Final Fantasy VII Materia
All Materia
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MaxHP | Str | Vit | Dex | |||
---|---|---|---|---|---|---|---|
−10% | +0 | +0 | +0 | ||||
Type | Cost | MaxMP | Mag | MDef | Luck | ||
Summon | Not sold | +10% | +2 | +2 | +0 | ||
Level | Ability | AP | Description | MP | |||
![]() ![]() ![]() ![]() ![]() | Giga Flare | 0 | Neo Bahamut is summoned to unleash an unblockable, non-elemental attack. Targets: all enemies. | 140 | |||
![]() ![]() ![]() ![]() ![]() | Giga Flare × 2 | 30000 | Neo Bahamut can be summoned twice per battle. Targets: all enemies. | 140 | |||
![]() ![]() ![]() ![]() ![]() | Giga Flare × 3 | 80000 | Neo Bahamut can be summoned three times per battle. Targets: all enemies. | 140 | |||
![]() ![]() ![]() ![]() ![]() | Giga Flare × 4 | 140000 | Neo Bahamut can be summoned four times per battle. Targets: all enemies. | 140 | |||
![]() ![]() ![]() ![]() ![]() | Giga Flare × 5 | 200000 | Master level. Ceases to gain AP and spawns a new copy of itself with 0 AP. Neo Bahamut can be summoned five times per battle. Targets: all enemies. | 140 | |||
Location | |||||||
Whirlwind Maze | |||||||
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MaxHP | Str | Vit | Dex | |||
−5% | +0 | +0 | +0 | ||||
Type | Cost | MaxMP | Mag | MDef | Luck | ||
Summon | Not sold | +5% | +1 | +1 | +0 | ||
Level | Ability | AP | Description | MP | |||
![]() ![]() ![]() ![]() ![]() | Gunge Lance / Steel-Bladed Sword | 0 | If the enemy is immune to death, Gunge Lance causes non-elemental damage. Otherwise, instant-death attack Steel-Bladed Sword is used. Targets: all enemies; adds status: Death. | 80 | |||
![]() ![]() ![]() ![]() ![]() | Gunge Lance / Steel-Bladed Sword × 2 | 16000 | Odin can be summoned twice per battle. Targets: all enemies; adds status: Death. | 80 | |||
![]() ![]() ![]() ![]() ![]() | Gunge Lance / Steel-Bladed Sword × 3 | 32000 | Odin can be summoned three times per battle. Targets: all enemies; adds status: Death. | 80 | |||
![]() ![]() ![]() ![]() ![]() | Gunge Lance / Steel-Bladed Sword × 4 | 65000 | Odin can be summoned four times per battle. Targets: all enemies; adds status: Death. | 80 | |||
![]() ![]() ![]() ![]() ![]() | Gunge Lance / Steel-Bladed Sword × 5 | 80000 | Master level. Ceases to gain AP and spawns a new copy of itself with 0 AP. Odin can be summoned five times per battle. Targets: all enemies; adds status: Death. | 80 | |||
Location | |||||||
Shinra Mansion | |||||||
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MaxHP | Str | Vit | Dex | |||
−10% | +0 | +0 | +0 | ||||
Type | Cost | MaxMP | Mag | MDef | Luck | ||
Summon | Not sold | +10% | +2 | +2 | +0 | ||
Level | Ability | AP | Description | MP | |||
![]() ![]() ![]() ![]() ![]() | Phoenix Flame ![]() | 0 | Cause fire damage to foes and revives friends. Targets: all enemies and allies. | 180 | |||
![]() ![]() ![]() ![]() ![]() | Phoenix Flame × 2 ![]() | 28000 | Phoenix can be summoned twice per battle. Targets: all enemies and allies. | 180 | |||
![]() ![]() ![]() ![]() ![]() | Phoenix Flame × 3 ![]() | 70000 | Phoenix can be summoned three times per battle. Targets: all enemies and allies. | 180 | |||
![]() ![]() ![]() ![]() ![]() | Phoenix Flame × 4 ![]() | 120000 | Phoenix can be summoned four times per battle. Targets: all enemies and allies. | 180 | |||
![]() ![]() ![]() ![]() ![]() | Phoenix Flame × 5 ![]() | 180000 | Master level. Ceases to gain AP and spawns a new copy of itself with 0 AP. Phoenix can be summoned five times per battle. Targets: all enemies and allies. | 180 | |||
Location | |||||||
Fort Condor | |||||||
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MaxHP | Str | Vit | Dex | |||
−2% | −1 | +0 | +0 | ||||
Type | Cost | MaxMP | Mag | MDef | Luck | ||
Magic | 1500 | +2% | +1 | +0 | +0 | ||
Level | Ability | AP | Description | MP | |||
![]() ![]() ![]() ![]() | Bio ![]() | 0 | Poison element attack. Targets: an enemy (multiple with All materia); adds status: Poison. | 8 | |||
![]() ![]() ![]() ![]() | Bio2 ![]() | 5000 | Poison element attack. Targets: an enemy (multiple with All materia); adds status: Poison. | 36 | |||
![]() ![]() ![]() ![]() | Bio3 ![]() | 20000 | Poison element attack. Targets: an enemy (multiple with All materia); adds status: Poison. | 80 | |||
![]() ![]() ![]() ![]() | (Master Level) | 38000 | Master level. Ceases to gain AP and spawns a new copy of itself with 0 AP. | — | |||
Location | |||||||
Buy From: Junon (Weapon Shop 3 in Inner Area), Costa Del Sol (Materia Shop, discs 2-3), Kalm (Materia Shop) | |||||||
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MaxHP | Str | Vit | Dex | |||
+0% | +0 | +0 | +2 | ||||
Type | Cost | MaxMP | Mag | MDef | Luck | ||
Independent | Not sold | +0% | +0 | +0 | +0 | ||
Level | Ability | AP | Description | ||||
![]() ![]() ![]() ![]() ![]() | Pre-Emptive (6%) | 0 | 6% chance of attacking first in a battle. | ||||
![]() ![]() ![]() ![]() ![]() | Pre-Emptive (12%) | 8000 | 12% chance of attacking first in a battle. | ||||
![]() ![]() ![]() ![]() ![]() | Pre-Emptive (24%) | 20000 | 24% chance of attacking first in a battle. | ||||
![]() ![]() ![]() ![]() ![]() | Pre-Emptive (36%) | 40000 | 36% chance of attacking first in a battle. | ||||
![]() ![]() ![]() ![]() ![]() | Pre-Emptive (48%) | 80000 | Master level. Ceases to gain AP and spawns a new copy of itself with 0 AP. 48% chance of attacking first in a battle. | ||||
Location | |||||||
Battle Square | |||||||
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Caves of Narshe: Final Fantasy VII
Version 6
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
Version 6
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.