Final Fantasy Tactics Job Classes
| Jobs | |||
| Archer | Bard | Calculator | Chemist |
| Dancer | Geomancer | Knight | Lancer |
| Mediator | Mime | Monk | Ninja |
| Oracle | Priest | Samurai | Squire |
| Summoner | Thief | Time Mage | Wizard |
CalculatorScholarly warrior create phenomenon through math. Uses 'Math Skill' to drive away the target. | ![]() |
Vital Statistics
| Prerequisite Classes | |||||||||
| Base Stats | Move | Jump | Speed | Evade | Relative Base / Bonus Values | ||||
| Attack | Magic | HP | MP | Speed | |||||
| 3 | 3 | 3 | 5 | ★ / ★★★★★ | ★ / ★★★ | ★ / ★★★★★ | ★★★ / ★★ | ★ / ★★★ | |
| Basic Skillset Note: Click each skill name for more detailed information. | Math Skill Calculator Job command. Targets are determined by math skills. | |||||||||||||||
| Skill Name | Description | Horiz. Range | Vert. Range | Speed | Points | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| CT | Math skill to calculate CT. | Battlefield | Battlefield | Now | 250 | |||||||||||
| Level | Math skill to calculate level. | Battlefield | Battlefield | Now | 350 | |||||||||||
| Exp | Math skill to calculate Exp. | Battlefield | Battlefield | Now | 200 | |||||||||||
| Height | Math skill to calculate height. | Battlefield | Battlefield | Now | 250 | |||||||||||
| Prime Number | Math skill that guides selected item in prime number. (Prime number is any number that is divisible by 1 or itself.) Below is list of PN's under 100. 2 3 5 7 11 13 17 19 23 29 31 37 41 43 47 53 59 61 67 71 73 79 83 89 97 | Battlefield | Battlefield | Now | 300 | |||||||||||
| 5 | Math skill that guide selected items in multiples of 5. | Battlefield | Battlefield | Now | 200 | |||||||||||
| 4 | Math skill that guide selected items in multiples of 4. | Battlefield | Battlefield | Now | 400 | |||||||||||
| 3 | Math skill that guide selected items in multiples of 3. | Battlefield | Battlefield | Now | 600 | |||||||||||
| Basic Abilities | Skill Type | Skill Name | Description | Trigger | JP Required |
| Reaction | Distribute | When HP is maxed, excess HP is shared with party. Trigger: HP restore. | HP Restore | 200 | |
| Reaction | Damage Split | Shift damage received from yourself to your enemy. Trigger: HP Damage. | HP Damage | 300 | |
| Support | Gained Exp Up | N/A | 200 | ||
| Movement | Move-Get Experience | Gain Exp. as you move. | N/A | 400 | |
| Movement | Move---Get JP | Gain Jp as you move. | N/A | 360 |
Subjective Analysis
The Calculator is a very unusual class but a very powerful one, despite their HP deficiency and atrocious speed. Calculators use different parameters to cast spells. For example, if you choose Exp and 5 for a Cure calculation, Cure will be cast on any character, enemy or ally, that has experience that is a multiple of 5, like 5, 10, 15, etc. It is possible to hit multiple enemies with powerful spells that require no MP or charging. With the right calculation, a good spell library, and patience, the Calculator's math skills can become far and away the best ability set in the game - but this is not a job class for the impatient.
For a Calculator to be truly useful, one must learn every Action Ability they possess, plain and simple. And that's going to take a while, as earning JP as a Calculator can be frustrating. As for their other abilities, Gained Exp Up is the only truly useful one, but it can be pretty great.
| Jobs | |||
| Archer | Bard | Calculator | Chemist |
| Dancer | Geomancer | Knight | Lancer |
| Mediator | Mime | Monk | Ninja |
| Oracle | Priest | Samurai | Squire |
| Summoner | Thief | Time Mage | Wizard |
Version 6
©1997–2025 Josh Alvies (Rangers51)
Digi style created and produced by Tiddles
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.





