Final Fantasy Tactics Job Classes
Jobs | |||
Monk |
Vital Statistics
Prerequisite Classes | Knight Level Two | |||||||
Base Stats | Move | Jump | Speed | Evade | Attack |
Magic |
HP |
MP |
3 | 4 | 9 | 20 | + | Sa | + | + |
Basic Skillset | Punch Art | |||||||
Skill Name | Description | Range | Vertical Range | Effect |
MP Used |
Speed |
JP Required |
|
Spin Fist | Character attacks surrounding enemies with his/her fists as he/she spins around. | 1 | 0 | 2 | N/A | Now | 150 | |
Repeating Fist | Character punches the target reapeatedly with his/her fist.
Quote: "Fight for justice...fists of fury! Repeated Fist!" | 1 | 1 | 1 | N/A | Now | 300 | |
Earth Slash | A line of energy flowing through the ground causes damage to enemies standing in its path. The attack range for this skill covers eight panels directly radiating from the caster in the four cardinal directions and affects any enemy standing in the path chosen.
Quote: "Earth's anger running through my arms! Earth Slash!" | 8 | 2 | 4 directions | N/A | Now | 600 | |
Wave Fist | Character can attack an enemy from afar with a surge of energy.
Quote: "Burning anger rising...Burst! Wave Fist!" | 3 | 1 | 3 | N/A | Now | 300 | |
Secret Fist | Casts a Death Sentence on the enemy after attack. Do not use against Undead creatures! Adds: Death Sentence.
Quote: "Cast down to hell with your fingers! Secret Fist!" | 1 | 0 | 1 | N/A | Now | 300 | |
Stigma Fist | Similar to the Esuna spell, uses spirit of Yang to nullify status anomalies. Cancels: Petrify, Darkness, Confusion, Silence, Berserk, Frog, Poison, Sleep, Don't Move, Don't Act. | 1 | 0 | 2 | N/A | Now | 200 | |
Chakra | A concentration of Ki restores both HP and MP to the caster and those surrounding him/her. | 1 | 0 | 2 | N/A | Now | 350 | |
Revive | Resurrects a dead character, restoring his or her HP slightly. Cancels: Dead. | 1 | 0 | 1 | N/A | Now | 500 |
Basic Abilities | Skill Type | Skill Name | Description | Trigger |
JP Required |
Movement | Move---HP Up | Allows a character to recover a small amount of HP as he or she moves around the battlefield. | N/A | 300 | |
Reaction | Counter | Character counters an enemy's physical attack with one of his or her own. This is a slightly stronger version of Counter Tackle | Physical Attack | 300 | |
Reaction | Hamedo | This is invariably fatal when triggered; however, the enemy character must attack within weapon range for it to be effective | Physical Attack | 1200 | |
Reaction | HP Restore | Restores HP to the character when an attack brings him or her down to critical levels. | Critical Status | 500 | |
Support | Martial Arts | Character gains the bare-handed fighting strength of a Monk, regardless of Job Class. | N/A | 200 |
Job Description
Employing one of the best ability sets and the strongest physical attack in the game, the monk is an extremely useful class. Their Punch Art abilities are destructive on the enemy from large distances and are effective at healing and curing allies, making the monk very versatile. One of their drawbacks is the inability to equip hats, resulting in a HP deficit compared to other front-line fighters.Job Ability Description
Punch Art is one of the best ability sets in the game. Earth Slash hits multiple enemies from far away, and Wave Fist is powerful and more precise. Chakra, Revive, and Stigma Magic all help the monk heal its allies, and are very nice. The monk's reaction abilities are very powerful as well, especially Hamedo. Counter is a little more reliable and strong as well.Jobs | |||
Caves of Narshe: Final Fantasy Tactics
Version 6
©1997–2024 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
Version 6
©1997–2024 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.