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Final Fantasy VII Bosses

Enemies | Bosses | All

Jenova-BIRTH
[Image]
Level
HP
MP
Attacks
25
4000
110
Tail Laser, W-Laser, Gas
Absorbs
Blocks
Strong Against
Weak Against
 
 Gravity
 
 
Steal
Morph
Win Item
Enemy Skill
 
EXP
AP
Gil
Location
680
64
800
Shinra Boat
Immune to Status
Notes
Sleep, Return, Confusion, Silence, Transform, Stop, Berserk, Poison, Paralysis, Stone, Slowly Stone, Manipulate, Death
 
Strategy
 
OShiva works well enough against this boss. Jenova does a very damaging multi-ally attack called Tail-Laser, so watch out for that. Don't bother even trying OPoison, as that will do nothing. If you have the E-Skill ★Flame Thrower, that does a decent chunk of damage.
 
Jenova-DEATH
[Image]
Level
HP
MP
Attacks
55
25000
800
★Silence, Red Light, Tropic Wind
Absorbs
Blocks
Strong Against
Weak Against
 
 Gravity
 
 
Steal
Morph
Win Item
Enemy Skill
 
EXP
AP
Gil
Location
6000
400
5000
Whirlwind Maze
Immune to Status
Notes
Sleep, Return, Confusion, Silence, Transform, Stop, Berserk, Poison, Stone, Slowly Stone, Manipulate, Death
 
Strategy
 
This is a good chance to try out your new summon. With strong physical hits and non elemental magic, such as summons, this battle isn't too hard. Casting Barrier is also a good idea.
 
Jenova-LIFE
[Image]
Level
HP
MP
Attacks
50
10000
300
Blue Flame, ★Aqualung, Blue Light, ★Reflect
Absorbs
Blocks
Strong Against
Weak Against
 Water
 Gravity
 
 Earth
Steal
Morph
Win Item
Enemy Skill
 
EXP
AP
Gil
Location
4000
350
1500
City of Ancients
Immune to Status
Notes
Sleep, Return, Confusion, Silence, Transform, Stop, Berserk, Poison, Stone, Slowly Stone, Manipulate, Death
 
Strategy
 
This boss is rather tough, so be on your guard and heal often. If you put the δWater Ring on someone, you'll be happy to see that Aqualung will heal, rather than hurt, one of your party members; this is a fairly damaging attack. Use your high-end summons like OKjata and OBahamut and magic, and cast ★Haste on someone if you get the chance.
 
Jenova-SYNTHESIS
[Image]
Level
HP
MP
Attacks
61
Unknown
Unknown
Absorb, ★Stop, ★Bio2, ★Ultima
Absorbs
Blocks
Strong Against
Weak Against
 
 
 
 
Steal
Morph
Win Item
Enemy Skill
 
EXP
AP
Gil
Location
60000
1500
0
Inside the Planet
Immune to Status
Notes
 
 
Strategy
 
Jenova-SYNTHESIS can use its two tentacles to inflict heavy damage if you’re not very well equipped. What’s worse, if you kill them, the main body can resurrect them. Use multitarget spells like ★Ultima or summons (OKnights of Round will be much useful if you have it. If not, rely on the various Bahamut summons). If you want, you can also choose to concentrate on the main body while healing from Jenova’s attacks.
At some point, when you reduce its HP low enough, Jenova will begin a countdown. If you don’t kill her before she reaches the end, she will cast ★Ultima and then die. Depending on your HP at the moment, you could very easily be wiped out by this sacrificial attack, so pound on her with all you’ve got when you see the countdown begin.
 
Lifeform Hojo
[Image]
Level
HP
MP
Attacks
58
30000
100
Combo, Tentacle, ★Slow, ★Silence
Absorbs
Blocks
Strong Against
Weak Against
 
 Gravity
 
 
Steal
Morph
Win Item
Enemy Skill
 
EXP
AP
Gil
Location
25000
2500
6000
Midgar
Immune to Status
Notes
Sleep, Return Confusion, Silence, Transform, Stop, Berserk, Poison, Paralysis, Stone, Slowly Stone, Manipulate, Death
 
Strategy
 
Even if it’s his last form, it’s not his most powerful. If you saved up some Limits, he will go down easily. If not, just stick to your usual strategy, and occasionally heal from the ★Silence spell that Hojo will use every time you attack him with magic (or use magic only with the character equipped with δRibbon). He really poses only minimal threat in this form, so it should be no problem.
 
Lost Number
[Image]
Level
HP
MP
Attacks
35
7000
300
★Bolt2, ★Fire2, ★Quake2, Lost Blow
Absorbs
Blocks
Strong Against
Weak Against
 
 Gravity
 
 
Steal
Morph
Win Item
Enemy Skill
 
EXP
AP
Gil
Location
2000
80
2000
Shinra Mansion
Immune to Status
Notes
Return, Confusion, Silence, Transform, Berserk, Stone, Slowly Stone, Manipulate, Death
In addition to the item officially won from this battle, you will also find OOdin and a Basement Key after your victory.
 
Strategy
 
Lost Number is vulnerable to all types of assault at first, but when one side dies, then the other takes over and the rules change. If his purple side dies, the red side stays and attacks you with only magic, and is very resistant to magic. If the red side dies and leaves the purple side, it attacks with only physical attacks, and is very resistant to your weapons. Fight the red side with physical strikes, and the purple side with magic. He's vulnerable to Stop, too, so you can use Seal Evil and OChoco/Mog to paralyze him. A wise thing to do is break Aeris' Limit before the fight, and use Seal Evil on him right away.
 
Materia Keeper
[Image]
Level
HP
MP
Attacks
38
8400
300
Big Horn, Hell Combo, ★Trine, ★Cure2
Absorbs
Blocks
Strong Against
Weak Against
 Fire
 Gravity
 
 
Steal
Morph
Win Item
Enemy Skill
 
EXP
AP
Gil
Location
3000
200
2400
Nibelheim Mts
Immune to Status
Notes
Sleep, Return, Confusion, Silence, Transform, Berserk, Stone, Slowly Stone, Manipulate, Death
 
Strategy
 
OOdin is very useful on this enemy, but don't use any of your fire attacks, like OIfrit and OFire magic. Keep your healer at the ready, and cast OTime on that character if you get a chance. ★Bio2 works on this enemy, but don't even bother with OGravity; as with most bosses, it won't work.
 
Motor Ball
[Image]
Level
HP
MP
Attacks
19
2600
120
Arm Attack, Twin Burner, Rolling Fire
Absorbs
Blocks
Strong Against
Weak Against
 
 Gravity
 Fire
 Lightning
Steal
Morph
Win Item
Enemy Skill
 
EXP
AP
Gil
Location
440
45
350
Shinra Tower
Immune to Status
Notes
Sleep, Return, Confusion, Silence, Darkness, Transform, Stop, Berserk, Poison, Paralysis, Stone, Slowly Stone, Manipulate, Death
 
Strategy
 
This is not a difficult boss, so long as you take note of the strengths and weaknesses noted above.
 
Palmer
[Image]
Level
HP
MP
Attacks
38
600
240
Mako Gun
Absorbs
Blocks
Strong Against
Weak Against
 
 Gravity
 
 
Steal
Morph
Win Item
Enemy Skill
 
EXP
AP
Gil
Location
1800
98
5000
Rocket Town
Immune to Status
Notes
Sleep, Return, Confusion, Silence, Transform, Berserk, Stone, Slowly Stone, Manipulate, Death
 
Strategy
 
As far as bosses go, Palmer is pretty pathetic. He's not a complete pushover, though, so don't let your guard down. Summons work well, and ★Bio2 is useful.
 
Poodler Sample
[Image]
Level
HP
MP
Attacks
42
10000
200
Bodyblow
Absorbs
Blocks
Strong Against
Weak Against
 
 
 
 
Steal
Morph
Win Item
Enemy Skill
 
EXP
AP
Gil
Location
0
0
0
Midgar
Immune to Status
Notes
Return, Confusion, Silence, Transform, Berserk, Stone, Slowly Stone, Manipulate, Death
 
Proud Clod
[Image]
Level
HP
MP
Attacks
53
60000
320
Wrist Laser, Machine Guns, Materia Jammer, Beam Cannon
Absorbs
Blocks
Strong Against
Weak Against
 
 Gravity
 
 
Steal
Morph
Win Item
Enemy Skill
 
EXP
AP
Gil
Location
7000
1000
10000
Midgar
Immune to Status
Notes
Sleep, Return, Confusion, Silence, Slow, Transform, Stop, Berserk, Poison, Paralysis, Stone, Slowly Stone, Manipulate, Death
 
Strategy
 
Make your usual starting move by casting ★Big Guard and ★Regen. Then, go after the Proud Clod with you best magic and Limits. Using ★Tornado and ★Flare will prove to be very efficient, as well as using ★Ultima and ★Comet2. Omnislash will be put to good use if you have it.
Be aware that when his HP are halved, the Proud Clod will start using the Beam Cannon, which is a powerful magical attack. When Proud Clod is preparing the Beam Cannon, it will kneel down, so you’ll have some time to refresh your Magical Barrier gauge if it ran out.
 
Rapps
[Image]
Level
HP
MP
Attacks
39
6000
300
Aero3, Scorpion's Tail
Absorbs
Blocks
Strong Against
Weak Against
 
 
 
 
Steal
Morph
Win Item
Enemy Skill
 
EXP
AP
Gil
Location
3200
33
20000
Da-chao Mountains
Immune to Status
Notes
Sleep, Return, Confusion, Silence, Transform, Berserk, Poison, Paralysis, Stone, Slowly Stone, Manipulate, Death
 
Strategy
 
This boss is really tough, so be ready. Have your high-HP people in your party, and it also helps to have Aeris, for her curative limit break. Use items that do damage, like δSwift Bolt, δFire Veil and δFire Fang; heal often. The best way to go is to heal someone every second or third turn, and hit him as hard as you can. If someone is downed, bring them back up as soon as possible.
 
Red Dragon
[Image]
Level
HP
MP
Attacks
39
6800
300
Red Dragon Breath, Tail, Bite
Absorbs
Blocks
Strong Against
Weak Against
 Fire
 Gravity
 
 
Steal
Morph
Win Item
Enemy Skill
 
EXP
AP
Gil
Location
3500
200
1000
Temple of the Ancients
Immune to Status
Notes
Sleep, Return, Confusion, Silence, Transform, Stop, Berserk, Stone, Slowly Stone, Manipulate, Death
 
Strategy
 
Summons do well on him, except for any of the fire-based ones, such as OIfrit. Also avoid any OFire spells, and use the OIce ones instead. The Enemy Skill ★Trine does fine as well, if you have it.
 
Ruby Weapon
[Image]
Level
HP
MP
Attacks
59
800000
2560
Big Swing, ★Comet2, Whirlsand, ★Ultima, Ruby Ray, Ruby Flame
Absorbs
Blocks
Strong Against
Weak Against
 Fire
 Gravity
 
 
Steal
Morph
Win Item
Enemy Skill
 
EXP
AP
Gil
Location
45000
45000
30000
Corel Desert
Immune to Status
Notes
 
Ruby cannot be damaged until it first puts its hands into the ground.
 
Ruby's Tentacle
[Image]
Level
HP
MP
Attacks
37
40000
10000
[Attack]
Absorbs
Blocks
Strong Against
Weak Against
 
 
 
 
Steal
Morph
Win Item
Enemy Skill
 
EXP
AP
Gil
Location
0
0
0
Corel Desert
Immune to Status
Notes
 
 
Rufus
[Image]
Level
HP
MP
Attacks
21
500
0
Shotgun
Absorbs
Blocks
Strong Against
Weak Against
 
 Gravity
 
 
Steal
Morph
Win Item
Enemy Skill
 
EXP
AP
Gil
Location
240
35
400
Shinra Tower
Immune to Status
Notes
Return, Confusion, Silence, Transform, Berserk, Stone, Slowly Stone, Manipulate, Death
 
Strategy
 
Keep healing Cloud every second turn (or when you think that Rufus could take him out in two hits or less). Your limit break is your friend, as well as magic materia.
 
Safer-Sephiroth
[Image]
Level
HP
MP
Attacks
Unknown
Variable; see Notes
Unknown
, ★Shadow Flare, Super Nova, Pale Horse, ★Break, Heartless Angel
Absorbs
Blocks
Strong Against
Weak Against
 
 
 
 
Steal
Morph
Win Item
Enemy Skill
 
EXP
AP
Gil
Location
Unknown
Unknown
Unknown
????
Immune to Status
Notes
 
There are many variables that go into generating the HP of this version of Sephiroth. To learn more, visit FF:OSG.
 
Strategy
 
Safer Sephiroth uses a great number of attacks, each with grevious effects. He can lower your HP down to 1 using Heartless Angel, inflict great damage with various attacks, or use his most impressive spell, Super Nova (not only is it powerful, but it also inflicts status ailments. And it’s so beautiful that you’re not even mad at him for using it against you). Starting off the battle with ★Big Guard and ★Regen will greatly help you in resisting Sephiroth’s wrath.
Safer-Sephiroth will also respond to each spell cast on him by casting ★Wall in return, so make each magic attack worth it, and use the ODestruct materia to your advantage by bringing it down in between spells. Sephiroth can also cast Dispell on himself to negate any bad status you could inflict on him, so don’t bother with that.
This is your last battle, so do not hesitate in terms of means: use your δMegalixirs after a Heartless Angel attack, and use your most powerful Limits everytime you can. He’s not the toughest boss ever, but he can kill you if you’re not careful.
 
Sample:H0512
[Image]
Level
HP
MP
Attacks
19
1000
120
Shady Breath
Absorbs
Blocks
Strong Against
Weak Against
 
 
 
 
Steal
Morph
Win Item
Enemy Skill
 
EXP
AP
Gil
Location
300
30
250
Shinra Tower
Immune to Status
Notes
 
 
Strategy
 
This boss is joined by lesser minions called Sample:H0512 opt, who should be outright ignored. The minions can be revived, and just do small Roll Attacks, so focus on attacking the large one in the center. His main attack is Shady Breath, which isn’t all that bad. Attack physically, or use magic; they have no real weaknesses or strengths otherwise.
 
Sample:H0512 opt
[Image]
Level
HP
MP
Attacks
7
300
48
Rolling Attack
Absorbs
Blocks
Strong Against
Weak Against
 
 
 
 
Steal
Morph
Win Item
Enemy Skill
 
EXP
AP
Gil
Location
20
2
0
Shinra Tower
Immune to Status
Notes
 
 
Strategy
 
It's best to ignore these smaller ones, and focus on the big enemy they accompany. They revive anyway, so there's no point in killing them.
 
Schizo (Left)
[Image]
Level
HP
MP
Attacks
43
18000
350
Frozen Breath, Earthquake
Absorbs
Blocks
Strong Against
Weak Against
 Ice
 Gravity
 
 
Steal
Morph
Win Item
Enemy Skill
 
EXP
AP
Gil
Location
2200
120
1500
Gaea's Cliff
Immune to Status
Notes
Sleep, Return, Confusion, Silence, Slow, Transform, Stop, Berserk, Poison, Paralysis, Stone, Slowly Stone, Manipulate, Death
 
Strategy
 
Schizo Right is Fire elemental and Schizo Left is Ice elemental. Your best strategy will be to equip δDragon Armlets on each character. This armour eliminates half the elemental damage, which is the only attack this boss uses. The Armlets can be found in the previous room where the enemy known as the Blue Dragon will drop them. Best bets with this boss are strong physical attacks.
 
Schizo (Right)
[Image]
Level
HP
MP
Attacks
43
18000
350
Flame Breath, Earthquake
Absorbs
Blocks
Strong Against
Weak Against
 Fire
 Gravity
 
 
Steal
Morph
Win Item
Enemy Skill
EXP
AP
Gil
Location
2200
120
1500
Gaea's Cliff
Immune to Status
Notes
Sleep, Return, Confusion, Silence, Slow, Transform, Stop, Berserk, Poison, Paralysis, Stone, Slowly Stone, Manipulate, Death
 
Strategy
 
Schizo Right is Fire elemental and Schizo Left is Ice elemental. Your best strategy will be to equip δDragon Armlets on each character. This armour eliminates half the elemental damage, which is the only attack this boss uses. The Armlets can be found in the previous room where the enemy known as the Blue Dragon will drop them. Best bets with this boss are strong physical attacks.
 
Shake
[Image]
Level
HP
MP
Attacks
32
4000
180
Beak, Rage Bomber
Absorbs
Blocks
Strong Against
Weak Against
 
 Gravity
 
 
Steal
Morph
Win Item
Enemy Skill
 
EXP
AP
Gil
Location
2200
50
0
Wutai Pagoda
Immune to Status
Notes
Sleep, Return, Confusion, Silence, Transform, Berserk, Stone, Slowly Stone, Manipulate, Death
 
Strategy
 
Now Shake is a really fast enemy for the earliest point of the game you can find him, so ★Haste is more important than before. Just like the last Pagoda battle, throw up ★Barrier and ★Haste and just pummel away with your strongest attacks, keeping your HP up as you go. You can also remove that OElemental/OGravity combination, since ★Demi won't help you much anymore. Summoning OChoco/Mog might paralyze him for a while, making the battle easier, too.
 
Soul Fire
[Image]
Level
HP
MP
Attacks
21
13000
220
Absorbs
Blocks
Strong Against
Weak Against
 Fire
 Earth  Poison  Gravity  Water
 
 Wind  Holy
Steal
Morph
Win Item
Enemy Skill
 
EXP
AP
Gil
Location
200
10
100
Cave of the GI/Cosmo Canyon Caves
Immune to Status
Notes
Sleep, Return, Confusion, Silence, Transform, Berserk, Poison, Paralysis, Stone, Slowly Stone, Manipulate, Death
 
Strategy
 
The Soul Fires like using ★Fire2 to cure each other, so try to take them out first (they will come back after a while, however).
 
Staniv
[Image]
Level
HP
MP
Attacks
36
6000
240
Chain, War Cry
Absorbs
Blocks
Strong Against
Weak Against
 
 Gravity
 
 
Steal
Morph
Win Item
Enemy Skill
 
EXP
AP
Gil
Location
3600
50
0
Wutai Pagoda
Immune to Status
Notes
Sleep, Return, Confusion, Silence, Transform, Berserk, Stone, Slowly Stone, Manipulate, Death
 
Strategy
 
Even easier than the other battles in the Pagoda. Throw up ★Barrier and ★Haste as in the previous Pagoda encounters, and just pummel away at him with your physical attacks (magic isn't even needed here). ★Barrier cuts down his damage so much that it'll start to be irrelevant, and provided you're strong enough physically, this fight should be a breeze.
 
Turks: Elena
[Image]
Level
HP
MP
Attacks
53
30000
100
Flame Light, ★Confu
Absorbs
Blocks
Strong Against
Weak Against
 Ice
 Gravity
 
 
Steal
Morph
Win Item
Enemy Skill
EXP
AP
Gil
Location
6400
800
7000
Midgar
Immune to Status
Notes
Sleep, Return, Confusion, Silence, Transform, Stop, Berserk, Paralysis, Stone, Slowly Stone, Manipulate, Death
 
Strategy
 
The Turks will use some strong physical attacks, as well as some elemental attacks, so you need to be prepared against that. Using characters with long-ranged weapons can be very effective, as they will take far less damage from the physical attacks. They also need the very best armor you can provide them with. Be advised that Elena will use a charm attack, so using δRibbons might be a good idea. On a final note, each Turk absorbs either OFire, OIce or OBolt magic, and is immune to OGravity magic, so take that into account when equipping materia. If you succeeded in raising the OUltima to the second level, it will do wonders. Otherwise, rely on OComet, OContain (but don’t forget about the Turks’ resistance to elemental magic), the most powerful summons you’ve got and physical attacks.
First, cast ★Big Guard and ★Regen. Then, definitely start by stealing from the Turks, as they hold valuable equipment. After that, unleash all you’ve got on them, with your most powerful spells, and concentrate your physical attacks on one Turk at a time. Don’t forget to heal once in a while, as they do have the power to bring your characters down easily.




Enemies | Bosses | All


Caves of Narshe: Final Fantasy VII
Version 6
©1997–2024 Josh Alvies (Rangers51)

All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.