Final Fantasy V Walkthrough
Written by Djibriel
Contributor
2.8: Castle of Bal
Enemies: Objet d'Art, Abductor (2)
Treasures: Angel Robe, Hero Cocktail,
Great Sword,
Teleport
Castle of Bal's your chance to regroup, come up with a plan versus Exdeath and take a rest you've truly deserved. It's a tense situation though; monsters under Exdeath's banner are surrounding the castle and the army is ever shrinking in size. But let's focus; there's some nice options for you to exploit. When you're done with the cutscene (props for the translation), there's a chest containing a Hero Cocktail and a secret passage leading to a chest containing the

The left-most building in the courtyard takes you to the shops. The only new item present here is the

Take the stairs up. On the wall here, there are stairs leading downwards, but they're blocked from your vision by the tower. Just walk to the right and take the stairs all the way down. The NPC here has some good advice and there's a chest containing an




See the button behind the counter? You can push it from behind to open up a door in the wall. So that's how those merchants always get to those places! If you stand in between them, they'll forcefully throw you out of their business. Also, they'll give you a


You can enter the moat surrounding Castle of Bal in the bottom-left corner. Enter, go to the left, ignore the button and go all around the castle. On the far side of the moat in the bottom-left corner, a

In Basement 1 of the main building, there's a Save Point. Going further into the depths of Castle of Bal will get you in a featureless room with but one point of interest; the random appearance of enemies.
Objet d'Art enemies are "stone warriors with souls full of malice" as the game describes them at a later point. They attack physically and cast the




The x2 formation of these statues gives off 4 ABP, the x5 formation gives off 8 ABP. In addition, they can be easily defeated by

On the top floor of the main building, Krile is in distress. The Wind Drake which helped Galuf rescue Bartz and the lot has overstrained itself in said mission. Never mind the current political situation (you know, the war thing) or the practical impossibility of sneaking past Exdeath's armies, everybody agrees on the fact that playing veterinarian to an admittedly useful drake takes priority.
As soon as you're done toying around with the flying statues of death, you can go talk to the soldiers guarding the gates. King Galuf will order them to open the gates, which they'll do for you. It'll net you a battle with a single Abductor (2), the apparent entirety of Exdeath's stationed demon horde. The fight versus this guy is hardly worthy of description; he can use

Caves of Narshe: Final Fantasy V
Version 6
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
Version 6
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.