attacking you is unclear, but he carries some neat weapons around. He has a common





The tiny forest to the south of Crescent? Enter the middle square and you'll enter the forest. Here's the Black Chocobo. With Bartz, you get to catch it. If you want to quit, you can always talk to your fellow teammates. The Black Chocobo basically runs until it hits an object (the side, a tree, Bartz), then randomly picks a direction it wasn't running to previously and starts running that-a-way. Catching it isn't that hard.
It won't fly properly, though. Faris smacks two Crystal Shards out of the bird; the two Crystal shards from the Fire Crystal we hadn't recovered yet! Finally, the Bard gives us a way to utilize the two Songs we have learned. It's also capable of equipping the crappy

There's the Ranger and the Bard that have been added to your options. Both have their void to fill in this game, so let's take a look: the Ranger is another Job which is hard to classify, so I suggest you learn a bit about what they are and how they perform. They learn !Animals after 15 ABP, which is a great action ability for any mage to have. They're most notable for their capstone ability !Rapid Fire, which is made of awesome.
The Bard has low stats and very poor equipment options, but !Sing is really awesome. Multi-target unblockable

Now that you have the Black Chocobo, our direct mission objective is going to the Library of the Ancients and talk to Cid and Mid and complain about our lack of modus transporendi. However, first you should make sure that you've found a

Note: never park the Black Chocobo in the middle of this forest, as you'll have to catch it again.
Jackanapes-slaying: If you have

If you have Two-Handed on a character, you can finally get by Jackanapes without too much hassle. The





If you don't, too bad. There'll be other times.
Let's go to the last town we haven't visited yet, the town of Lix. It's located to the northwest of the Wind Shrine, is surrounded by weak monsters, forest and mountains.
Caves of Narshe: Final Fantasy V
Version 6
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
Version 6
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.