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Final Fantasy I Job Classes

Analysis by  Super Moogle
Contributor
Job Classes


Thief

Thief

Base Statistics

Base HP
30
Base Strength
5
Base Agility
10
Base Intelligence
5
Base Vitality
5
Base Luck
15
Base Hit %
5 + 2 Per Level
Base Magic Defense
15 + 2 Per level

Job Analysis

The Thief is an unusual character to work with. Though he has decent attacking potential and a passable HP count, his inability to equip the best weapons and armor makes him a second-class warrior compared to the Warrior or the Monk, particularly later on. The Thief is also incapable of casting any magic. And unlike notable thieves from other Final Fantasy games, the Thief does not possess the ability to steal valuable items from his enemies. The Thief's only true advantage is that he is very good at running away; on those occasions when retreat is the best option, the Thief performs admirably. Still, the Thief is substandard compared to the other classes, unable to fit into a specific role like the Warrior or Black Mage and lacking the tools to be a versatile character like the Red Mage. So how is the Thief useful at all, you ask? Actually, putting up with him is a careful investment. No other character benefits as much from the class change as the Thief does, as he will eventually metamorphose into the all-powerful Ninja.

Equipment

Types: Weapons   Armor   Helmets   Shields   Bracelets/Gauntlets  

Job Classes


Caves of Narshe: Final Fantasy I
Version 6
©1997–2024 Josh Alvies (Rangers51)

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