Final Fantasy V Advance Enemy Additions
Enemies | Bosses | All | GBA Additions
Archeodemon Bestiary #316 |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
Undead, Magic Beast | 17 | 50000 | 62000 | 0 | 0 | ? | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
180 | 35 | 90 | 0 | 40 | 0 | 0 | |
Stolen Items |
Dropped Items |
||||||
Common: Phoenix Down | Common: ![]() | ||||||
Command Immunities | Elemental Immunities | ||||||
None | None | ||||||
Elemental Absorb | Elemental Weakness | ||||||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | None | ||||||
Blue Magic | Status Immunities | ||||||
None | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
Strategy | |||||||
This thing is pretty brutal. It's got a number of Twintania's attacks, but none of the weaknesses. It can also use Dark Arts. Any non-magical attack will be countered, and two-thirds of magical attacks will be. It has no magic defense, though, so spamming lots of ![]() ![]() ![]() | |||||||
Assassin Bestiary #230 |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
Humanoid | 73 | 10000 | 500 | 806 | 8000 | ? | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
110 | 10 | 0 | 70 | 20 | 10 | 0 | |
Stolen Items |
Dropped Items |
||||||
Common: Hi-Potion | Common: Fuma Shuriken | ||||||
Command Immunities | Elemental Immunities | ||||||
None | None | ||||||
Elemental Absorb | Elemental Weakness | ||||||
None | None | ||||||
Blue Magic | Status Immunities | ||||||
None | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
Behemoth Bestiary #232 |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
None | 77 | 15000 | 200 | 800 | 0 | ? | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
90 | 13 | 0 | 0 | 13 | 0 | 0 | |
Stolen Items |
Dropped Items |
||||||
Common: Phoenix Down | Common: Phoenix Down | ||||||
Command Immunities | Elemental Immunities | ||||||
None | None | ||||||
Elemental Absorb | Elemental Weakness | ||||||
None | None | ||||||
Blue Magic | Status Immunities | ||||||
![]() ![]() ![]() ![]() | |||||||
Claret Dragon Bestiary #240 |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
Dragon | 92 | 17000 | 8000 | 2200 | 30000 | ? | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
135 | 18 | 30 | 0 | 40 | 0 | 0 | |
Stolen Items |
Dropped Items |
||||||
Common: Blastshot | Common: Dragon Fang | ||||||
Command Immunities | Elemental Immunities | ||||||
None | None | ||||||
Elemental Absorb | Elemental Weakness | ||||||
![]() ![]() | None | ||||||
Blue Magic | Status Immunities | ||||||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||||||
Dark Elemental Bestiary #233 |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
None | 74 | 5500 | 10000 | 757 | 7000 | ? | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
80 | 12 | 35 | 0 | 70 | 0 | 0 | |
Stolen Items |
Dropped Items |
||||||
Common: Buckshot | Common: Blastshot | ||||||
Command Immunities | Elemental Immunities | ||||||
None | None | ||||||
Elemental Absorb | Elemental Weakness | ||||||
![]() ![]() | ![]() | ||||||
Blue Magic | Status Immunities | ||||||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||||||
Dark Elemental (2) Bestiary #234 |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
None | 74 | 5500 | 10000 | 757 | 7000 | ? | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
80 | 12 | 35 | 0 | 70 | 0 | 0 | |
Stolen Items |
Dropped Items |
||||||
Common: Hi-Potion | Common: Hi-Potion | ||||||
Command Immunities | Elemental Immunities | ||||||
None | None | ||||||
Elemental Absorb | Elemental Weakness | ||||||
![]() ![]() | ![]() | ||||||
Blue Magic | Status Immunities | ||||||
None | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
Dark Elemental (3) Bestiary #235 |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
None | 74 | 5500 | 10000 | 757 | 7000 | ? | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
80 | 12 | 35 | 0 | 70 | 0 | 0 | |
Stolen Items |
Dropped Items |
||||||
Common: Ether | Common: Ether | ||||||
Command Immunities | Elemental Immunities | ||||||
None | None | ||||||
Elemental Absorb | Elemental Weakness | ||||||
![]() ![]() | ![]() | ||||||
Blue Magic | Status Immunities | ||||||
None | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
Dinozombie Bestiary #239 |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
Undead, Dragon | 94 | 20000 | 5000 | 5000 | 30000 | ? | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
150 | 16 | 0 | 0 | 20 | 20 | 0 | |
Stolen Items |
Dropped Items |
||||||
Common: Antidote | Common: Dragon Fang | ||||||
Command Immunities | Elemental Immunities | ||||||
None | None | ||||||
Elemental Absorb | Elemental Weakness | ||||||
![]() | ![]() | ||||||
Blue Magic | Status Immunities | ||||||
None | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
Duelist Bestiary #237 |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
Humanoid | 73 | 15000 | 0 | 838 | 25000 | ? | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
100 | 12 | 0 | 0 | 30 | 0 | 0 | |
Stolen Items |
Dropped Items |
||||||
Common: Tent | Common: Cottage | ||||||
Command Immunities | Elemental Immunities | ||||||
None | None | ||||||
Elemental Absorb | Elemental Weakness | ||||||
None | None | ||||||
Blue Magic | Status Immunities | ||||||
None | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
Enuo Bestiary #323 |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
Heavy | 97 | 60000 | 65000 | 0 | 0 | ? | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
220 | 30 | 50 | 20 | 100 | 30 | 0 | |
Stolen Items |
Dropped Items |
||||||
None | None | ||||||
Command Immunities | Elemental Immunities | ||||||
None | None | ||||||
Elemental Absorb | Elemental Weakness | ||||||
None | None | ||||||
Blue Magic | Status Immunities | ||||||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||||||
Strategy | |||||||
As the true final boss, with two forms, there's way too much strategy to go over here. Check the relevant walkthrough chapter, and good luck! | |||||||
Exoray Bestiary #236 |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
None | 72 | 6000 | 5000 | 724 | 4000 | ? | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
50 | 33 | 30 | 0 | 0 | 40 | 0 | |
Stolen Items |
Dropped Items |
||||||
Common: Hi-Potion | Common: Hi-Potion | ||||||
Command Immunities | Elemental Immunities | ||||||
None | None | ||||||
Elemental Absorb | Elemental Weakness | ||||||
None | ![]() | ||||||
Blue Magic | Status Immunities | ||||||
None | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
Grand Aevis Bestiary #315 |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
Aevis | 97 | 42000 | 20000 | 0 | 0 | ? | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
120 | 20 | 100 | 30 | 60 | 40 | 0 | |
Stolen Items |
Dropped Items |
||||||
Common: Cottage | Common: ![]() | ||||||
Command Immunities | Elemental Immunities | ||||||
None | None | ||||||
Elemental Absorb | Elemental Weakness | ||||||
![]() ![]() ![]() ![]() | None | ||||||
Blue Magic | Status Immunities | ||||||
None | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
Strategy | |||||||
Getting Haste set up early is the only way to even keep up with this thing's speed, otherwise it will take two turns to your one. Slow Cannon can help as well, and you might want ![]() ![]() ![]() ![]() | |||||||
Guardian Bestiary #317 |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
None | 97 | 55000 | 60000 | 0 | 0 | ? | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
110 | 30 | 50 | 0 | 40 | 10 | 0 | |
Stolen Items |
Dropped Items |
||||||
Common: Blitzshot | Common: ![]() | ||||||
Command Immunities | Elemental Immunities | ||||||
None | None | ||||||
Elemental Absorb | Elemental Weakness | ||||||
![]() | None | ||||||
Blue Magic | Status Immunities | ||||||
None | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
Strategy | |||||||
This four-part mech has tons of HP and a cannon that will kill every member of your party if it gets its attack off (defend against this by having someone Jumping!). The main target is invincible until the Launchers are dead, but you should wait to kill them until after the Wave Cannon, as it is the most dangerous part at first and is the only part that can't be resurrected. Once the Guardian is alone, you have only four rounds until the Launchers are returned, so hit as much as possible. All of the attacks that you would assume to be powerful are; consider equipping ![]() ![]() ![]() | |||||||
Hades Bestiary #242 |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
Undead | 97 | 33333 | 10000 | 15000 | 50000 | ? | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
120 | 15 | 66 | 50 | 30 | 40 | 0 | |
Stolen Items |
Dropped Items |
||||||
Common: ![]() | Common: ![]() | ||||||
Command Immunities | Elemental Immunities | ||||||
None | None | ||||||
Elemental Absorb | Elemental Weakness | ||||||
![]() | ![]() | ||||||
Blue Magic | Status Immunities | ||||||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||||||
Ironclad Bestiary #241 |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
None | 91 | 22000 | 15000 | 1000 | 40000 | ? | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
140 | 15 | 60 | 0 | 60 | 0 | 0 | |
Stolen Items |
Dropped Items |
||||||
Common: ![]() | Common: ![]() | ||||||
Command Immunities | Elemental Immunities | ||||||
None | None | ||||||
Elemental Absorb | Elemental Weakness | ||||||
None | None | ||||||
Blue Magic | Status Immunities | ||||||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||||||
Launcher (A) Bestiary #318 |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
None | 97 | 20000 | 50000 | 0 | 0 | ? | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
110 | 30 | 50 | 0 | 20 | 10 | 0 | |
Stolen Items |
Dropped Items |
||||||
Common: Blastshot | None | ||||||
Command Immunities | Elemental Immunities | ||||||
None | None | ||||||
Elemental Absorb | Elemental Weakness | ||||||
![]() | None | ||||||
Blue Magic | Status Immunities | ||||||
None | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
Strategy | |||||||
This four-part mech has tons of HP and a cannon that will kill every member of your party if it gets its attack off (defend against this by having someone Jumping!). The main target is invincible until the Launchers are dead, but you should wait to kill them until after the Wave Cannon, as it is the most dangerous part at first and is the only part that can't be resurrected. Once the Guardian is alone, you have only four rounds until the Launchers are returned, so hit as much as possible. All of the attacks that you would assume to be powerful are; consider equipping ![]() ![]() ![]() | |||||||
Launcher (B) Bestiary #319 |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
None | 97 | 20000 | 50000 | 0 | 0 | ? | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
110 | 30 | 50 | 0 | 20 | 10 | 0 | |
Stolen Items |
Dropped Items |
||||||
Common: Blastshot | None | ||||||
Command Immunities | Elemental Immunities | ||||||
None | None | ||||||
Elemental Absorb | Elemental Weakness | ||||||
![]() | None | ||||||
Blue Magic | Status Immunities | ||||||
None | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
Strategy | |||||||
This four-part mech has tons of HP and a cannon that will kill every member of your party if it gets its attack off (defend against this by having someone Jumping!). The main target is invincible until the Launchers are dead, but you should wait to kill them until after the Wave Cannon, as it is the most dangerous part at first and is the only part that can't be resurrected. Once the Guardian is alone, you have only four rounds until the Launchers are returned, so hit as much as possible. All of the attacks that you would assume to be powerful are; consider equipping ![]() ![]() ![]() | |||||||
Medusa Bestiary #238 |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
Undead, Magic Beast, Humanoid | 69 | 7500 | 800 | 762 | 15000 | ? | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
99 | 11 | 50 | 0 | 30 | 20 | 0 | |
Stolen Items |
Dropped Items |
||||||
Common: Gold Needle | Common: Gold Needle | ||||||
Command Immunities | Elemental Immunities | ||||||
None | None | ||||||
Elemental Absorb | Elemental Weakness | ||||||
None | None | ||||||
Blue Magic | Status Immunities | ||||||
None | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
Mini Satana Bestiary #229 |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
Magic Beast | 71 | 6500 | 1000 | 785 | 12000 | ? | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
100 | 8 | 40 | 50 | 0 | 60 | 0 | |
Stolen Items |
Dropped Items |
||||||
Common: Hi-Potion | Common: Hi-Potion | ||||||
Command Immunities | Elemental Immunities | ||||||
None | None | ||||||
Elemental Absorb | Elemental Weakness | ||||||
None | None | ||||||
Blue Magic | Status Immunities | ||||||
None | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
Neo Shinryu Bestiary #322 |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
Dragon | 97 | 65000 | 60000 | 0 | 0 | ? | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
200 | 40 | 8 | 20 | 100 | 100 | 0 | |
Stolen Items |
Dropped Items |
||||||
Common: Elixir | None | ||||||
Command Immunities | Elemental Immunities | ||||||
None | None | ||||||
Elemental Absorb | Elemental Weakness | ||||||
![]() | None | ||||||
Blue Magic | Status Immunities | ||||||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||||||
Strategy | |||||||
This is a very difficult battle. You should check our detailed superbosses guide for strategies. | |||||||
Omega Mk.II Bestiary #321 |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
None | 97 | 65000 | 60000 | 0 | 0 | ? | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
150 | 30 | 200 | 100 | 200 | 200 | 0 | |
Stolen Items |
Dropped Items |
||||||
Common: Elixir | Common: ![]() | ||||||
Command Immunities | Elemental Immunities | ||||||
None | None | ||||||
Elemental Absorb | Elemental Weakness | ||||||
![]() ![]() ![]() ![]() ![]() ![]() ![]() | ![]() | ||||||
Blue Magic | Status Immunities | ||||||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||||||
Strategy | |||||||
This is a very difficult battle. You should check our detailed superbosses guide for strategies. | |||||||
Soul Eater Bestiary #231 |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
Magic Beast | 68 | 7000 | 700 | 800 | 10000 | ? | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
50 | 30 | 50 | 50 | 50 | 50 | 0 | |
Stolen Items |
Dropped Items |
||||||
Common: Holy Water | Common: Holy Water | ||||||
Command Immunities | Elemental Immunities | ||||||
None | None | ||||||
Elemental Absorb | Elemental Weakness | ||||||
None | None | ||||||
Blue Magic | Status Immunities | ||||||
![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||||||
Wave Cannon Bestiary #320 |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
None | 97 | 22000 | 55000 | 0 | 0 | ? | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
120 | 30 | 100 | 0 | 20 | 0 | 0 | |
Stolen Items |
Dropped Items |
||||||
Common: Blitzshot | Common: Blastshot | ||||||
Command Immunities | Elemental Immunities | ||||||
None | None | ||||||
Elemental Absorb | Elemental Weakness | ||||||
![]() | None | ||||||
Blue Magic | Status Immunities | ||||||
None | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
Strategy | |||||||
This four-part mech has tons of HP and a cannon that will kill every member of your party if it gets its attack off (defend against this by having someone Jumping!). The main target is invincible until the Launchers are dead, but you should wait to kill them until after the Wave Cannon, as it is the most dangerous part at first and is the only part that can't be resurrected. Once the Guardian is alone, you have only four rounds until the Launchers are returned, so hit as much as possible. All of the attacks that you would assume to be powerful are; consider equipping ![]() ![]() ![]() | |||||||
Enemies | Bosses | All | GBA Additions
Caves of Narshe: Final Fantasy V
Version 6
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
Version 6
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.